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Legion.png Legion
Strengthlogo.gif 18 Agilitylogo.gif 20 Intelligencelogo.gif 17
(+1.9) (+3.0) (+1.3)
Level 1 16 25
Health 492 1062 1727
Mana 221 494 884
Damage 44-48 91-95 136-140
Armor 3.9 10.48 16.78
Attack Speed 0.69 0.95 1.18
Movement Speed 310
Magic Armor 5
Base Health Regen 1.00
Attack Range 150 (Melee)
Missile Speed Instant
Base Attack Time 1.7
Attack Animation 0.33/0.67
Turn Rate 540

Info[edit | edit source]

The unique armor worn by this mysterious warrior is said to have been uncovered in the ruins of an ancient city. Whether the armor imbues the famed speed and pinpoint accuracy possessed by the warrior called Swiftblade, or whether he would be equally mighty without it, none can say.

Abilities[edit | edit source]

Blade Frenzy
[ Q ]
Swiftblade Blade Frenzy.jpg
Cast Time: 0 / 0 seconds
Self Enemy Units
Type - Magic
Swiftblade works himself into a Blade Frenzy. While in this state, he gains Magic Immunity and deals high damage per second to any nearby enemy units. Swiftblade is free to move around even while this skill is active.
Radius: 250
Mana Cost: 110
Cooldown: 30/25/20/15 seconds
Deals 80/100/120/140 Magic Damage per second to targets units in radius. Applies Blade Frenzy to self for duration of activation. Lasts 5 seconds.

Swiftblade's Attack Damage is lowered by 50/40/30/20% and he cannot crit.

Dispels all debuffs and buffs on use.

You spin me right round!

Blade Frenzy Effects
Magic Immune
-50/40/30/20% damage dealt

  • Way of the Sword is disabled while Blade Frenzy is active (but not other sources of Critical Strike, i.e. Riftshards.jpg Riftshards).
  • Swiftblade can freely use items while Blade Frenzy is active.
  • Deals a total of 400/500/600/700 Magic Damage.

Counter Attack
[ W ]
Swiftblade Counter Attack.jpg
Extensive training in melee combat has allowed Swiftblade to perfect the art of countering enemy attacks, granting a chance that he will retaliate every time an enemy hero attacks him.
10/15/20/25% chance to counter-attack if attacker is an enemy hero.
Right back at you!
  • Counter Attack is not considered an autoattack and it does not apply modifiers.
  • Works even while disabled.
  • Swiftblade will counter-attack with a projectile when countering a ranged attack.

Way of the Sword
[ E ]
Swiftblade Way of the Sword.jpg
Swiftblade's unsurpassed skill at the sword has made him a master of hitting where it hurts, giving him a chance to critically strike opponents with each attack.
15/20/25/30% chance to deal a 1.75x critical strike
A strike with precision.

Swift Slashes (Swifter Slashes)
[ R ]
Swiftblade Swift Slashes.jpg
Cast Time: 0.3 / 1.4/2.2/3.4 seconds
Target Unit Organic Enemy Units
Type - Physical
Swiftblade attacks random nearby targets with such speed that he appears to teleport to them. Targets are randomly chosen, yet it is possible to teleport to the same target multiple times.
Range: 400
Radius: 400
Mana Cost: 200/275/350
Cooldown: 130/120/110 (110/100/90) seconds
Teleports self to random targets 3/5/8 (5/7/10) times, dealing 200 Physical Damage to each target along with a mini stun. Applies Swift Slashes to self for duration of activation.

In addition, Swiftblade can trigger additional regular autoattack instances (based on his attack speed) each time he teleports while Swift Slashes is active.

I was here, I was there!

Swift Slashes Effects

  • Jumps to a visible unit within 400 radius in 0.4 second intervals.
  • Only the first target will be stunned for 0.1 seconds.
  • Swiftblade can perform autoattacks during Swift Slashes. Attack cooldowns will carry over between bounces, meaning Swiftblade does not need to attack faster than each bounce.
  • Items can be used while Swift Slashes is active.
  • With the maximum number of bounces, Swift Slashes will deal 600/1000/1600 (1000/1400/2000) Physical damage total (excluding autoattack damage) and be invulnerable for 1.2/2/3.2 (2/2.8/4) seconds.

Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.5.3

  • Swiftblade Blade Frenzy.jpg Blade Frenzy
    • Damage penalty reduced from 80/60/40/20% to 50/40/30/20%.

Version 4.5.1

  • Swiftblade Blade Frenzy.jpg Blade Frenzy
    • Attack Damage penalty during the effect increased from 30/20/10/0% to 80/60/40/20%.

Version 4.4.2

  • Swiftblade Way of the Sword.jpg Way of the Sword
    • Critical Strike proc chance reduced from 20/25/30/35% to 15/20/25/30%.

Version 4.3.5

Version 4.3.3

  • Movement Speed increased from 305 to 310.
  • Agility gain per level increased from 2.5 to 3.

Version 4.1.5

  • Agility gain per level decreased from 2.9 to 2.5.
  • Swiftblade Blade Frenzy.jpg Blade Frenzy
    • Magic Damage increased from 75/95/115/135 per second to 80/100/120/140 per second.
    • Cooldown decreased from 30/28/26/24 seconds to 30/25/20/15 seconds.
  • Swiftblade Way of the Sword.jpg Way of the Sword
    • Critical Strike proc chance increased from 10/18/26/34% to 20/25/30/35%.

Version 4.0.0

  • Magic Armor decreased from 5.5 to 5.

Version 3.7.0

  • Swiftblade Swift Slashes.jpg Swift Slashes
    • Range decreased from 450 to 400
    • Radius for target checks decreased from 450 to 400

Version 3.6.0

  • Starting Strength decreased from 20 to 18
  • Swiftblade Blade Frenzy.jpg Blade Frenzy
    • Magic Damage per second decreased from 80/100/120/140 to 75/95/115/135
  • Swiftblade Counter Attack.jpg Counter Attack
    • Proc chance decreased from 15/20/25/30% to 10/15/20/25%
  • Swiftblade Way of the Sword.jpg Way of the Sword
    • Critical Strike proc chance decreased from 12/20/28/36% to 10/18/26/34%

Version 3.1.0

  • Swiftblade Blade Frenzy.jpg Blade Frenzy
    • No longer disarms or slows Swiftblade's attack speed
    • Now will reduce attack damage while spinning by 30/20/10/0%
    • He still cannot Critical Strike while spinning

Version 2.6.10

Version 2.6.8

Version 2.6.4

  • Agility Gain increased from 2.85 to 2.9

Version 2.5.20

  • Health regen reduced from 1.25 to 1
    • This is a part of a global change to all melee heroes.
  • Base Intelligence increased from 14 to 17
  • Intelligence Gain decreased from 1.4 to 1.3

Version 2.2.1

Version 2.2.0

  • Health regen increased from 0.25 to 1.25 health per second
    • This is a part of a global change to all melee heroes.

Version 2.0.34

  • Attach Range now 128 units
    • This is a part of a global change to all melee heroes.

Version 2.0.17

Version 1.0.3

  • Movement Speed increased from 300 to 305.

Version 1.0.1

  • Swiftblade Counter Attack.jpg Counter Attack
    • No longer procs a regular attack, so it will not trigger critical strikes, lifesteal, or other procs.
    • It will only deal damage based on auto-attack damage.

Version 0.3.4

  • Movement Speed reduced from 305 to 300.

Version 0.3.2

Version 0.1.63

  • Swiftblade Blade Frenzy.jpg Blade Frenzy
    • Cooldown reduced from 30s at all levels to 30/28/26/24s.
    • Removes all buffs and debuffs when cast.
    • Level 4 no longer disarms Swiftblade.
    • Level 4 also reduces attack speed by 55.
  • Swiftblade Swift Slashes.jpg Swift Slashes
    • Grants unitwalking so he no longer blocks people when ulting.

Version 0.1.51

Version 0.1.42

Version 0.1.41

Version 0.1.39

Version 0.1.29

  • Attack Impact Time lowered from 0.6 seconds to 0.33 seconds.

Version 0.1.28

  • Swiftblade Blade Frenzy.jpg Blade Frenzy
    • Now disarms Swiftblade.
  • Swiftblade Swift Slashes.jpg Swift Slashes
    • No longer wasted if visibility is lost on main target before the ability starts.

Version 0.1.26

Version 0.1.23

  • Swiftblade Blade Frenzy.jpg Blade Frenzy
    • Does not disarm Swiftblade, letting him attack while active.

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