Tundra

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Tundra
Tundra.jpg
Legion.png Legion
Attributes
Strengthlogo.gif 25 Agilitylogo.gif 18 Intelligencelogo.gif 16
(+2.2) (+1.6) (+1.9)
Stats
Level 1 16 25
Health 625 1290 1993
Mana 208 598 1053
Damage 57-67 92-102 129-139
Armor 3.2 6.84 11.32
Attack Speed 0.69 0.83 1
Movement Speed 305
Magic Armor 4
Base Health Regen 1.00
Attack Range 128 (Melee)
Missile Speed Instant
Base Attack Time 1.7
Attack Animation 0.3/0.7
Turn Rate 540


Info[edit | edit source]

Role:  
Melee
5
Solo
5
Ganker
4
Initiator
2
Lore:  
From the ice-caverns of the Frostfield hails Tundra, a white ape shaman of enormous size and power. His thundering voice commands the obedience of wild creatures and his magical powers conjure up the terrible cold of his northern home. Even fiery Hellbourne daemons feel a chill as he enters the fray.

Abilities[edit | edit source]

Piercing Shards
[ Q ]
Tundra Piercing Shards.jpg
Cast Time: 0.5 / 0.3 seconds
Target Position All Other Units
Type - Superior Magic Superior Physical
Tundra can control ice and form it into deadly spikes at a whim, letting him unleash two waves of them towards his enemies. The Shards will curve towards any target, destroying trees in their path.
Range: 1300
Mana Cost: 102
Cooldown: 13 seconds
Anything hit by the ice shards takes 180/250/320/390 Superior Mixed Damage. This damage is reduced by both Magic and Physical Armor. Each shard can damage an enemy once.

This ability destroys trees. Also grants 500 day and night Clearvision while active.

They call me the lumberjack.
 
Notes
  • Damage is split between the two shards, each shard dealing 90/125/160/195 Superior Mixed Damage.
  • Shards have a touch radius of 150.
  • Shards have a lifetime of 0.85 seconds. This lifetime applies to the time it takes for the shards to reach the target position and the time it takes to return to Tundra.


Call of Winter
[ W ]
Tundra Call of Winter.jpg
Cast Time: 0.5 / 0.1 seconds
Self Position
Tundra has lived alone so long that he has formed bonds with the birds and wildlife of the mountains. His two favorites are Shiver and Coeurl. When he calls, they will come to his aid in battle for a short time.
Mana Cost: 50
Cooldown: 40 seconds
Summons Shiver and Coeurl for 60 seconds. Coeurl will only be summoned at level 2 or above.

Shiver:
- 100/100/200/200 Health
- 270/270/400/400 Movement Speed.
- Splash Immune
- 900/1000/1100/1200 range Clearvision, sees enemy Veiled Rot stealth and dispels it after 2 seconds
- Gains the ability to go invisible for a short time at level 3

Coeurl:
- 0/400/450/500 Health
- 0/26/36/46 Attack Damage
- 350 Movement Speed
- last for 3 seconds
- On attack, slows Movement Speed of target by 0/20/30/40% and Attack Speed by 0/20/30/40

Shiver and Coeurl, I choose you!
 
Notes
  • affects magic inmune units.


Cold Shoulder
[ E ]
Tundra Cold Shoulder.jpg
Cast Time: 0 / 0 seconds
Target Unit Enemy Units
Type - Magic
Last winter, Tundra had two distant relatives teach him how to charge his enemies correctly, coating them in ice on contact. The ice makes them easier to hit, increasing everyone's Attack Speed against that target.
Range: 600
Mana Cost: 40
Cooldown: 17/14/11/8 seconds
On use, charges the target, dealing Tundra's Attack Damage on impact and applies a tapering 60% Movement Speed Slow to the target for 2 seconds.

Applies Cold Shoulder to them for 8 seconds.

The Brothers of cold send their regards...
 

Cold Shoulder Effects
Increases Attack Speed against this target by 15/30/45/60
When attacked, applies (and refreshes) Cold Shouldered! to attacker for 2 seconds.

Cold Shouldered! Effects
+20/40/60/80 Attack Speed

Notes
  • Deals Physical Damage, regardless of Attack Damage Type modifiers.
  • Tundra charges at the target at 1300 speed.


Avalanche
[ R ]
Tundra Avalanche.jpg
Cast Time: 0.5 / 0.5 seconds
Target Unit Organic Enemy Units
Type - Superior Magic
Tundra can control the mountain itself when in a fit of rage, summoning a piece of a glacier to smash his target and toss any nearby enemy heroes away.
Range: 600
Mana Cost: 150/175/200
Cooldown: 80/75/70 seconds
Deals 200/250/300 Magic Damage and stuns target for 3/3.5/4 seconds.

Pushes anyone between Tundra and his target 240 units away, deals 100/200/300 Magic Damage, and applies Avalanche to them for 2/3/4 seconds.

