Heroes of Newerth Wiki
Register
Advertisement
Slither
Slither
Hellbourne Hellbourne
Attributes
Strengthlogo 20 Agilitylogo 22 Intelligencelogo 19
(+1.9) (+2.6) (+1.8)
Stats
Level 1 16 25
Health 530 1100 1765
Mana 247 624 1066
Damage 49-51 90-92 131-133
Armor 4.08 9.82 15.56
Attack Speed 0.71 0.95 1.18
Movement Speed 290
Magic Armor 5
Base Health Regen 0.25
Attack Range 500 (Ranged)
Missile Speed 900
Base Attack Time 1.7
Attack Animation 0.25/0.75
Turn Rate 360

Slither is a ranged agility hero in Heroes of Newerth. He is based in Venomancer from Defense of the Ancients: All-Stars.

Info[ | ]

Lore: The Serpent of the Seventh Pit, feeder on the sick and the weak, was summoned forth in the last days of the war between Man and Beast. A cunning conniver and whisperer of false promises, Slither delights in suffering and despair.
 
  Slither is a flexible hybrid hero capable of pushing with Toxin Wards or dealing massive damage over time with Poison Spray and Poison Burst. Toxicity is one of the most powerful early game attack passives for harassing.

Abilities[ | ]

Poison Spray
[ Q ]
Slither Poison Spray
Cast Time: 0.2 / 0.8 seconds
Target Position Enemy Units
Type - Magic
Slither sprays a torrent of toxins toward a target location, infecting any enemies that come in contact with the torrent. Infected enemies take some initial damage followed by damage over time and reduced Movement Speed.
Range: 700/800/900/1000
Radius: 125
Mana Cost: 85/100/115/130
Cooldown: 21/20/19/18 seconds
Deals 75/90/105/120 Magic Damage in a line and applies Poison Spray enemies hit for 10 seconds.
Aaachoo!
 

Poison Spray Effects
15/30/45/60 Magic Damage inflicted every 2 seconds
50% Movement Speed Slow initially, tapering over 6 seconds

Notes
  • Poison Spray starts dealing damage after 2 seconds and applies tick damage every 2 seconds after.
  • Movement Slow debuff state is separated from the Magic DoT state.


Toxin Ward
Slither Toxin Ward
Stats
Duration 40 Seconds
Combat Type Ranged
Health 60/110/160/210
Damage 10/20/30/40
Armor 0
Sight Range 650/650
Attack Range 600 (Ranged)
Missile Speed 900
Base Attack Time 1.5
Attack Animation 0.25/0.55
Turn Rate 320
Gold 10-15 Gold
Experience 6
Notes Gadget Immunity

Toxin Ward
[ W ]
Slither Toxin Ward
Cast Time: 0.2 / 0.8 seconds
Target Position
Type - Physical
Slither summons a ward at target location that will attack nearby enemies, dealing minor damage and slowing their Movement Speed. The ward is immune to Magic.
Range: 850
Mana Cost: 20
Spawns a Toxin Ward at target position for 40 seconds. Toxin Wards have 60/110/160/210 Health, deal 10/20/30/40 Physical Damage per attack with an attack cooldown of 1.5 seconds, and its attacks increase the duration of all of Slither's ability states on the target by 1 second. Has 650 day and night vision.

A charge is refreshed every 5 seconds. Maximum of 1/1/2/2 charges. Up to 3/6/9/12 Toxin Wards can be active at a time.

Feed me Seymour.
 
Notes
  • Wards have a small collision size, impeding movement.
  • It would take 15/30/40/55 seconds to reach the active ward cap, if starting with max charges.
  • The duration of Poison Spray, Toxicity, and Poison Burst will all be increased by the Toxin Ward's attacks.


Toxicity
[ E ]
Slither Toxicity
Passive
Slither adds poison damage to his attacks. His attacks then deal damage over time for 8 seconds with a minor slow that negates regeneration.
Applies Toxicity to target for 8 seconds. Illusions apply Toxicity for 2.66 seconds instead.
Get down with the sickness!
 

Toxicity Effects
6/12/18/24 Magic Damage per second
6/9/12/15% Movement Slow
20/40/60/80% Reduced Health Regeneration

Notes
  • Toxicity does not reduce heal amount.


Poison Burst (Toxic Burst)
[ R ]
Slither Poison Burst
Cast Time: 0.2 / 0.8 seconds
Self Position Enemy Units
Type - Magic
Slither expels poison in all directions. Enemies hit by the ring of poison become infected, taking damage over time. The infection is non-lethal, and as such, it will not drain a target's Health below 1 Health.
Radius: 950
Mana Cost: 175/275/375
Cooldown: 110/90/70 (50) seconds
Applies Acidic Poison to targets in a 950 radius for 12 seconds. Grants 800 day and night Clearvision around Slither for 3 seconds.
I'm only a little diseased!
 

Acidic Poison Effects
35/55/75 (60/90/120) Non-lethal (Lethal) Magic Damage per second

Notes
  • Deals a total of 420/660/900 (720/1080/1440) Magic Damage.
  • The projectile has an initial radius of 50, and expands to 950 radius over 1.8 seconds.


