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Torturer
Torturer
Hellbourne Hellbourne
Attributes
Strengthlogo 18 Agilitylogo 21 Intelligencelogo 26
(+1.8) (+1.5) (+3.0)
Stats
Level 1 16 25
Health 492 1043 1689
Mana 338 949 1534
Damage 45-49 92-96 137-141
Armor 2.94 6.3 10.78
Attack Speed 0.69 0.83 1
Movement Speed 315
Magic Armor 5
Base Health Regen 0.25
Attack Range 550 (Ranged)
Missile Speed 900
Base Attack Time 1.7
Attack Animation 0.4/0.77
Turn Rate 360

Torturer is a ranged intelligence hero in Heroes of Newerth. He is based on Leshrac from Defense of the Ancients: All-Stars.

Info[ | ]

Lore: Many years ago, the Torturer was just a dying man who made a pact to serve the Hellbourne in exchange for eternal life. However, to ensure his loyalty without the distraction of physical temptations, the Hellbourne stripped the man of his physical body leaving the pure energy of destruction, agony, and hate.
 
  The Torturer is a spell-based damage dealer best positioned in the midst of his opponents. While Impalement and Torment will do incredible damage over time, the Torturer's low base survivability requires augmentation through items.

Abilities[ | ]

Chain Reaction
[ Q ]
Torturer Chain Reaction
Cast Time: 0.5 / 0.5 seconds
Target Position Enemy Units
Type - Magic
The Torturer summons powerful chains at a target location which whip nearby enemies, damaging and stunning them.
Range: 650
Radius: 225
Mana Cost: 105/120/135/150
Cooldown: 9 seconds
Deals 65/130/195/260 Magic Damage and stuns each target in the radius for 1.25/1.5/1.75/2 seconds.
The cenobites are coming!
 
Notes
  • Destroys trees.
  • The projectile itself has a delay of 0.35 seconds. Therefore, there's a 0.85 second delay before Chain Reaction deals damage and stuns.


Impalement
[ W ]
Torturer Impalement
Cast Time: 0 / 0.8 seconds
Self Enemy Units & Structures
The Torturer constantly summons many blades around him for a duration, impaling random enemies and structures near him.
Radius: 500
Mana Cost: 95/115/135/155
Cooldown: 30/28/26/24 seconds
Deals 9.375/18.75/28.125/37.5 Physical Damage to a random target in radius every 0.25 seconds for 8 seconds, for a total of 300/600/900/1200 Physical Damage. Can hit Buildings for 50% damage.

The effects of this skill continue even when the Torturer is disabled or killed.

Is it raining blades?
 


Agonizing Bonds
[ E ]
Torturer Agonizing Bonds
Cast Time: 0.5 / 0.5 seconds
Target Unit Visible Enemy Units
Type - Magic
The Torturer wraps an enemy with constricting chains, damaging it and nearby enemies and dragging them towards the target.
Range: 700
Radius: 600
Mana Cost: 100/115/130/145
Cooldown: 5 seconds
Damages target and the 3/4/5/6 closest enemy units in radius for 80/140/200/260 Magic Damage.

The chains drag all units hit for 200ms at 740 speed towards the main target.

They'll tear you to pieces.
 
Notes
  • Nearby units are pulled 148 units towards the main target.


Torment (Painful Torment)
[ R ]
Torturer Torment
Cast Time: 0 / 0 seconds
Toggle
Type - Magic
The Torturer forces his Torment onto nearby enemies every second, damaging them.
Radius: 450
Mana Cost: 40/80/120
Mana Upkeep: 20/40/60
Cooldown: 0.75 seconds
Damages enemies in radius for 70/110/150 (100/150/200) Magic Damage every second. Silences no longer auto-toggles off this skill.

Using a non-ultimate ability grants Torturer 4/7/10 Health Regeneration per second for 4 seconds.

My precious!
 
Notes
  • Without a Staff of the Master Staff of the Master, Torment will toggle off if Torturer is stunned or silenced.
  • Unlike other Toggle abilities, toggling on Torment will add a charge to Mana Battery Mana Battery or Power Supply Power Supply.
  • Releases a pulse when toggled on and every second afterwards.
  • Each pulse expands to 400 radius over 0.5 seconds.
  • Pulses are not created if Torturer is Stealthed while Torment is toggled on.


