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Heroes of Newerth Wiki
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Sir Benzington
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Sir Benzington
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==Abilities== {{Hero Ability|Q |name = Joust |image = Sir Benzington Joust.jpg |action = Target Position |target = Enemy Heroes |type = Magic |castactiontime = 0.4 |castbackswing = 0 |range = 1000 |radius = |manacost = 90/100/110/120 |cooldown = 14 |description = Benzington charges forward passing through enemies and stopping. Enemies hit are stunned and receive damage. |effects = After a 0.4 second startup, charges up to 1200 units forward, passing through the first enemy hero hit and stopping 175 units on the other side of it. Deals {{sc|100/170/240/310}} Magic Damage to all enemies you pass through and Stuns them for {{sc|1.25/1.5/1.75/2}} seconds. |flavortext = I challenge you to a duel, now stand there while I charge. |notes = * Destroys trees. * Has a touch radius of 120. * Charges at 2800 speed. }} {{Ability infobox|W |name = Lance-A-Long |image = Sir Benzington Lance-A-Long.jpg |action = Self |type = Magic |castactiontime = 0 |castbackswing = 0 |manacost = 80/90/100/110 |cooldown = 14 {{sotm|(5)}} |description = Most lances are considerable length. Benzington's is just a bit longer than most and can smash enemies with it. |effects = {{sotm|Passively gain 250 Attack Range.}} Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to {{sc|75/150/225/300}} Magic Damage. After attacking, your attack cooldown is reset. Your attacks passively build up to 3 charges, increasing the damage of your active. Can be toggled to auto-cast when at 3 charges by right clicking. |flavortext = Who said a knight had to be a tall stalwart figure? |notes = * Deals 30/60/90/120 + 15/30/45/60 Magic Damage per charge. * Charges expire after not attacking for 6 seconds. * Casting and attacking with Lance-A-Long active does not remove charges. }} {{Ability infobox|E |name = Heart Piercer |image = Sir Benzington Heart Piercer.jpg |action = Passive |description = |effects = Passively causes Benzington to increase his attack range by {{sc|100/150/200/250}} and pierce through {{sc|2/3/4/5}} Magic Armor when dealing damage. |flavortext = Who said a knight had to be a tall stalwart figure? |notes = * Does not grant Magic Armor penetration to items. ** However, {{ii|Harkon's Blade}} will work because the damage technically comes from your autoattacks. * Increases your Attack Range to 178/228/278/328. ** With {{si|Sir Benzington|Lance-A-Long}} active, it increases to 278/328/378/428. ** With {{ii|Staff of the Master}}, it increases to 428/478/528/578. ** With both, it increases to 528/578/628/678. }} {{Ability infobox|R |name = Knightfall |image = Sir Benzington Knightfall.jpg |action = Target Position |target = Enemy Heroes |type = Superior Magic |castactiontime = 0.3 |castbackswing = 0.55 |range = 99999 |radius = 400/500/600 |manacost = 100/150/200 |channeltime = 2 |cooldown = 120/110/100 |description = Every Lancer knows how to jump, not every Lancer can jump across Newerth and still hit their target. |effects = Leaps into the air after a 2 second channel, becoming invulnerable for 1 second. A visual growing shadow will appear at the target location. Sir Benzington will land on that spot 1 second after the channel ends, dealing {{sc|200/350/500}} Magic Damage in a {{sc|400/500/600}} radius and apply ''Knightfall'' to enemies for 2 seconds. - The wind-up sound can be heard by enemies globally. |status1 = Knightfall |status1-effects = Reduces Movement Speed by 50% initially, recovering to full speed over 2 seconds. |flavortext = "I owe His Majesty much, but not so much I'd soil the Dragoons' name in his". - Kain |notes = * Sir Benzington is invulnerable while he is in the air. }}
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