I've frozen Mammoths in these things.
 

Avalanche Effects
50% Movement Slow
-50 Attack Speed

Notes
  • Pushes units within 250 radius of Tundra's direction to the left or right of Tundra and target.
  • Does not hit units behind the target.
  • Units are pushed away over 0.4 seconds.
  • affects magic inmune units.


Shiver[edit | edit source]

Shiver
Shiver.jpg
Stats
Duration 60 Seconds
Combat Type Melee
Health 100/100/200/200
Health Regen 0.5/0.5/1.5/1.5
Armor 0/0/5/5
Magic Armor 0
Movement Speed 270/270/400/400
Sight Range 900/1000/1100/1200 / 900/1000/1100/1200
Turn Rate 450
Gold 30/30/40/40 Gold.png
Experience 20/20/77/77
Notes Splash Immune
Reveals enemies with Veiled Rot Stealth


Winter's Guise
[ Q ]
Shiver Winter's Guise.jpg
Cast Time: 0 / 0 seconds
Self
Shiver can use winds in the sky to shield herself from view for a very brief time.
Cooldown: 30 seconds
Applies Winter's Guise to self for 6 seconds
 

Winter's Guise Effects
Stealth with 1 second fade time


Patrol
[ W ]
Tundra Patrol.jpg
Cast Time: 0 / 0 seconds
Target Dual
Type - Superior Magic
Patrols between the current and target location.
Range: 99999
On use issues an order to Patrol between the current and target position, going back and forth and attacking any enemies encountered.

Can be used on an allied unit to follow that unit around and attack its enemies when it is engaging in combat.

 



Coeurl[edit | edit source]

Coeurl
Coeurl.jpg
Stats
Duration 45 Seconds
Combat Type Ranged
Health 400/450/500
Health Regen 1.5
Damage 26/36/46
Armor 0
Magic Armor 0
Movement Speed 350
Sight Range 1400/800
Attack Range 550 (Ranged)
Missile Speed 1500
Base Attack Time 1
Attack Animation 0.633/0.367
Turn Rate 450
Gold 26-38 Gold.png
Experience 59


Winter's Bite
[ Q ]
Coeurl Winter's Bite.jpg
Passive
Coeurl is not only the eldest of his pride, but also the only one to master the ice's freezing bite. He learned to throw ice at his enemies instead of bite and claw them, slowing them for a short time on each hit.
On Attack
Applies Winter's Bite for 3 seconds
 

Winter's Bite Effects
20/30/40% Movement Slow
-20/-30/-40 Attack Speed



Patrol
[ W ]
Tundra Patrol.jpg
Cast Time: 0 / 0 seconds
Target Dual
Type - Superior Magic
Patrols between the current and target location.
Range: 99999
On use issues an order to Patrol between the current and target position, going back and forth and attacking any enemies encountered.

Can be used on an allied unit to follow that unit around and attack its enemies when it is engaging in combat.

 


Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.1.1

  • Base Armor decreased from 4.0 to 3.2.
  • Tundra Piercing Shards.jpg Piercing Shards
    • Damage decreased from 190/265/340/415 to 180/250/320/390.
  • Tundra Call of Winter.jpg Call of Winter
    • Shiver now dispels enemy Veiled Rot states after seeing them for 2 seconds.

Version 4.0.0

  • Base Strength increased from 23 to 25.
  • Base Damage increased from 56-60 to to 57-67.
  • Magic Armor decreased from 4.5 to 4.
  • Armor decreased from 4.1 to 4.0.
  • Tundra Piercing Shards.jpg Piercing Shards
    • Projectile lifetimes decreased from 1000ms to 850ms.
      • This has the effect of making the shard projectiles travel faster.
    • Superior Mixed Damage increased from 190/260/330/400 to 190/265/340/415.
  • Tundra Call of Winter.jpg Call of Winter
    • Shiver.jpg Shiver's Clearvision radius changed from 800/1000/1200/1400 to 900/1000/1100/1200.
  • Tundra Cold Shoulder.jpg Cold Shoulder
    • Now applies a tapering 60% Movement Speed Slow for 2 seconds.

Version 3.7.10

    • Magic Armor decreased from 5.5 to 4.5.
  • Tundra Call of Winter.jpg Call of Winter
    • Shiver.jpg Shiver
      • Shiver’s day & night vision increased from 800/800/1200/1200 units to 800/1000/1200/1400 units.
      • Shiver now reveals units that have the Veiled Rot stealth state within 800/1000/1200/1400 of Shiver.
      • Does not dispel the Veiled Rot stealth state.
    • Coeurl.jpg Coeurl
      • Coeurl’s Attack Damage rescaled from 0/26/26/46 to 0/26/36/46.
      • Coeurl’s Max Health rescaled from 0/400/400/500 to 0/400/450/500.
      • Coeurl’s Attack Speed Slow on Winter’s Bite increased from 0/20/20/35 to 0/20/30/40.
      • Coeurl’s Movement Speed Slow on Winter’s Bite increased from 0/20/20/35% to 0/20/30/40%.
  • Tundra Cold Shoulder.jpg Cold Shoulder
    • Attack Speed bonus increased from 15/30/40/60 to 20/40/60/80.

