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Tundra
Tundra
Legion Legion
Attributes
Strengthlogo 23 Agilitylogo 18 Intelligencelogo 16
(+2.7) (+1.6) (+1.9)
Stats
Level 1 16 25
Health 587 1385 2183
Mana 208 598 1053
Damage 55-65 97-107 139-149
Armor 3.2 6.84 11.32
Attack Speed 0.69 0.83 1
Movement Speed 305
Magic Armor 5
Base Health Regen 1.00
Attack Range 150 (Melee)
Missile Speed Instant
Base Attack Time 1.7
Attack Animation 0.3/0.7
Turn Rate 540

Tundra is a melee strength hero in Heroes of Newerth. He is based on Beastmaster from Defense of the Ancients: All-Stars.

Info[ | ]

Lore: From the ice-caverns of the Frostfield hails Tundra, a white ape shaman of enormous size and power. His thundering voice commands the obedience of wild creatures and his magical powers conjure up the terrible cold of his northern home. Even fiery Hellbourne daemons feel a chill as he enters the fray.
 
  Tundra is most commonly played as a ganker, using Call of Winter to scout for victims. Both Piercing Shards and Avalanche will affect opponents through immunity, making Tundra extremely effective at all levels against opposing damage dealers.

Abilities[ | ]

Piercing Shards
[ Q ]
Tundra Piercing Shards
Cast Time: 0.5 / 0.3 seconds
Target Position All Other Units
Type - Superior Magic Superior Physical
Tundra can control ice and form it into deadly spikes at a whim, letting him unleash two waves of them towards his enemies. The Shards will curve towards any target, destroying trees in their path.
Range: 1500
Radius: 150
Mana Cost: 100/105/110/115
Cooldown: 13 (4) seconds
Anything hit by the ice shards takes 140/210/280/350 Magic Damage. Each shard can damage an enemy once.

This ability destroys trees. Also grants 500 day and night Clearvision while active.

They call me the lumberjack.
 
Notes
  • Damage is split between the two shards, each shard dealing 85/115/145/175 Superior Mixed Damage.
  • Shards have a touch radius of 150.
  • Shards have a lifetime of 0.85 seconds. This lifetime applies to the time it takes for the shards to reach the target position and the time it takes to return to Tundra.


Cold Shoulder
[ W ]
Tundra Cold Shoulder
Cast Time: 0 / 0 seconds
Target Unit Enemy Units
Type - Magic
Last winter, Tundra had two distant relatives teach him how to charge his enemies correctly, coating them in ice on contact. The ice makes them easier to hit, increasing everyone's Attack Speed against that target.
Range: 600
Mana Cost: 60
Cooldown: 17/14/11/8 seconds
On use, charges the target, performing an Attack on impact and applies both Cold Shoulder for 8 seconds and Cold Feet for 2 seconds to them.
The Brothers of cold send their regards...
 

Cold Shoulder Effects
Increases Attack Speed against this target by 20/40/60/80
When attacked, applies Cold Shouldered! to attacker for 2 seconds

Cold Feet Effects
40% Movement Slow

Notes
  • The attack is considered an autoattack and will apply attack modifiers.
  • Tundra charges at the target at 1300 speed.


Call of Winter
[ E ]
Tundra Call of Winter
Cast Time: 0 / 0 seconds
Target Dual
Tundra has lived alone so long that he has formed bonds with the birds and wildlife of the mountains. His two favorites are Shiver and Coeurl. When he calls, they will come to his aid in battle for a short time.
Mana Cost: 50
Cooldown: 40 seconds
Activate to summon 2 Coeurls. Coeurl has 350/400/450/500 (900/1000/1100/1200) Health and 15/25/35/45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10/20/30/40 Attack Speed Slow and a 10/20/30/40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at 300/325/350/375 Speed and scout for you, providing 800/1000/1200/1400 Clearvision. Shiver is also invisible to enemies unless they come within 500 range and dies in 1 hit. When Shiver dies the ability goes on a 80/70/60/50 second cooldown.

