Slither

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Slither
Slither.jpg
Hellbourne.png Hellbourne
Attributes
Strengthlogo.gif 20 Agilitylogo.gif 22 Intelligencelogo.gif 19
(+1.9) (+2.6) (+1.8)
Stats
Level 1 16 25
Health 530 1100 1765
Mana 247 624 1066
Damage 49-51 90-92 131-133
Armor 4.08 9.82 15.56
Attack Speed 0.71 0.95 1.18
Movement Speed 290
Magic Armor 5
Base Health Regen 0.25
Attack Range 500 (Ranged)
Missile Speed 900
Base Attack Time 1.7
Attack Animation 0.25/0.75
Turn Rate 360


Info[edit | edit source]

Role:  
Ranged
4
Solo
1
Carry
1
Support
1
Ganker
2
Pusher
3
Lore:  
The Serpent of the Seventh Pit, feeder on the sick and the weak, was summoned forth in the last days of the war between Man and Beast. A cunning conniver and whisperer of false promises, Slither delights in suffering and despair.

Abilities[edit | edit source]

Poison Spray
[ Q ]
Slither Poison Spray.jpg
Cast Time: 0.2 / 0.8 seconds
Target Position Enemy Units
Type - Magic
Slither sprays a torrent of toxins toward a target location, infecting any enemies that come in contact with the torrent. Infected enemies take some initial damage followed by damage over time and reduced Movement Speed.
Range: 700/800/900/1000
Radius: 125
Mana Cost: 85/100/115/130
Cooldown: 22 seconds
Deals 50/70/70/100 Magic Damage in a line and applies Poison Spray enemies hit for 15 seconds.
Aaachoo!
 

Poison Spray Effects
10/20/40/50 Magic Damage inflicted every 3 seconds
50% Movement Speed Slow initially, tapering over 6 seconds

Notes
  • Poison Spray starts dealing damage after 3 seconds and applies tick damage every 3 seconds after.
  • Deals a total of 100/170/270/350 Magic Damage.


Toxin Ward
Slither Toxin Ward.jpg
Stats
Duration 40 Seconds
Combat Type Ranged
Health 60/110/160/210
Damage 10/20/30/40
Armor 0
Sight Range 650/650
Attack Range 600 (Ranged)
Missile Speed 900
Base Attack Time 1.5
Attack Animation 0.25/0.55
Turn Rate 320
Gold 10-15 Gold.png
Experience 6
Notes Gadget Immunity

Toxin Ward
[ W ]
Slither Toxin Ward.jpg
Cast Time: 0.2 / 0.8 seconds
Target Position
Type - Physical
Slither summons a ward at target location that will attack nearby enemies, dealing minor damage and slowing their Movement Speed. The ward is immune to Magic.
Range: 850
Mana Cost: 20
Spawns a Toxin Ward at target position for 40 seconds. Toxin Wards have 60/110/160/210 Health, deal 10/20/30/40 Physical Damage per attack with an attack cooldown of 1.5 seconds, and its attacks increase the duration of all of Slither's ability states on the target by 1 second. Has 650 day and night vision.

A charge is refreshed every 5 seconds. Maximum of 1/1/2/2 charges. Up to 3/6/9/12 Toxin Wards can be active at a time.

Feed me Seymour.
 
Notes
  • Wards have a small collision size, impeding movement.
  • It would take 15/30/40/55 seconds to reach the active ward cap, if starting with max charges.
  • The duration of Poison Spray, Toxicity, and Poison Burst will all be increased by the Toxin Ward's attacks.


Toxicity
[ E ]
Slither Toxicity.jpg
Passive
Slither adds poison damage to his attacks. His attacks then deal damage over time for 8 seconds with a minor slow that negates regeneration.
Applies Toxicity to target for 8 seconds. Illusions apply Toxicity for 2.66 seconds instead.
Get down with the sickness!
 

Toxicity Effects
5/10/15/20 Magic Damage per second
3/6/9/12% Movement Slow
20/40/60/80% Reduced Health Regeneration

Notes
  • Toxicity does not reduce heal amount.


Poison Burst (Toxic Burst)
[ R ]
Slither Poison Burst.jpg
Cast Time: 0.2 / 0.8 seconds
Self Position Enemy Units
Type - Magic
Slither expels poison in all directions. Enemies hit by the ring of poison become infected, taking damage over time. The infection is non-lethal, and as such, it will not drain a target's Health below 1 Health.
Radius: 950
Mana Cost: 175/275/375
Cooldown: 140/120/100 (140/120/60) seconds
Applies Acidic Poison to targets in a 950 radius for 12 seconds. Grants 800 day and night Clearvision around Slither for 3 seconds.
I'm only a little diseased!
 

Acidic Poison Effects
35/55/75 (60/90/120) Non-lethal (Lethal) Magic Damage per second

Notes
  • Deals a total of 420/660/900 (720/1080/1440) Magic Damage.
  • The projectile has an initial radius of 50, and expands to 950 radius over 1.8 seconds.


