Back to Patch Notes
- Fixed Pause, Remake, and AFK votes
- Remake threshold bumped back to 70%, unless someone has been terminated, in which case it's 50%
- Cleaned up some interface errors
Devourer - Cadaver Armor strength gain lowered to 1.5 from 2 - Cadaver Armor Magic Armor back to 1,2,3,4 - tweaks to the tweaks to the ult
- Health gained from the buff is now added to current health pool. For example if devourer is at 100/1000 hp and uses his ult at level 6, he'll increase to 400/1300 hp
- Each charge now lasts 10 seconds. This means that for 8 seconds after using the ult devourer will be at stage 3/max buff, decreasing by 1 stage per second and wearing off completely at 10 seconds
- Damage per charge increased to 15/25/35
Doctor Repulsor - Fixed Teapots - Added story - Added recommended items - Effects optimizations, fixing FPS lag created by his attacks - Fix some gadgets showing up on the minimap - Ludacrious Speed now disjoints properly
- Can no longer use this ability again while it is in flight
Gladiator - Fix the timing on his Pitfall delay correctly.
Nymph - Zeal damage from 70,100,130,160 to 55,90,130,160
Pebbles - Fix chuck targetting. Nohelp now stops you from being thrown, not being thrown to
Warbeast - Added recommended items