Alt Avatars[ | ]

Slither Alt Avatars
Slither
Throwback Slither

100 Gold coins
750 Silver coins
MSIvy Slither
MSIvy Slither
Icon Community Avatar
eSports
Infected Slither
Infected Slither
Icon Limited Edition
450 Gold coins
3500 Silver coins
Rift Slither
Rift Slither
Icon Rift Beasts
400 Gold coins
3000 Silver coins
Sally Slither
Sally Slither
Icon Xmas Party
400 Gold coins
3000 Silver coins
Scorpio
Scorpio
Icon Zodiac Icon Limited Edition
450 Gold coins
3500 Silver coins
Slither
POG Slither

100 Gold coins
750 Silver coins
Red Scorpio Slither
Red Scorpio Slither

390 Gold coins
2500 Silver coins
Deep Poison Slither
Deep Poison Slither

390 Gold coins
2500 Silver coins
[Edit] [Edit Info]

Changelog[ | ]

Version 4.9.3

  • Slither Poison Spray Poison Spray
    • Initial Magic Damage increased from 70/80/90/100 to 75/90/105/120.
    • Magic Damage per tick increased from 15/25/40/50 to 15/30/45/60.
  • Slither Poison Burst Poison Burst
    • Cooldown reduced from 140/120/100 seconds to 110/90/70 seconds.
    • Staff of the Master Staff of the Master effect change (to pre-existing):
      • Cooldown is now reduced to 50 seconds (from 100/80/60 seconds).

Version 4.8.1.2

  • Slither Poison Spray Poison Spray
    • Base Magic Damage increased from 60/70/80/100 to 70/80/90/100.
    • Magic Damage over Time inflicted every 2 seconds increased from 10/20/40/50 to 15/25/40/50.

Version 4.7.5

  • Slither Poison Spray Poison Spray
    • Cooldown reduced from 22 seconds to 21/20/19/18 seconds.
    • Initial Magic Damage increased from 50/70/70/100 to 60/70/80/100.
    • Magic Damage-over-Time (DoT) proc intervals reduced from 3 seconds to 2 seconds.
      • As a result, the Magic DoT state duration has been reduced from 15 seconds to 10 seconds (to keep the overall Magic DoT damage the same).
    • Movement Slow debuff state is now separated from the Magic DoT state.
  • Slither Toxin Ward Toxin Ward
    • Only extends DoT-based ability states from Slither.

Version 4.7.3

  • Slither Toxicity Toxicity
    • Magic Damage per second increased from 5/10/15/20 to 6/12/18/24.
    • Movement Slow increased from 3/6/9/12% to 6/9/12/15%.

Version 4.5.2

  • Slither Toxin Ward Toxin Ward
    • Charge refresh time increased from 3 to 5 seconds.

Version 4.4.3

  • Slither Poison Burst Poison Burst
    • Magic Damage per second decreased from 36/58/81 to 35/55/75.
    • Staff of the Master Staff of the Master effect only: Magic Damage per second increased from 58/81/108 to 60/90/120.

Version 4.3.3

  • Slither Toxin Ward Toxin Ward
    • Moved to the Ability 2 (W) slot.
    • Toxin Wards no longer apply a 25 Movement Speed Slow.
  • Slither Toxicity Toxicity
    • Moved to the Ability 3 (E) slot.
    • Movement Speed slow increased from 1.25/2.5/3.75/5% to 3/6/9/12%.
    • Health regeneration reduction lowered from 30/50/70/90% to 20/40/60/80%.

Version 4.0.0

  • Base Intelligence increased from 16 to 19.
  • Base Strength increased from 18 to 20.
  • Base Damage increased from 46-48 to 49-51.
  • Magic Armor increased from 5.5 to 6.
  • Armor increased from 3.08 to 4.08.
  • Slither Toxin Ward Toxin Wards
    • Attack Damage increased from 10/19/28/37 to 10/20/30/40.

Version 3.8.0

  • Slither Toxin Ward Toxin Ward
    • Charge refresh timer decreased from 5 seconds to 3 seconds.
    • Every time the ward deals damage, all of Slither's debuffs have their duration increased by 1 second on the attacked target.

Version 3.6.0

  • Attack Range increased from 450 to 500
  • Slither Poison Spray Poison Spray
    • Range increased from 625/750/875/1000 to 700/800/900/1000

Version 3.4.0

  • Attack Range lowered from 500 to 450

Version 3.2.3

Version 3.1.0

  • Slither Toxicity Toxicity
    • Illusions will only apply Toxicity for 33% of the duration
    • Reduced Health Regeneration increased from 20/40/60/80% to 30/50/70/90%
    • Duration increased from 7 to 8 seconds
    • Now decreases Movement Speed by 1.25/2.5/3.75/5%

Version 2.6.14

  • Base Intelligence increased from 15 to 16
  • Slither Toxin Ward Toxin Ward
    • Vision increased from 600 to 650.
  • Slither Poison Burst Poison Burst
    • Mana cost decreased from 200/300/400 to 175/275/375