Alt Avatars[edit | edit source]

Slither Alt Avatars
Slither.jpg
Throwback Slither

100 Gold coins.png
750 Silver coins.png
MSIvy Slither.jpg
MSIvy Slither
Icon Community Avatar.png
eSports
Infected Slither.jpg
Infected Slither
Icon Limited Edition.png
450 Gold coins.png
3500 Silver coins.png
Rift Slither.jpg
Rift Slither
Icon Rift Beasts.png
400 Gold coins.png
3000 Silver coins.png
Sally Slither.jpg
Sally Slither
Icon Xmas Party.png
400 Gold coins.png
3000 Silver coins.png
Scorpio.jpg
Scorpio
Icon Zodiac.png Icon Limited Edition.png
450 Gold coins.png
3500 Silver coins.png
Slither.jpg
POG Slither

100 Gold coins.png
750 Silver coins.png
Red Scorpio Slither.jpg
Red Scorpio Slither

390 Gold coins.png
2500 Silver coins.png
Deep Poison Slither.jpg
Deep Poison Slither

390 Gold coins.png
2500 Silver coins.png
[Edit] [Edit Info]

Changelog[edit | edit source]

Version 4.5.2

  • Slither Toxin Ward.jpg Toxin Ward
    • Charge refresh time increased from 3 to 5 seconds.

Version 4.4.3

  • Slither Poison Burst.jpg Poison Burst
    • Magic Damage per second decreased from 36/58/81 to 35/55/75.
    • Staff of the Master.jpg Staff of the Master effect only: Magic Damage per second increased from 58/81/108 to 60/90/120.

Version 4.3.3

  • Slither Toxin Ward.jpg Toxin Ward
    • Moved to the Ability 2 (W) slot.
    • Toxin Wards no longer apply a 25 Movement Speed Slow.
  • Slither Toxicity.jpg Toxicity
    • Moved to the Ability 3 (E) slot.
    • Movement Speed slow increased from 1.25/2.5/3.75/5% to 3/6/9/12%.
    • Health regeneration reduction lowered from 30/50/70/90% to 20/40/60/80%.

Version 4.0.0

  • Base Intelligence increased from 16 to 19.
  • Base Strength increased from 18 to 20.
  • Base Damage increased from 46-48 to 49-51.
  • Magic Armor increased from 5.5 to 6.
  • Armor increased from 3.08 to 4.08.
  • Slither Toxin Ward.jpg Toxin Wards
    • Attack Damage increased from 10/19/28/37 to 10/20/30/40.

Version 3.8.0

  • Slither Toxin Ward.jpg Toxin Ward
    • Charge refresh timer decreased from 5 seconds to 3 seconds.
    • Every time the ward deals damage, all of Slither's debuffs have their duration increased by 1 second on the attacked target.

Version 3.6.0

  • Attack Range increased from 450 to 500
  • Slither Poison Spray.jpg Poison Spray
    • Range increased from 625/750/875/1000 to 700/800/900/1000

Version 3.4.0

  • Attack Range lowered from 500 to 450

Version 3.2.3

Version 3.1.0

  • Slither Toxicity.jpg Toxicity
    • Illusions will only apply Toxicity for 33% of the duration
    • Reduced Health Regeneration increased from 20/40/60/80% to 30/50/70/90%
    • Duration increased from 7 to 8 seconds
    • Now decreases Movement Speed by 1.25/2.5/3.75/5%

Version 2.6.14

  • Base Intelligence increased from 15 to 16
  • Slither Toxin Ward.jpg Toxin Ward
    • Vision increased from 600 to 650.
  • Slither Poison Burst.jpg Poison Burst
    • Mana cost decreased from 200/300/400 to 175/275/375

Version 2.6.10

  • Slither Poison Spray.jpg Poison Spray
    • Range rescaled from 600/725/850/1000 to 625/750/875/1000
    • Manacost rescaled from 90/105/120/130 to 85/100/115/130
  • Slither Toxin Ward.jpg Toxin Ward
    • Wards damage rescaled from 9-11/17-21/26-32/34-42 to a static 10/19/28/37

Version 2.6.4

  • Strength Gain increased from 1.85 to 1.9
  • Intelligence Gain increased from 1.75 to 1.8

Version 2.5.12

Version 2.0.30

  • Slither Toxicity.jpg Toxicity
    • Movement slow reduced from 10% to 0%
    • No longer an attack modifier
    • Regen disable from 40/60/80/100% to 20/40/60/80%

Version 2.0.8

Version 1.0.13

  • Slither Toxin Ward.jpg Toxin Ward
    • Removed the 0.1s cooldown when a new charge is available for Wards

Version 1.0.9

  • Slither Poison Spray.jpg Poison Spray
    • Range from 1000 at all levels to 600/725/850/1000

Version 1.0.5

  • Slither Toxin Ward.jpg Toxin Ward
    • No longer apply their MS slow when they miss

Version 1.0.1

  • Slither Toxin Ward.jpg Toxin Ward
    • Charges from 1/2/2/3 to 1/1/2/2.
    • Movement Speed slow changed from -10% to -25ms flat.

Version 0.3.4

  • Slither Toxin Ward.jpg Toxin Ward
    • Health from 100/150/200/250 to 60/110/160/210.

Version 0.3.2

  • Slither Toxin Ward.jpg Toxin Ward
    • Health from 75/150/225/300 to 100/150/200/250.

Version 0.3.0.2

  • Slither Toxin Ward.jpg Toxin Ward
    • Bounty increased from 3-9 to 10-15 gold.

Version 0.1.63

  • Attack Range increased by 50.
  • Slither Toxicity.jpg Toxicity
    • Now disables health regen by 40/60/80/100%. Does not affect Runes of the Blight.
  • Slither Poison Spray.jpg Poison Spray
    • Cast range and distance increased by 200, radius unchanged.
  • Slither Toxin Ward.jpg Toxin Ward
    • Can be laid down in a burst style, like Panda's Flurry.
    • Now have collision size and a 10% movement slow.
  • Slither Poison Burst.jpg Poison Burst
    • Can no longer be removed.
    • Gains 3 seconds of clearvision around him when using Poison Burst.

Version 0.1.42



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