Version 3.7.0

  • Tundra Piercing Shards.jpg Piercing Shards
    • Total Mixed Damage increased from 180/240/300/360 to 190/260/330/400
  • Tundra Call of Winter.jpg Call of Winter
    • Both Shiver and Coeurl now get a new ability: Tundra Patrol.jpg Patrol
    • Upon use, orders the unit to patrol (move back and forth) between the current and the target position
      • Canceled upon issuing any command to them
    • Coeurl (dog) will attack any enemies he encounters along the patrolling line (this cancels patrolling)
    • Can be used on an allied unit to follow and assist it (attack the targets it attacks, not attacking at all otherwise)

Version 3.3.0

  • Tundra Call of Winter.jpg Call of Winter
    • Shiver day vision changed from 700/700/1200/1200 to 800/800/1200/1200
    • Shiver night vision changed from 500/500/1000/1000 to 600/600/1000/1000
  • Tundra Cold Shoulder.jpg Cold Shoulder
    • Cooldown decreased from 24/20/16/12 to 17/14/11/8

Version 2.6.18

  • Tundra Cold Shoulder.jpg Cold Shoulder
    • Cooldown increased from 12 at all levels to 24/20/16/12

Version 2.6.10

  • Tundra Call of Winter.jpg Call of Winter
    • Coeurl's damage rescaled from 23-29/43-49 to a static 26/46

Version 2.6.8

  • Movement Speed decreased from 310 to 305
  • Base Armor decreased from 4.6 to 4.1

Version 2.5.20

  • Health regen reduced from 1.25 to 1
    • This is a part of a global change to all melee heroes.

Version 2.5.12

Version 2.2.7

  • Tundra Call of Winter.jpg Call of Winter
    • Manacost increased from 25 to 50
    • Shiver day sight range from 500/500/1600/1600 to 700/700/1200/1200
    • Shiver night sight range from 500/500/1200/1200 to 500/500/1000/1000

Version 2.2.0

  • Health regen increased from 0.25 to 1.25 health per second
    • This is a part of a global change to all melee heroes.

Version 2.0.34

  • Attack Range now 128 units
    • This is a part of a global change to all melee heroes.

Version 2.0.30

Version 2.0.14

  • Fixed a bug with Tundra Cold Shoulder.jpg Cold Shoulder that made him run in place like a boss!~

Version 1.0.15

  • Tundra Call of Winter.jpg Call of Winter
    • Shiver is no longer Magic Immune, but is now Splash Immune

Version 1.0.13

Version 1.0.9

  • Tundra Call of Winter.jpg Call of Winter
    • Coeurl(Ranged pet) attack cooldown from 1.5s to 1s
  • Tundra Cold Shoulder.jpg Coldblooded replaced with Tundra Cold Shoulder.jpg Cold Shoulder
    • 300,400,500,600 Range, 40 Manacost, 12s cooldown
    • On use, charges the target, dealing Tundra's Attack Damage on impact.
    • Applies Cold Shoulder to them for 8 seconds.
    • Cold Shoulder Effects: Increases attackspeed against this target by 15/30/45/60
    • Attack Speed will linger for 2 seconds after changing targets
    • [Undocumented change] Removed Savagery from Coeurl

Version 1.0.7

Version 1.0.3

  • Hero Added

Legacy Abilities[edit | edit source]

Coldblooded
[ E ]
Tundra Cold Shoulder.jpg
Passive Enemy Units
Type - Physical
Tundra gets more and more focused on beating an enemy in battle the longer he fight them. Every attack he lands will increase his attack speed against that target, letting him beat them faster! When he switches targets, though, he has to build his speed back up.
On Attack Impact
Adds 5/10/15/20 charges per attack as long as Tundra keeps attacking the same target. Upon target switch, charges are halved.

100 Max Charges
1 Attack Speed per charge

 
Notes
  • When leveling this ability, Coeurl learns Savagery, which scales with Coldblooded.
  • Removed in Version 1.0.9.


Coeurl[edit | edit source]

Savagery
[ E ]
Coeurl Savagery.jpg
Passive
Learning from Tundra, Coeurl can focus intently on one enemy. This focus increases his attack speed as long as he continues to attack the same target. Sadly, he cannot do this without his master demonstrating it first.
On Attack Impact
Adds 3/5/8/10 charges per attack as long as Coeurl keeps attacking the same target. Upon target switch, charges are halved.

50 Max Charges
1 Attack Speed per charge

Based on the level of Coldblooded when spawned.

 
Notes



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