Send Shiver to the target location or go back to following you around if used on self. Shiver will automatically teleport back to you when he's in follower mode and more than 3000 range away.

Shiver and Coeurl, I choose you!
 
Notes
  • Shiver Shiver gains invulnerability for 3 seconds upon respawning.

Command Shiver
[ D ]
Command Shiver
Cast Time: 0 / 0 seconds
Target Position
Cooldown: 0 seconds
Activate to send Shiver to the target location or use it on self to get him to follow you again.
 
Notes
  • When Shiver Shiver dies the ability goes on a 80/70/60/50 second cooldown.


Avalanche
[ R ]
Tundra Avalanche
Cast Time: 0.35 / 0.5 seconds
Target Unit Organic Enemy Units
Type - Superior Magic
Tundra can control the mountain itself when in a fit of rage, summoning a piece of a glacier to smash his target and toss any nearby enemy heroes away.
Range: 600
Mana Cost: 130/160/190
Cooldown: 80/75/70 seconds
Deals 150/225/300 Magic Damage and stuns target for 3/3.5/4 seconds.

Pushes anyone between Tundra and his target 240 units away, deals 150/225/300 Magic Damage, and applies Avalanche to them for 2/3/4 seconds.

I've frozen Mammoths in these things.
 

Avalanche Effects
50% Movement Slow
-50 Attack Speed

Notes
  • Pushes units within 250 radius of Tundra's direction to the left or right of Tundra and target.
  • Does not hit units behind the target.
  • Units are pushed away over 0.4 seconds.


Shiver[ | ]

Shiver
Shiver
Stats
Health 1/1
Armor 0
Magic Armor 0
Movement Speed 300/325/350/375
Sight Range 800/1000/1200/1400 / 800/1000/1200/1400
Turn Rate 450
Gold 15 Gold
Experience 15
Notes Indirect Immunity


Follow Owner
[ Q ]
Follow Owner
Cast Time: 0 / 0 seconds
Self
Goes back into follower mode.
Cooldown: 0 seconds
 


Return to Owner
[ W ]
Return to Owner
Cast Time: 0 / 0 seconds
Self
Teleports to Tundra immediately.
Range: 99999
Cooldown: 60 seconds
 


Coeurl[ | ]

Coeurl
Coeurl
Stats
Duration 60 Seconds
Combat Type Ranged
Health 350/400/450/500 (900/1000/1100/1200)
Health Regen 1.5
Damage 15/25/35/45
Armor 0
Magic Armor 0
Movement Speed 350
Sight Range 1400/800
Attack Range 550 (Ranged)
Missile Speed 1500
Base Attack Time 1
Attack Animation 0.633/0.367
Turn Rate 450
Gold 26-38 Gold
Experience 30


Winter's Bite
[ Q ]
Coeurl Winter's Bite
Passive
Coeurl is not only the eldest of his pride, but also the only one to master the ice's freezing bite. He learned to throw ice at his enemies instead of bite and claw them, slowing them for a short time on each hit.
On Attack
Applies Winter's Bite for 3 seconds
 

Winter's Bite Effects
10/20/30/40% Movement Slow
-10/-20/-30/-40 Attack Speed


Patrol
[ W ]
Tundra Patrol
Cast Time: 0 / 0 seconds
Target Dual
Type - Superior Magic
Patrols between the current and target location.
Range: 99999
On use issues an order to Patrol between the current and target position, going back and forth and attacking any enemies encountered.

Can be used on an allied unit to follow that unit around and attack its enemies when it is engaging in combat.

 


Alt Avatars[ | ]

Tundra Alt Avatars
Mountain Tundra
Mountain Tundra

250 Gold coins
500 Silver coins
Tribal Tundra
Tribal Tundra
Icon Limited Edition
450 Gold coins
3500 Silver coins
Odin
Odin
Icon Archaic Gods
400 Gold coins
3000 Silver coins
Allfather Odin
Allfather Odin

eSports
ALPHA Tundra
ALPHA Tundra
Icon ALPHA
400 Gold coins
3000 Silver coins
[Edit] [Edit Info]

Changelog[ | ]

Version 4.10.0

  • Tundra Call of Winter Call of Winter
    • Cooldown for Shiver Shiver respawn increased from 60/50/40/30 seconds to 80/70/60/50 seconds.
    • Detection radius for enemy heroes increased from 400 units to 500 units.

