Slither

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Slither
Slither.jpg
Hellbourne.png Hellbourne
Attributes
Strengthlogo.gif 20 Agilitylogo.gif 22 Intelligencelogo.gif 19
(+1.9) (+2.6) (+1.8)
Stats
Level 1 16 25
Health 530 1100 1765
Mana 247 624 1066
Damage 49-51 90-92 131-133
Armor 4.08 9.82 15.56
Attack Speed 0.71 0.95 1.18
Movement Speed 290
Magic Armor 6
Base Health Regen 0.25
Attack Range 500 (Ranged)
Missile Speed 900
Base Attack Time 1.7
Attack Animation 0.25/0.75
Turn Rate 360


Info[edit | edit source]

Role:  
Ranged
4
Solo
1
Carry
1
Support
1
Ganker
2
Pusher
3
Lore:  
The Serpent of the Seventh Pit, feeder on the sick and the weak, was summoned forth in the last days of the war between Man and Beast. A cunning conniver and whisperer of false promises, Slither delights in suffering and despair.

Abilities[edit | edit source]

Poison Spray
[ Q ]
Slither Poison Spray.jpg
Cast Time: 0.2 / 0.8 seconds
Target Position Enemy Units
Type - Magic
Slither sprays a torrent of toxins toward a target location, infecting any enemies that come in contact with the torrent. Infected enemies take some initial damage followed by damage over time and reduced Movement Speed.
Range: 700/800/900/1000
Radius: 125
Mana Cost: 85/100/115/130
Cooldown: 22 seconds
Deals 50/70/70/100 Magic Damage in a line and applies Poison Spray enemies hit for 15 seconds.
Aaachoo!
 

Poison Spray Effects
10/20/40/50 Magic Damage inflicted every 3 seconds
50% Movement Speed Slow initially, tapering over 6 seconds

Notes
  • Poison Spray starts dealing damage after 3 seconds and applies tick damage every 3 seconds after.
  • Deals a total of 100/170/270/350 Magic Damage.


Toxicity
[ W ]
Slither Toxicity.jpg
Passive
Slither adds poison damage to his attacks. His attacks then deal damage over time for 8 seconds with a minor slow that negates regeneration.
Applies Toxicity to target for 8 seconds. Illusions apply Toxicity for 2.66 seconds instead.
Get down with the sickness!
 

Toxicity Effects
5/10/15/20 Magic Damage per second
1.25/2.5/3.75/5% Movement Slow
30/50/70/90% Reduced Health Regeneration

Notes
  • Toxicity does not reduce heal amount.



Toxin Ward
Slither Toxin Ward.jpg
Stats
Duration 40 Seconds
Combat Type Ranged
Health 60/110/160/210
Damage 10/20/30/40
Armor 0
Sight Range 650/650
Attack Range 600 (Ranged)
Missile Speed 900
Base Attack Time 1.5
Attack Animation 0.25/0.55
Turn Rate 320
Gold 10-15 Gold.png
Experience 6
Notes Gadget Immunity

Toxin Ward
[ E ]
Slither Toxin Ward.jpg
Cast Time: 0.2 / 0.8 seconds
Target Position
Type - Physical
Slither summons a ward at target location that will attack nearby enemies, dealing minor damage and slowing their Movement Speed. The ward is immune to Magic.
Range: 850
Mana Cost: 20
Spawns a Toxin Ward at target position for 40 seconds. Toxin Wards have 60/110/160/210 Health, deal 10/20/30/40 Physical Damage per attack with an attack cooldown of 1.5 seconds, and its attacks applies -25 Movement Speed for 5 seconds as well as increase the duration of all of Slither's ability states on the target by 1 second. Has 650 day and night vision.

A charge is refreshed every 5 seconds. Maximum of 1/1/2/2 charges. Up to 3/6/9/12 Toxin Wards can be active at a time.

Feed me Seymour.
 
Notes
  • Wards have a small collision size, impeding movement.
  • It would take 15/30/40/55 seconds to reach the active ward cap, if starting with max charges.
  • The duration of Poison Spray, Toxicity, and Poison Burst will all be increased by the Toxin Ward's attacks.


Poison Burst (Toxic Burst)
[ R ]
Slither Poison Burst.jpg
Cast Time: 0.2 / 0.8 seconds
Self Position Enemy Units
Type - Magic
Slither expels poison in all directions. Enemies hit by the ring of poison become infected, taking damage over time. The infection is non-lethal, and as such, it will not drain a target's Health below 1 Health.
Radius: 950
Mana Cost: 175/275/375
Cooldown: 140/120/100 (140/120/60) seconds
Applies Acidic Poison to targets in a 950 radius for 12 seconds. Grants 800 day and night Clearvision around Slither for 3 seconds.
I'm only a little diseased!
 

