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Hero Balance[edit | edit source]

Hellbringer.jpg Hellbringer

We are watching all heroes very closely with this new large patch and we want to make sure we are quick to address any problems. Hellbringer was achieving too much of an impact in the earlier stages due to the efficiency of his Demon Strike. With these changes we are looking to see him peak a little later in the game and reduce some of his burst.
  • Hellbringer Demon Strike.jpg Demon Strike (Q):
    • Magic Damage reduced from 100/150/200/250 to 80/120/160/160
    • Max charges decreased from 2 to 1/1/1/2
  • Hellbringer Evil Presence.jpg Evil Presence (E):
    • Movement Speed Slow reduced from 20/30/40/50% to 25% at all levels

UI Fix[edit | edit source]

  • Fixed sorting of Last 20 Matches in Player Statistics window

Bug Fixes and Optimizations[edit | edit source]

Wildsoul.jpg Wildsoul

  • Wildsoul Summon Booboo.jpg Summon Booboo (Q) cooldown no longer gets reset when Booboo dies
  • No longer denies himself if Booboo's Mixed Damage kills Wildsoul