No one knows for certain the identity of this masked and demented murderer. Some say he was confined for eons in the deepest pit of Hell, a villain so black at heart that even the Hellbourne treated him as a pariah, yet so deadly that they were forced to call upon him in their war with the Legion. Others say he is a man, just a man, but driven mad by the endless carnage he has witnessed.
The Madman conceals himself for a short time, granting him invisibility and increased Movement Speed. In his wild craze, the madman lashes out and damages any enemies that come near him while stealthed.
Radius: 175 Mana Cost: 60 Cooldown: 9/8/7/6 seconds
Applies Stalk to self for 3.5 seconds. Deals 90/100/110/120 Magic Damage to enemies who pass within radius of self.
Ouch, what hit me?
Stalk Effects +50/75/100/125% Movement Speed Unitwalking Stealth with 0.5 second fade time
Barrel Roll
[ W ]
Cast Time: 0.1 / 0 seconds
Target Position
Enemy Units
Type - Magic
The Madman does a Barrel Roll, smashing into opponents in his path, then rolling back to his original position. Enemy units caught in his wake are damaged and slowed.
Range: 400/465/530/600 Radius: 175 Mana Cost: 110 Cooldown: 13 seconds
Quickly transports self to target position, then back to original position. Enemies who pass within radius of self are damaged for 100/165/230/295 Magic Damage and applies Barrel Rolled for 3.5 seconds.
I think I'm gonna be sick.
Barrel Rolled Effects 30/37/44/50% Movement Slow
Notes
The Madman is invulnerable during Barrel Roll.
Can't be cast when immobilized.
Gash
[ E ]
Passive
The Madman becomes increasingly proficient at gutting his enemies, giving him extra damage the more he attacks them. Max Damage increase 18/28/40/54%.
Passively grants 5/6/7/8% bonus damage when dealing non-DoT Damage.
The Madman flips out, going totally berserk, increasing his Attack Speed and Movement Speed.
Mana Cost: 50/80/110 Cooldown: 55 seconds
Applies Berserk to self for 30 seconds. Upon taking lethal damage, Madman will die 4 seconds later than normal, with each kill delaying the death by an additional 4 seconds.
Quick, grab a straight jacket!
Berserk Effects +80/120/160 (+80/120/160) Attack Speed Upon death, Madman's death is delayed for 4 seconds.