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General - Fixed bottle-illusion exploit - Gold bounty for buildings corrected to the proper amounts

  • In general, the amount of gold given will be more consistent

- Added a confirmation box to the disband game button - Darkwood Vale's northern ancient creep camp should now spawn properly - Fix to the pactket overflow issues

Heroes

Behemoth - Fissure is now able to target a player directly, not just a position on the ground

Blood Hunter - Hemmorage is now instantly applied to the target instead of using a projectile

  • This also fixes an issue that was allowing hemmorage to be dodged with teleports

Magmus - Lava Surge is now able to target a player directly, not just a position on the ground - Lava Surge can now be used while immobilized

Pandamonium - Flick will no longer flick units that are greater than 500 units away at the time of the flick

  • This prevents heroes that blink/teleport from being flicked long distances

Pyromancer - You can no longer avoid Blazing Strike's damage by teleporting

Sand Wraith - Dissipation's reflected damage is no longer reflected by barbed armor - Renamed Dissipation to Dissipate - Manifest now has a Disjoint call in it

Witch Slayer - Attack Immunity removed from the 'bounce' part of Graveyard - Miniturization cast time set to 0 (from 300ms) - Graveyard's animation is now shorter, making it easier to queue up abilities - Graveyard speed increased to 1600 form 1400 - Graveyard is now able to target a player directly, not just a position on the ground - Nothing happens anymore if you target a unit without a mana pool with Power Drain - You can no longer avoid Silver Bullet's damage by disjointing the projectile

Wretched Hag - Recommended items tweaked

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