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Soulstealer

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Soulstealer
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Hellbourne.png Hellbourne
Attributes
Strengthlogo.gif 16 Agilitylogo.gif 20 Intelligencelogo.gif 18
(+2.0) (+2.4) (+2.0)
Stats
Level 1 16 25
Health 454 1062 1746
Mana 234 650 1118
Damage 35-41 73-79 112-118
Armor 2.8 8.12 13.58
Attack Speed 0.69 0.91 1.11
Movement Speed 310
Magic Armor 5
Base Health Regen 0.25
Attack Range 600 (Ranged)
Missile Speed 1180
Base Attack Time 1.7
Attack Animation 0.45/0.55
Turn Rate 900


Info[edit | edit source]

Role:  
Ranged
5
Solo
5
Carry
3
Initiator
1
Pusher
1
Lore:  
The priests tell young men bound for the battlefield that if they fall, Elysian fields and peace awaits them. But this is not strictly true, not as long as the Soulstealer walks the battlefield. Gathering the spirits of those he kills in a bloody, shadowy sack, he augments his own power with their suffering. Those who see him quake in terror to know that death, for them, will be no release, but only a fiery captivity and oblivion.

Abilities[edit | edit source]

Demon Hand
[ Q ]
Soulstealer Demon Hand.jpg
Facing Enemy Units
Type - Magic
Soulstealer calls upon the greater Hellbourne daemons to lay waste to the enemies before him.
Radius: 250
Mana Cost: 90
Cooldown: 10 seconds
Deals 100/175/250/325 Magic Damage to each target in radius.
Don't grab me there!
 
Notes
  • Upon learning Demon Hand, Soulstealer learns three seperate versions of Demon Hand, each dealing damage a certain distance away from Soulstealer. These abilities do not share cooldown.


Demon Hand
[ Q ]
Soulstealer Demon Hand.jpg
Cast Time: 0.65 / 0.35 seconds
Facing Enemy Units
Type - Magic
Demon Hand attacks enemies at a short distance in front of Soulstealer.
Range: 200
Radius: 250
Mana Cost: 90
Cooldown: 10 seconds
Deals 100/175/250/325 Magic Damage to each target in radius 200 units in front of self.
Don't grab me there!
 



Demon Hand
[ W ]
Soulstealer Demon Hand.jpg
Cast Time: 0.65 / 0.35 seconds
Facing Enemy Units
Type - Magic
Demon Hand attacks enemies at a medium distance in front of Soulstealer.
Range: 450
Radius: 250
Mana Cost: 90
Cooldown: 10 seconds
Deals 100/175/250/325 Magic Damage to each target in radius 450 units in front of self.
Don't grab me there!
 



Demon Hand
[ E ]
Soulstealer Demon Hand.jpg
Cast Time: 0.65 / 0.35 seconds
Facing Enemy Units
Type - Magic
Demon Hand attacks enemies at a long distance in front of Soulstealer.
Range: 700
Radius: 250
Mana Cost: 90
Cooldown: 10 seconds
Deals 100/175/250/325 Magic Damage to each target in radius 700 units in front of self.
Don't grab me there!
 



Soulsteal
[ W ]
Soulstealer Soulsteal.jpg
Passive
Soulstealer steals the souls of all he vanquishes, increasing his damage as his collection grows.
Passively grants you a Soul when you kill a unit, up to a maximum of 10/20/30/40 Souls. Each Soul adds 2 Attack Damage. Hero kills grant 5 charges to Soulsteal.

Dying will cause you to lose 1/3 of your charges.

They call me Wishmaster!
 
Notes
  • Can gain a charge on deny.
  • Does not gain a charge from destroying buildings or gadgets.
  • Soulsteal boosts the damage of Soul Burst.


Dread
[ E ]
Soulstealer Dread.jpg
Aura Enemy Units
Soulstealer's appearance instills pure fear. Weakening the enemies morale, his mere presence lowers their Armor.
Radius: 900
Passively applies -2/-3/-4/-5 Armor to enemies near you.
What's the matter, are you scared?
 
Notes
  • Unlike most negative auras, Dread cannot be toggled off.


Soul Burst
[ R ]
Soulstealer Soul Burst.jpg
Cast Time: 1.4 / 0 seconds
Self Position Enemy Units
Type - Magic
Soulstealer releases torrents of negative energy whose strength is based on the number of souls he has collected. Torrent damages nearby enemies. The closer an enemy is, the more damage the torrent will do.
Radius: 1250
Mana Cost: 150/175/200
Cooldown: 120/110/100 seconds
Releases a torrent whose strength is based on the number of souls.

Torrent deals up to 150/225/300 + 15/22.5/30 Magic Damage per Soul. Applies Soul Burst to enemies in radius for 5 seconds.

You want your soul back?
 

Soul Burst Effects
-25% Base Damage
25% Movement Slow

Notes
  • Soul Burst's affector is an expanding ring that starts at 200 radius and expands to 1250 over 0.95 seconds. The ring has a width of 500.
  • Damage formula:
    • Maximum damage is dealt at 50 radius.
    • Otherwise, damage is equal to (0.5 * [Distance_Factor^2 + Distance_Factor]) * Max_Potential_Damage, where:
      • Distance_Factor = 1 - ([Distance - 50]/1200)
      • Max_Potential_Damage = 150/225/300 + [15/22.5/30 * Souls]
  • Since the startup is based on cast time, if Soulstealer is stealthed while casting Soul Burst, he will not be unstealthed until Soul Burst goes off.


Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.0.7

  • Soulstealer Demon Hand.jpg Demon Hand
    • Mana Cost increased from 75 to 90.
    • Radius decreased from 275 to 250.

Version 4.0.0.3

  • Agility gain per level decreased from 2.9 to 2.4.

Version 4.0.0

  • Movement Speed increased from 300 to 310.
  • Agility gain per level increased from 2.4 to 2.9.
  • Base Intelligence decreased from 19 to 18.
  • Magic Armor decreased from 5.5 to 5.
  • Armor increased from 1.8 to 2.8.
  • Soulstealer Demon Hand.jpg Demon Hand
    • Magic Damage increased from 75/150/225/300 to 100/175/250/325.
  • Soulstealer Soulsteal.jpg Soulsteal
    • Souls lost on death decreased from 1/2 to 1/3 of the total Soul count.
  • Soulstealer Soul Burst.jpg Soul Burst
    • Damage curve smoothened out to allow for more consistent damage at all distances.

Version 3.9.2

  • Soulstealer Soul Burst.jpg Soul Burst
    • Starting radius increased from {50 to 200}.
    • Affector lifetime decreased from {1000ms to 950ms}.
    • Soul Burst's affector shape changed from an expanding circle to an expanding ring.
      • This allows enemy heroes to not be affected by Soul Burst if they enter its "dead zone" while Soul Burst's hitboxes are still active (i.e. enemy heroes can blink on top of Soulstealer ~0.7 seconds after Soul Burst is cast and not be affected by the skill).

Version 3.7.0

  • Soulstealer Soulsteal.jpg Soulsteal
    • Hero kills grant 5 souls to Soulstealer

Version 3.2.5

  • Soulstealer Demon Hand.jpg Demon Hand
    • Reduced the mana cost from 80 to 75
  • Soulstealer Soulsteal.jpg Soulsteal
    • Increased the maximum number of souls from 8,15,23,30 to 10,20,30,40(damage potential of Soul Burst remains the same)
    • Death reduction changed from 1/3 to 1/2
  • Soulstealer Soul Burst.jpg Soul Burst
    • Increased the movement speed slow from 15,20,25% to 25%
    • Increases the base damage reduction from -15,-20,-25% to -25%

Version 2.6.14

  • Soulstealer Soul Burst.jpg Soul Burst
    • Damage is now based off number of souls; 20/30/40 per soul + 150/225/300 static damage within 100 range
    • Damage decreases linearly to 0 at max distance.
    • Snare and damage reduction apply with the damage now instead of separately

Version 2.5.20

  • Soulstealer Soulsteal.jpg Soulsteal
    • Loss of souls on death decreased from 50% to 33%

Version 2.5.14

  • Base Strength from 15 to 16
  • Base Intelligence from 18 to 19

Version 2.0.30

Version 2.0.9

  • Soulstealer Soulsteal.jpg Soulsteal
    • No longer gains souls from killing gadgets

Version 1.0.9

Version 0.3.0.2

  • Soulstealer Dread.jpg Dread
    • Aura no longer toggleable.

Version 0.1.63

  • Soulstealer Soul Burst.jpg Soul Burst
    • Debuff increased from 2 seconds to 5 seconds.

Version 0.1.62

Version 0.1.61

  • Soulstealer Demon Hand.jpg Demon Hand
    • Lowered impact time from 0.67 seconds to 0.65 seconds.
  • Soulstealer Soul Burst.jpg Soul Burst
    • Cast time increased from 1 second to 1.65 seconds.

Version 0.1.42

  • Increased his turn rate from 320 to 400.
  • Soulstealer Demon Hand.jpg Demon Hand
    • Default hotkeys now Q/W/E over D/F/G

Version 0.1.35

  • Soulstealer Dread.jpg Dread
    • Armor reduction improved from -1/-2/-3/-4 to -2/-3/-4/-5 armor.

Legacy Abilities[edit | edit source]

Soul Burst (Pre-2.6.14)
[ R ]
Soulstealer Soul Burst.jpg
Cast Time: 1.4 / 0 seconds
Self Position Enemy Units
Type - Magic
Soulstealer releases torrents of negative energy based on the number of souls he has collected. Each torrent damages nearby enemies. The closer an enemy is, the more torrents he'll get hit by.
Radius: 700
Mana Cost: 150/175/200
Cooldown: 120/110/100 seconds
Releases one torrent for every 2 souls that the Soulsteal ability currently has.

Each torrent deals 80/120/160 Magic Damage. Applies Soul Burst to enemies in radius for 5 seconds.

You want your soul back?
 

Soul Burst Effects
-15/20/25% Base Damage
15/20/25% Movement Slow

Notes
  • The damaging torrent and the Soul Burst debuff radius are seperate.
  • Torrents are spread out evenly around Soulstealer.
  • The torrent is a cone that starts with 75/100/125 radius, travels 825/800/775 units, and ends with 400/425/450 radius.
  • Each torrent travels up to 1300/1325/1350 units. The larger starting radius makes it slightly more reliable to obtain the full damage at very close distance.
  • The debuff radius is a circle centered around Soulstealer, expanding to 700 radius over 1 second.
  • The maximum damage obtainable with Soul Burst is 1200/1800/2400 (with Level 4 Soulsteal), but it requires Soulstealer's hitbox to be inside the unit's by using Unitwalking.
  • Since the startup is based on cast time, if Soulstealer is stealthed while casting Soul Burst, he will not be unstealthed until Soul Burst goes off.



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