Version 4.9.3.1

  • Tundra Call of Winter Call of Winter
    • Shiver Shiver's immunity type changed from Gadget Immunity to Indirect Immunity.
      • This means that non-DoT, non-Cleave damage can now kill Shiver Shiver in 1 hit.

Version 4.9.3

  • Base Movement Speed increased from 300 to 305.
  • Strength Growth increased from 2.5 to 2.7 (per level).
  • Tundra Avalanche Avalanche
    • Cast action time reduced from 0.5 seconds to 0.35 seconds.
    • Mana cost reduced from 150/175/200 to 130/160/190.

Version 4.8.5

Version 4.8.1

Version 4.7.5

  • Tundra Call of Winter Call of Winter
    • Coeurl Coeurl levels up properly if they are already summoned and their owner levels up the skill, without having to resummon the units.

Version 4.7.3

  • Tundra Cold Shoulder Cold Shoulder
    • The state on the target (the one lasting 8 seconds) no longer applies a Movement Slow when the target receives an attack.
    • Instead, applies a 40% Movement Slow for 2 seconds upon its initial impact.

Version 4.7.1

  • Tundra Call of Winter Call of Winter (Partially Mechanically Reworked)
    • Now partially distributed into a second subability, Summon Shiver. Summon Shiver contains all existing functionality related to Shiver.
  • Tundra Call of Winter Call of Winter ("New")
      • Mana Cost: 50
      • Cooldown: 40 seconds
    • Call of Winter now summons Coeurl.
    • Coeurl has 350/400/450/500 Health and 15/25/35/45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10/20/30/40 Attack Speed Slow and a 10/20/30/40% Movement Speed Slow for 3 seconds.

Version 4.5.5

  • Tundra Call of Winter Call of Winter
    • Shiver Shiver now gains invulnerability for 3 seconds upon respawning.
    • Shiver Shiver now has a new subability, Return: instantly teleports Shiver back to Tundra if Shiver has not received any damage within the last 3 seconds.
      • 60 second cooldown.

Version 4.4.1

  • Tundra Piercing Shards Piercing Shards
    • Magic Damage increased from 140/200/260/320 to 140/210/280/350.

Version 4.4.0

  • Tundra Cold Shoulder Cold Shoulder
    • Now performs a proper attack on impact, instead of just dealing your Attack Damage.
  • Tundra Call of Winter Call of Winter
    • Radius in which enemies see Shiver reduced from 600 to 400.

Version 4.3.5

  • Strength gain per level increased from 2.2 to 2.5.
  • Tundra Piercing Shards Piercing Shards
    • Damage effect type changed from Superior Mixed to Magic.
    • Damage reduced from 170/230/290/350 to 140/200/260/320.
  • Tundra Cold Shoulder Cold Shoulder
    • Tapering 60% Movement Speed Slow removed.
    • Now applies a 10/20/30/40% Movement Speed Slow to the target for 2 seconds each time they are attacked while the Cold Shoulder debuff is on them.
    • Mana Cost increased from 40 to 60.