Alt Avatars[ | ]

Torturer Alt Avatars
Torturer
Throwback Torturer

100 Gold coins
750 Silver coins
Dominatrix Torturer
Dominatrix Torturer

250 Gold coins
500 Silver coins
Cenobite Torturer
Cenobite Torturer
Icon Rise of Ra
400 Gold coins
3000 Silver coins
Celsius
Celsius

390 Gold coins
2500 Silver coins
Kindness
Kindness
Icon 7 Heavenly Virtues
800 Gold coins

Mermaid Torturer
Mermaid Torturer

390 Gold coins
2500 Silver coins
Bloodstone
Bloodstone
Icon Paragon Avatar
600 Gold coins

Torturer
POG Torturer

100 Gold coins
750 Silver coins
Misery
Misery

390 Gold coins
2500 Silver coins
[Edit] [Edit Info]

Changelog[ | ]

Version 4.10.1

  • Torturer Agonizing Bonds Agonizing Bonds
    • Magic Damage changed from 65/130/195/260 to 80/140/200/260.
  • Torturer Torment Torment
    • Using a non-ultimate ability grants Torturer 4/7/10 Health Regeneration per second for 4 seconds.
      • This effect does not stack additively, but using non-ultimate abilities will refresh the duration of the Health Regeneration bonus.

Version 4.9.3

  • Attack Range reduced from 600 to 550.

Version 4.8.3

  • Torturer Chain Reaction Chain Reaction
    • Mana Cost reduced from 120/135/150/165 to 105/120/135/150.
  • Torturer Impalement Impalement
    • Mana Cost reduced from 115/130/145/160 to 95/115/135/155.

Version 4.7.7

  • Strength gain increased from 1.5 to 1.8.

Version 4.7.4

  • Base Movement Speed reduced from 325 to 315.

Version 4.7.2

  • Base Agility reduced from 23 to 21.

Version 4.3.0

  • Base Agility increased from 16 to 23.
  • Agility gain per level lowered from 1.7 to 1.5.
  • Movement Speed increased from 305 to 325.
  • Torturer Torment Torment
    • Magic Damage per pulse increased from 66/100/144 to 70/110/150.
      • Magic Damage per pulse increased from 88/133/177 to 100/150/200 while Staff of the Master Staff of the Master is in your inventory.
    • Base (activation) Mana Cost changed from 110 to 40/80/120.

Version 4.0.0

  • Magic Armor increased from 5.5 to 6.

Version 3.9.0

  • Torturer Chain Reaction Chain Reaction
    • Radius increased from 150/175/200/225 to 225 at all levels
  • Torturer Agonizing Bonds Agonizing Bonds
    • Cast Range increased from 650 to 700
    • Cooldown decreased from 6 seconds to 5 seconds

Version 2.6.19

Version 2.5.20

Version 2.5.12

  • Night Vision reduced from 900 to 800
  • Base Agility from 23 to 16
  • Torturer Chain Reaction Chain Reaction
    • Damage reduced from 70/140/210/280 to 65/130/195/260
  • Torturer Agonizing Bonds Agonizing Bonds
    • Cast range reduced from 700 to 650
    • Damage rescaled from 80/140/200/260 to 65/130/195/260

Version 2.2.0

Version 2.0.30

  • Torturer Chain Reaction Chain Reaction
    • Manacost increased from 100/125/140/165 to 120/135/150/165
  • Torturer Impalement Impalement
    • Manacost increased from 95/120/135/155 to 115/130/145/160
  • Torturer Agonizing Bonds Agonizing Bonds
    • Damage reduced from 80/145/205/265 to 80/140/200/260
    • Targets lowered from 3/5/6/7 to 3/4/5/6
    • Pull radius reduced from 650 to 600

Version 2.0.17

Version 2.0.14

  • Torturer Chain Reaction Chain Reaction and Torturer Agonizing Bonds Agonizing Bonds cast action times (the portion that may NOT be animation canceled) both reduced from 700 ms to 500 ms
  • Torturer Chain Reaction Chain Reaction
    • Stun duration changed from 1.25/1.5/1.75/2 seconds to static 2/2/2/2 seconds
  • Torturer Torment Torment
    • Radius changed from 300/350/400 to a static 400/400/400

Version 1.0.13

  • Base Strength from 16 to 18

Version 0.3.4

Version 0.1.63

  • Movement Speed increased from 300 to 305.
  • Torturer Impalement Impalement
    • No longer hits gadgets and semi-pets.
  • Torturer Agonizing Bonds Agonizing Bonds
    • Now pulls all enemies in the AoE toward the main target, even if it moves.

Version 0.1.52

  • Increased Night sight from 800 to 900.
  • Torturer Torment Torment
    • Now adds charges to power supply when toggled on and removes the Sage's Lore debuff.
    • Can be toggled without waiting 1 second.

Version 0.1.41

  • Torturer Impalement Impalement
    • No longer hits splash-immune targets (Spiderling and Couriers)

Version 0.1.30

  • Torturer Impalement Impalement
    • No longer targets gadgets.
    • Can now target buildings, continues after death.
  • Torturer Agonizing Bonds Agonizing Bonds
    • Can no longer hit invisible units or units in fog.
  • Torturer Torment Torment
    • Toggles off when Torturer is silenced.

Version 0.1.26

  • Agonizing Void renamed to Torturer Agonizing Bonds Agonizing Bonds
    • No longer pulls targets in radius toward main target



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