Version 2.6.10

  • Slither Poison Spray Poison Spray
    • Range rescaled from 600/725/850/1000 to 625/750/875/1000
    • Manacost rescaled from 90/105/120/130 to 85/100/115/130
  • Slither Toxin Ward Toxin Ward
    • Wards damage rescaled from 9-11/17-21/26-32/34-42 to a static 10/19/28/37

Version 2.6.4

  • Strength Gain increased from 1.85 to 1.9
  • Intelligence Gain increased from 1.75 to 1.8

Version 2.5.12

Version 2.0.30

  • Slither Toxicity Toxicity
    • Movement slow reduced from 10% to 0%
    • No longer an attack modifier
    • Regen disable from 40/60/80/100% to 20/40/60/80%

Version 2.0.8

Version 1.0.13

  • Slither Toxin Ward Toxin Ward
    • Removed the 0.1s cooldown when a new charge is available for Wards

Version 1.0.9

  • Slither Poison Spray Poison Spray
    • Range from 1000 at all levels to 600/725/850/1000

Version 1.0.5

  • Slither Toxin Ward Toxin Ward
    • No longer apply their MS slow when they miss

Version 1.0.1

  • Slither Toxin Ward Toxin Ward
    • Charges from 1/2/2/3 to 1/1/2/2.
    • Movement Speed slow changed from -10% to -25ms flat.

Version 0.3.4

  • Slither Toxin Ward Toxin Ward
    • Health from 100/150/200/250 to 60/110/160/210.

Version 0.3.2

  • Slither Toxin Ward Toxin Ward
    • Health from 75/150/225/300 to 100/150/200/250.

Version 0.3.0.2

  • Slither Toxin Ward Toxin Ward
    • Bounty increased from 3-9 to 10-15 gold.

Version 0.1.63

  • Attack Range increased by 50.
  • Slither Toxicity Toxicity
    • Now disables health regen by 40/60/80/100%. Does not affect Runes of the Blight.
  • Slither Poison Spray Poison Spray
    • Cast range and distance increased by 200, radius unchanged.
  • Slither Toxin Ward Toxin Ward
    • Can be laid down in a burst style, like Panda's Flurry.
    • Now have collision size and a 10% movement slow.
  • Slither Poison Burst Poison Burst
    • Can no longer be removed.
    • Gains 3 seconds of clearvision around him when using Poison Burst.

Version 0.1.42



No Filters Melee All Solo Jungle Carry Support Initiator Ganker Pusher
Low Resolution Ranged All Solo Jungle Carry Support Initiator Ganker Pusher
Legion
L
E
G
I
O
N
Legion agility result
A
G
I
L
I
T
Y
Agilitylogo
Andromeda Artillery Blitz Emerald Warden Master of Arms Moira Monkey King Moon Queen Night Hound
Nitro Nomad Sapphire Scout Silhouette Sir Benzington Swiftblade Tarot Valkyrie
Wildsoul Zephyr No Hero No Hero No Hero No Hero No Hero No Hero No Hero
Arachna Blood Hunter Bushwack Calamity Chronos Corrupted Disciple Dampeer Flint Beastwood Forsaken Archer
Gemini Grinex Gunblade Klanx Riptide Sand Wraith Shadowblade Slither Soulstealer
The Dark Lady The Madman Tremble No Hero No Hero No Hero No Hero No Hero No Hero
Hellbourne agility result
A
G
I
L
I
T
Y
Agilitylogo
Hellbourne
H
E
L
L
B
O
U
R
N
E
Legion intelligence result
I
N
T
E
L
L
I
G
E
N
C
E
Intelligencelogo
Aluna Blacksmith Bubbles Bombardier Ellonia Empath Engineer Kinesis Martyr
Midas Monarch Nymphora Oogie Ophelia Pearl Pyromancer Pollywog Priest Qi
Rhapsody Skrap Tempest The Chipper Thunderbringer Vindicator Warchief Witch Slayer No Hero
Artesia Circe Defiler Demented Shaman Doctor Repulsor Fayde Geomancer Glacius Gravekeeper
Goldenveil Hellbringer Myrmidon Parallax Parasite Plague Rider Prophet Puppet Master Revenant
Riftwalker Soul Reaper Succubus Torturer Wretched Hag Voodoo Jester No Hero No Hero No Hero
Hellbourne intelligence result
I
N
T
E
L
L
I
G
E
N
C
E
Intelligencelogo
Legion strength result
S
T
R
E
N
G
T
H
Strengthlogo
Armadon Behemoth Berzerker Bramble Drunken Master Flux Hammerstorm Ichor Jeraziah
Keeper of the Forest Legionnaire Magebane Pandamonium Pebbles Predator Prisoner 945 Rally Rampage
Salomon Shellshock Solstice Tundra The Gladiator Xemplar No Hero No Hero No Hero
Accursed Adrenaline Amun-Ra Apex Balphagore Cthulhuphant Deadlift Deadwood Devourer
Draconis Electrician Gauntlet Kane King Klout Kraken Lodestone Lord Salforis Magmus
Maliken Moraxus Pestilence Pharaoh Ravenor War Beast No Hero No Hero No Hero
Hellbourne strength result
S
T
R
E
N
G
T
H
Strengthlogo
Advertisement