Version 4.3.3

  • Base Strength reduced from 25 to 23.
  • Tundra Piercing Shards Piercing Shards
    • Cast range increased from 1300 to 1500.
    • Mana Cost decreased from 120 to 100/105/110/115.
    • Mixed Damage reduced from 180/250/320/390 to 170/230/290/350.
  • Tundra Cold Shoulder Cold Shoulder
    • Moved to the Ability 2 slot (W).
  • Tundra Call of Winter Call of Winter
    • Reworked and moved to the Ability 3 slot (E).
    • Passively summons Shiver the flying scout to follow you around at 300/325/350/375 Speed and scout for you, providing 800/1000/1200/1400 Clearvision.
    • Shiver is also invisible to enemies unless they come within 600 range and dies in 1 hit.
    • When Shiver dies the ability goes on a 60/50/40/30 second cooldown.
    • Shiver gives enemies 15 gold and experience when killed, and can no longer see enemy units affected by Veiled Rot.
    • The ability can be activated to send Shiver to the target location or go back to following you around if used on self.
      • This has global cast range and no cast time.
    • Shiver will automatically teleport back to you when he's in follower mode and more than 3000 range away.
  • Tundra Avalanche Avalanche
    • Magic Damage on main target reduced from 200/250/300 to 150/225/300.
    • Knockback Magic Damage increased from 100/200/300 to 150/225/300.

Version 4.1.1

  • Base Armor decreased from 4.0 to 3.2.
  • Tundra Piercing Shards Piercing Shards
    • Damage decreased from 190/265/340/415 to 180/250/320/390.
  • Tundra Call of Winter Call of Winter
    • Shiver now dispels enemy Veiled Rot states after seeing them for 2 seconds.

Version 4.0.0

  • Base Strength increased from 23 to 25.
  • Base Damage increased from 56-60 to to 57-67.
  • Magic Armor decreased from 4.5 to 4.
  • Armor decreased from 4.1 to 4.0.
  • Tundra Piercing Shards Piercing Shards
    • Projectile lifetimes decreased from 1000ms to 850ms.
      • This has the effect of making the shard projectiles travel faster.
    • Superior Mixed Damage increased from 190/260/330/400 to 190/265/340/415.
  • Tundra Call of Winter Call of Winter
    • Shiver Shiver's Clearvision radius changed from 800/1000/1200/1400 to 900/1000/1100/1200.
  • Tundra Cold Shoulder Cold Shoulder
    • Now applies a tapering 60% Movement Speed Slow for 2 seconds.

Version 3.7.10

    • Magic Armor decreased from 5.5 to 4.5.
  • Tundra Call of Winter Call of Winter
    • Shiver Shiver
      • Shiver’s day & night vision increased from 800/800/1200/1200 units to 800/1000/1200/1400 units.
      • Shiver now reveals units that have the Veiled Rot stealth state within 800/1000/1200/1400 of Shiver.
      • Does not dispel the Veiled Rot stealth state.
    • Coeurl Coeurl
      • Coeurl’s Attack Damage rescaled from 0/26/26/46 to 0/26/36/46.
      • Coeurl’s Max Health rescaled from 0/400/400/500 to 0/400/450/500.
      • Coeurl’s Attack Speed Slow on Winter’s Bite increased from 0/20/20/35 to 0/20/30/40.
      • Coeurl’s Movement Speed Slow on Winter’s Bite increased from 0/20/20/35% to 0/20/30/40%.
  • Tundra Cold Shoulder Cold Shoulder
    • Attack Speed bonus increased from 15/30/40/60 to 20/40/60/80.

Version 3.7.0

  • Tundra Piercing Shards Piercing Shards
    • Total Mixed Damage increased from 180/240/300/360 to 190/260/330/400
  • Tundra Call of Winter Call of Winter
    • Both Shiver and Coeurl now get a new ability: Tundra Patrol Patrol
    • Upon use, orders the unit to patrol (move back and forth) between the current and the target position
      • Canceled upon issuing any command to them
    • Coeurl (dog) will attack any enemies he encounters along the patrolling line (this cancels patrolling)
    • Can be used on an allied unit to follow and assist it (attack the targets it attacks, not attacking at all otherwise)

Version 3.3.0

  • Tundra Call of Winter Call of Winter
    • Shiver day vision changed from 700/700/1200/1200 to 800/800/1200/1200
    • Shiver night vision changed from 500/500/1000/1000 to 600/600/1000/1000
  • Tundra Cold Shoulder Cold Shoulder
    • Cooldown decreased from 24/20/16/12 to 17/14/11/8

Version 2.6.18

  • Tundra Cold Shoulder Cold Shoulder
    • Cooldown increased from 12 at all levels to 24/20/16/12

Version 2.6.10

  • Tundra Call of Winter Call of Winter
    • Coeurl's damage rescaled from 23-29/43-49 to a static 26/46

Version 2.6.8

  • Movement Speed decreased from 310 to 305
  • Base Armor decreased from 4.6 to 4.1

Version 2.5.20

  • Health regen reduced from 1.25 to 1
    • This is a part of a global change to all melee heroes.

