Sapphire

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Sapphire
Sapphire.jpg
Legion.png Legion
Attributes
Strengthlogo.gif 17 Agilitylogo.gif 23 Intelligencelogo.gif 19
(+2) (+2.7) (+2.2)
Stats
Level 1 16 25
Health 473 1081 1765
Mana 247 702 1183
Damage 45-51 87-93 129-135
Armor 4.22 10.1 15.98
Attack Speed 0.71 0.95 1.18
Movement Speed 300
Magic Armor 5
Base Health Regen 0.25
Attack Range 600 (Ranged)
Missile Speed 2000
Base Attack Time 1.7
Attack Animation 0.45/0.55
Turn Rate 450


Info[edit | edit source]

Role:  
Ranged
5
Solo
4
Carry
4
Initiator
2
Lore:  
N/A

Abilities[edit | edit source]

Reckless Charge
[ Q ]
Sapphire Reckless Charge.jpg
Cast Time: 0.05 / 0.95 seconds
Target Unit Enemy Units
Type - Magic
Charges into the target, knocking it away.
Range: 550
Mana Cost: 90
Cooldown: 14 seconds
Charges into the target, dealing 50/90/130/170 Magic Damage and pushing the target back 400 distance, as well as jumping back yourself.

If the target gets pushed into an hero, tree, building or a cliff it takes an additional 50/90/130/170 Magic Damage and gets Stunned for 1.6/1.9/2.2/2.5 seconds. If an enemy hero is hit into, they will receive this effect as well.

 
Notes
  • Charges to the target at 2000 speed.
  • Sapphire will land 200 units from where the target was hit over 0.5 seconds.
  • The target is knocked back over 0.3 seconds.
  • While being knocked back, the target stuns and deal damage to the first hero that gets within 95 units of it.



Unstable Shard
Sapphire Unstable Shard.jpg
Stats
Duration 10 Seconds
Health 3 Hits
Gold 50 Gold.png
Notes Gadget Immunity

Unstable Shard
[ W ]
Sapphire Unstable Shard.jpg
Cast Time: 0.3 / 0.4 seconds
Target Position Enemy Units
Type - Magic
Spawns an attackable Unstable Shard at the target location.
Range: 700
Radius: 450
Mana Cost: 75
Cooldown: 20 seconds
Spawns an Unstable Shard at the target location for up to 10 seconds, initially pushing enemy units near the center of the Unstable Shard towards Sapphire.

The Unstable Shard slows the Movement Speed of nearby enemies by 10.

Sapphire and her allies can attack the Unstable Shard up to 10 times to deal 80/100/120/140% of attack damage as Magic Damage to enemies within its range. Non-hero units only take half of the damage. Enemies can also attack the Unstable Shard to kill it in 3 hits.

- Unstable Shard blocks pathing.
- Gives enemies 50 Gold when killed.

 
Notes
  • Units within 125 units of the Unstable Shard when placed is pushed out of the Shard towards Sapphire, placing them between Sapphire and the Shard.
  • Destroys trees in a 200 radius around the Unstable Shard when placed.
  • Critical Strikes will increase the damage dealt by the Shard.


Quickshield
[ E ]
Sapphire Quickshield.jpg
Cast Time: 0 / 0 seconds
Self
Shields self and increases attack speed.
Mana Cost: 50
Cooldown: 20 seconds
Applies a Quickshield to self for 10 seconds.

The Quickshield absorbs 100/160/220/280 Damage and increases Attack Speed by 20/35/50/65 for the duration.

 



Crystallize
[ R ]
Sapphire Crystallize.jpg
Cast Time: 0.5 / 0.5 seconds
Self Position
Type - Magic
Crystallize nearby enemies.
Radius: 1200
Mana Cost: 100
Cooldown: 180/150/120 seconds
Crystallizes all enemy heroes within range for up to 4/5.5/7 seconds. While Crystallized, enemies are Stunned and Invulnerable.

This ability can be activated again to end the effect early.

 



Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.2.6

  • Sapphire Unstable Shard.jpg Unstable Shard
    • Movement Speed Slow reduced from 10/20/30/40% to 10% at all levels.

Version 4.2.4.2

  • Sapphire Unstable Shard.jpg Unstable Shard
    • Magic Damage reduced from 100/115/130/145% of Attack Damage to 80/100/120/140% of Attack Damage.
    • Now only deals half of the Attack Damage to non-hero units.

Version 4.2.3

  • Added.


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