Wielding twin, scythe-like blades, the she-reaper known as the Dark Lady has moved through the Legion's ranks like a shadow of death. For soldiers seeking to buck up their courage, she is a punch-line: "Careful you don't find the Dark Lady," they joke to their carousing friend. But even these jokes are accompanied by a shudder. Swift and cold and lethal as the frozen winds off the steps, black as the cloud-choked night, she is no laughing matter.
The Dark Lady is a late game powerhouse with an exponential power growth, but is highly dependent on proper early and mid-game support. Once she has amassed enough wealth, her Dark Blades and Charging Strikes allow her to burst down entire waves of enemies.
Abilities[ | ]
Dark Blades
[ Q ]
Cast Time: 0 / 0 seconds
Self
The Dark Lady activates the malicious energy in her Wrath Blades, causing her attacks to silence foes, preventing them from using spells and abilities. The malicious energy in her blades also increase her base damage temporarily.
Mana Cost: 75/85/95/105 Cooldown: 16/14/12/10 seconds
Applies Dark Blades to self for 3/4/5/6 seconds.
These blades control your fate!
Dark Blades Effects +35/50/65/80% Base Damage Attacks silence target for 2.5 seconds
Notes
Silence is blocked by Magic Immunity.
Silence does not apply when The Dark Lady misses attack.
Taint Soul
[ W ]
Cast Time: 0.35 / 0.15 seconds
Target Unit
Enemy Units
Type - Magic
The Dark Lady forces her influence onto an enemy unit's soul, tainting it. The target enemy is weakened, taking damage and reduced Movement Speed for a brief duration.
Range: 800/900/1000/1100 Mana Cost: 40 Cooldown: 6 seconds
Deals 75/100/125/150 Magic Damage and applies Tainted Soul to target for 2/3/4/5 seconds.
I want to consume your soul.
Tainted Soul Effects
Reduces Movement Speed by 60% initially, recovering to full speed over 2/3/4/5 seconds.
Charging Strikes
[ E ]
Cast Time: 0.1 / 0 seconds
Target Position
Enemy Units
Type - Magic
The Dark Lady launches herself toward a target location at incredible speed, attacking enemies as she passes by them.
Range: 600/700/800/900 Mana Cost: 75 Cooldown: 15/13/11/9 seconds
Charges toward target location, dealing one attack to each enemy that passes within radius of self. Each consecutive attack during the charge will deal 15% less damage than the previous.
When the charge completes, applies Zeal to self for 6 seconds.
May I cut in line?
Zeal Effects +30/45/60/75 Attack Speed
Notes
Despite the cast type, this ability's effects are Physical.
Attacks units in a 200 radius around The Dark Lady.
Charging Strikes can miss due to Evasion or Miss Chance. Consecutive attacks will deal reduced damage even if an attack misses.
Damage from modifiers (i.e. Nullfire Blade) are not reduced from consecutive attacks.
Cover of Darkness
[ R ]
Cast Time: 0.3 / 0.5 seconds
Target Position
Enemy Heroes
Type - Magic
Using the depths of her Dark Powers, The Dark Lady poisons the minds of all enemy heroes in an area. For the duration, affected enemy heroes move slightly slower, lose all allied vision and have a reduced sight range.
Range: 2500 Radius: 800 Mana Cost: 100/125/150 Cooldown: 120 seconds
Applies Darkness to targets in radius for 4/5/6 seconds.
You're all alone, no one is here beside you!
Darkness Effects 20/25/30% Movement Slow Shrinks vision radius to 500/450/400. Unlinks shared vision with allies.