Version 2.5.12

Version 2.2.7

  • Tundra Call of Winter Call of Winter
    • Manacost increased from 25 to 50
    • Shiver day sight range from 500/500/1600/1600 to 700/700/1200/1200
    • Shiver night sight range from 500/500/1200/1200 to 500/500/1000/1000

Version 2.2.0

  • Health regen increased from 0.25 to 1.25 health per second
    • This is a part of a global change to all melee heroes.

Version 2.0.34

  • Attack Range now 128 units
    • This is a part of a global change to all melee heroes.

Version 2.0.30

Version 2.0.14

  • Fixed a bug with Tundra Cold Shoulder Cold Shoulder that made him run in place like a boss!~

Version 1.0.15

  • Tundra Call of Winter Call of Winter
    • Shiver is no longer Magic Immune, but is now Splash Immune

Version 1.0.13

Version 1.0.9

  • Tundra Call of Winter Call of Winter
    • Coeurl(Ranged pet) attack cooldown from 1.5s to 1s
  • Tundra Cold Shoulder Coldblooded replaced with Tundra Cold Shoulder Cold Shoulder
    • 300,400,500,600 Range, 40 Manacost, 12s cooldown
    • On use, charges the target, dealing Tundra's Attack Damage on impact.
    • Applies Cold Shoulder to them for 8 seconds.
    • Cold Shoulder Effects: Increases attackspeed against this target by 15/30/45/60
    • Attack Speed will linger for 2 seconds after changing targets
    • [Undocumented change] Removed Savagery from Coeurl

Version 1.0.7

Version 1.0.3

  • Hero Added


Legacy Abilities[ | ]

Cold Shoulder
[ W ]
Tundra Cold Shoulder
Cast Time: 0 / 0 seconds
Target Unit Enemy Units
Type - Magic
Last winter, Tundra had two distant relatives teach him how to charge his enemies correctly, coating them in ice on contact. The ice makes them easier to hit, increasing everyone's Attack Speed against that target.
Range: 600
Mana Cost: 60
Cooldown: 17/14/11/8 seconds
On use, charges the target, performing an Attack on impact and applies Cold Shoulder to them for 8 seconds.
The Brothers of cold send their regards...
 

Cold Shoulder Effects
Increases Attack Speed against this target by 20/40/60/80
When attacked, applies Cold Shouldered! to attacker for 2 seconds and Cold Feet to target for 2 seconds.

Cold Feet Effects
10/20/30/40% Movement Slow

Notes
  • The attack is considered an autoattack and will apply attack modifiers.
  • Tundra charges at the target at 1300 speed.
  • Slightly changed in version 4.7.3.


Call of Winter (Pre-4.3.3)
[ W ]
Tundra Call of Winter
Cast Time: 0.5 / 0.1 seconds
Self Position
Tundra has lived alone so long that he has formed bonds with the birds and wildlife of the mountains. His two favorites are Shiver and Coeurl. When he calls, they will come to his aid in battle for a short time.
Mana Cost: 50
Cooldown: 40 seconds
Summons Shiver and Coeurl for 60 seconds. Coeurl will only be summoned at level 2 or above.

Shiver:
- 100/100/200/200 Health
- 270/270/400/400 Movement Speed.
- Splash Immune
- 900/1000/1100/1200 range Clearvision, sees enemy Veiled Rot stealth and dispels it after 2 seconds
- Gains the ability to go invisible for a short time at level 3

Coeurl:
- 0/400/450/500 Health
- 0/26/36/46 Attack Damage
- 350 Movement Speed
- last for 3 seconds
- On attack, slows Movement Speed of target by 0/20/30/40% and Attack Speed by 0/20/30/40

Shiver and Coeurl, I choose you!
 