Acidic Poison Effects
36/58/81 (58/81/108) Non-lethal (Lethal) Magic Damage per second

Notes
  • Deals a total of 432/696/972 (696/972/1296) Magic Damage.
  • The projectile has an initial radius of 50, and expands to 950 radius over 1.8 seconds.


Alt Avatars[edit | edit source]

Template:Slither Alt Avatars

Changelog[edit | edit source]

Version 4.0.0

  • Base Intelligence increased from 16 to 19.
  • Base Strength increased from 18 to 20.
  • Base Damage increased from 46-48 to 49-51.
  • Magic Armor increased from 5.5 to 6.
  • Armor increased from 3.08 to 4.08.
  • 24px Toxin Wards
    • Attack Damage increased from 10/19/28/37 to 10/20/30/40.

Version 3.8.0

  • Slither Toxin Ward.jpg Toxin Ward
    • Charge refresh timer decreased from 5 seconds to 3 seconds.
    • Every time the ward deals damage, all of Slither's debuffs have their duration increased by 1 second on the attacked target.

Version 3.6.0

  • Attack Range increased from 450 to 500
  • Slither Poison Spray.jpg Poison Spray
    • Range increased from 625/750/875/1000 to 700/800/900/1000

Version 3.4.0

  • Attack Range lowered from 500 to 450

Version 3.2.3

Version 3.1.0

  • Slither Toxicity.jpg Toxicity
    • Illusions will only apply Toxicity for 33% of the duration
    • Reduced Health Regeneration increased from 20/40/60/80% to 30/50/70/90%
    • Duration increased from 7 to 8 seconds
    • Now decreases Movement Speed by 1.25/2.5/3.75/5%

Version 2.6.14

  • Base Intelligence increased from 15 to 16
  • Slither Toxin Ward.jpg Toxin Ward
    • Vision increased from 600 to 650.
  • Slither Poison Burst.jpg Poison Burst
    • Mana cost decreased from 200/300/400 to 175/275/375

Version 2.6.10

  • Slither Poison Spray.jpg Poison Spray
    • Range rescaled from 600/725/850/1000 to 625/750/875/1000
    • Manacost rescaled from 90/105/120/130 to 85/100/115/130
  • Slither Toxin Ward.jpg Toxin Ward
    • Wards damage rescaled from 9-11/17-21/26-32/34-42 to a static 10/19/28/37

Version 2.6.4

  • Strength Gain increased from 1.85 to 1.9
  • Intelligence Gain increased from 1.75 to 1.8

Version 2.5.12

Version 2.0.30

  • Slither Toxicity.jpg Toxicity
    • Movement slow reduced from 10% to 0%
    • No longer an attack modifier
    • Regen disable from 40/60/80/100% to 20/40/60/80%

Version 2.0.8

Version 1.0.13

  • Slither Toxin Ward.jpg Toxin Ward
    • Removed the 0.1s cooldown when a new charge is available for Wards

Version 1.0.9

  • Slither Poison Spray.jpg Poison Spray
    • Range from 1000 at all levels to 600/725/850/1000

Version 1.0.5

  • Slither Toxin Ward.jpg Toxin Ward
    • No longer apply their MS slow when they miss

Version 1.0.1

  • Slither Toxin Ward.jpg Toxin Ward
    • Charges from 1/2/2/3 to 1/1/2/2.
    • Movement Speed slow changed from -10% to -25ms flat.

Version 0.3.4

  • Slither Toxin Ward.jpg Toxin Ward
    • Health from 100/150/200/250 to 60/110/160/210.

Version 0.3.2

  • Slither Toxin Ward.jpg Toxin Ward
    • Health from 75/150/225/300 to 100/150/200/250.

Version 0.3.0.2

  • Slither Toxin Ward.jpg Toxin Ward
    • Bounty increased from 3-9 to 10-15 gold.

Version 0.1.63

  • Attack Range increased by 50.
  • Slither Toxicity.jpg Toxicity
    • Now disables health regen by 40/60/80/100%. Does not affect Runes of the Blight.
  • Slither Poison Spray.jpg Poison Spray
    • Cast range and distance increased by 200, radius unchanged.
  • Slither Toxin Ward.jpg Toxin Ward
    • Can be laid down in a burst style, like Panda's Flurry.
    • Now have collision size and a 10% movement slow.
  • Slither Poison Burst.jpg Poison Burst
    • Can no longer be removed.
    • Gains 3 seconds of clearvision around him when using Poison Burst.

Version 0.1.42



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