Shiver[ | ]

Shiver
Shiver
Stats
Duration 60 Seconds
Combat Type Melee
Health 100/100/200/200
Health Regen 0.5/0.5/1.5/1.5
Armor 0/0/5/5
Magic Armor 0
Movement Speed 270/270/400/400
Sight Range 900/1000/1100/1200 / 900/1000/1100/1200
Turn Rate 450
Gold 30/30/40/40 Gold
Experience 20/20/77/77
Notes Splash Immune
Reveals enemies with Veiled Rot Stealth


Winter's Guise
[ Q ]
Shiver Winter's Guise
Cast Time: 0 / 0 seconds
Self
Shiver can use winds in the sky to shield herself from view for a very brief time.
Cooldown: 30 seconds
Applies Winter's Guise to self for 6 seconds
 

Winter's Guise Effects
Stealth with 1 second fade time


Patrol
[ W ]
Tundra Patrol
Cast Time: 0 / 0 seconds
Target Dual
Type - Superior Magic
Patrols between the current and target location.
Range: 99999
On use issues an order to Patrol between the current and target position, going back and forth and attacking any enemies encountered.

Can be used on an allied unit to follow that unit around and attack its enemies when it is engaging in combat.

 


Coeurl[ | ]

Coeurl
Coeurl
Stats
Duration 45 Seconds
Combat Type Ranged
Health 400/450/500
Health Regen 1.5
Damage 26/36/46
Armor 0
Magic Armor 0
Movement Speed 350
Sight Range 1400/800
Attack Range 550 (Ranged)
Missile Speed 1500
Base Attack Time 1
Attack Animation 0.633/0.367
Turn Rate 450
Gold 26-38 Gold
Experience 59


Winter's Bite
[ Q ]
Coeurl Winter's Bite
Passive
Coeurl is not only the eldest of his pride, but also the only one to master the ice's freezing bite. He learned to throw ice at his enemies instead of bite and claw them, slowing them for a short time on each hit.
On Attack
Applies Winter's Bite for 3 seconds
 

Winter's Bite Effects
20/30/40% Movement Slow
-20/-30/-40 Attack Speed

Notes
  • Ignores Magic Immunity.


Patrol
[ W ]
Tundra Patrol
Cast Time: 0 / 0 seconds
Target Dual
Type - Superior Magic
Patrols between the current and target location.
Range: 99999
On use issues an order to Patrol between the current and target position, going back and forth and attacking any enemies encountered.

Can be used on an allied unit to follow that unit around and attack its enemies when it is engaging in combat.

 


Savagery
[ E ]
Coeurl Savagery
Passive
Learning from Tundra, Coeurl can focus intently on one enemy. This focus increases his attack speed as long as he continues to attack the same target. Sadly, he cannot do this without his master demonstrating it first.
On Attack Impact
Adds 3/5/8/10 charges per attack as long as Coeurl keeps attacking the same target. Upon target switch, charges are halved.

50 Max Charges
1 Attack Speed per charge

Based on the level of Coldblooded when spawned.

 
Notes

Coldblooded
[ E ]
Tundra Cold Shoulder
Passive Enemy Units
Type - Physical
Tundra gets more and more focused on beating an enemy in battle the longer he fight them. Every attack he lands will increase his attack speed against that target, letting him beat them faster! When he switches targets, though, he has to build his speed back up.
On Attack Impact
Adds 5/10/15/20 charges per attack as long as Tundra keeps attacking the same target. Upon target switch, charges are halved.

100 Max Charges
1 Attack Speed per charge

 
Notes
  • When leveling this ability, Coeurl learns Savagery, which scales with Coldblooded.
  • Removed in Version 1.0.9.


No Filters Melee All Solo Jungle Carry Support Initiator Ganker Pusher
Low Resolution Ranged All Solo Jungle Carry Support Initiator Ganker Pusher
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