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Version 3.7.13

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Design[edit | edit source]

General[edit | edit source]

Safechanneling Option

  • When this option is enabled, you will not cancel your own Homecoming Stone or Post Haste teleport unless you push stop or hold.

Ability Cast Priorities

  • Targeting has been improved for all ability casts. All abilities will now ignore invalid targets on mouse over and click allowing you to click through enemies to target allies with friendly target abilities and vice versa.

Right Click Deny Option

  • When this option is enabled, right clicking an allied creep or hero that is low enough health to deny will cause you to attack them. (YAY IT'S FINALLY IN)

Courier[edit | edit source]

Flying Courier.jpg Courier

Based on survey results and other feedback, we’ve decided to increase the speed of the courier. We are still looking at improvements to the courier, but this change was a very simple one.
  • Courier movespeed increased from 400 to 522 while delivering.
  • Added trail effect while delivering.

Items[edit | edit source]

Health Potion.jpg Health Potion

With the new courier system, we knew we would need to think about Health Potions as a constant source of regeneration. Ferrying health potions to suicides and to jungle heroes turned out to be too effective. With the speed of the courier increasing, this change is needed to maintain the balance of suicides and jungle heroes.
  • Now has a 120 second cooldown.
    • Still has no cooldown in Mid Wars.

Heroes[edit | edit source]

Gauntlet.jpg Gauntlet

  • Can now detach early from his Gauntlet Gauntlet Blast.jpg Gauntlet Punch's (R, boosted by Staff of the Master) flying fist with a secondary activation.
    • This removes his invulnerability state early and allows him to act sooner as per the player's decision.

Nitro.jpg Nitro

Nitro had a strong suicide and we were seeing an abundance of players keeping Psychopop in the fountain while Mauser did a lot of the work. This change will allow players to do the same as before but now can no longer teleport back if beyond the leash range. This will make Nitro easier to deal with in general and prevent some abuses.
  • Nitro Divide & Conquer.jpg Divide & Conquer
    • Nitro Lock & Load.jpg Lock & Load (W subability) can only be activated if Nitro and Mauser are within 2000 units of each other
    • Mauser.jpg Mauser's base Movement Speed decreased from 380 to 340
    • Mauser gains 10/20/30/40 Movement Speed

Ravenor.jpg Ravenor

We have had a good amount of time to look at Ravenor with his current changes and we have evaluated his usefulness in the jungle and his ability to gain charges with his ultimate. The jungle farm was just a little too fast, and we wanted to make a jungle Ravenor spend a considerable amount of health and mana to accomplish it. The Storm Blades attack speed was always there to make it feel better as you played with it, but the new Static Shock will do that nicely so the need for it on the Storm Blades wasn't necessary. We also decided that players were gaining charges a little too quickly.
  • Ravenor Storm Blades.jpg Storm Blades
    • No longer grants a bonus 50 attack speed.
  • Ravenor Static Shock.jpg Static Shock
    • Reworded tooltips to change the bonus percentages against non-hero units into a bonus damage multiplier (+300% = 4x damage, +250% = 3.5x damage).
    • Bonus damage multiplier against non-hero units decreased from 4X to 3X.
  • Ravenor Power Overwhelming.jpg Power Overwhelming
    • Minimum charge amount decreased from 25 to 15.
    • Charge per hit decreased from 7 to 5.

Community[edit | edit source]

Player Appreciation[edit | edit source]

Continuing with our Player Appreciation here are the new set effects that will be going into this patch. Remember, since we are changing/adding effects to some of our older sets, all of the avatars associated with the changed sets will become available for a short period of time (yes, even Golds, EAs, and Debuts).

Black Legion Set Effects

  • Added effect: If you own Quintan Legionnaire, you get effects for the entire Black Legion Set; the ground around all the heroes is charred and burns!
  • Avatars in set: Septar.jpg Septar Kane, Waru.jpg Waru Master of Arms, Hexa.jpg Hexa Silhouette, Tetra.jpg Tetra Scout, Troika.jpg Troika Engineer, Dyad.jpg Dyad Blacksmith, Unum.jpg Unum Martyr, and Quintan.jpg Quintan Legionnaire

Rise of the Neutral Set Effects

  • Added effect: If you own all the avatars in the set, each avatar will receive its own unique effect!
  • Avatars in set and their effects:

The Four Horsemen Set Effects

Rise of Ra Set Effects

The War Effort[edit | edit source]

  • Cycle 10 is currently underway and will be active until November 17th.
  • The first rewards will go out on November 17th.

HoN Tour Season 4[edit | edit source]

The fourth edition of the official competitive circuit for Heroes of Newerth continues! With a multi-divisional format, there are opportunities for both amateurs and professionals in HoN Tour. Grab your friends and head over to for more information.

Community Funding | The Paragons[edit | edit source]

Show your support for HTS4 and get your Paragon avatars from Plinko today! 25% of all proceeds collected will go directly to competitive HoN eSports!

Matchmaking Maps & Modes[edit | edit source]

New Content[edit | edit source]

The Paragons[edit | edit source]

The Paragons are a faction of ancient, elemental guardians from the isolated Isle of Argentia. They embody the wisdom, emotion, and power of the earth, and the flesh of each Paragon has been overtaken by veins of crystals that hold a strong connection to the planet. They have refused to enter the wars among Man, Beast, and Daemon for fear that if captured, their bodies could be used as conduits to feed death and corruption directly into the earth.
But with King Jeraziah driven to the brink of his faith and needing someone to counter the self-righteous destruction of the URSA Corps, he summons The Paragons, knowing that once they see the state of Newerth they will be forced to join the fight against the Hellbourne as well.
Paragon Upgrades
  • Each Paragon avatar can be upgraded up to 5 times by acquiring upgrades.
  • Upgrades will become available in the Paragon Chest in Plinko after you own the respective Paragon Avatar.
The Sapphire Paragon is a calm, focused guardian who embraces order and structure, and in her world there is no place for ill magic or the plague of the Hellbourne. The gems she carries are only slightly softer than diamonds, and true to form the Sapphire Paragon will shatter before she bends to the daemonic forces of destruction.
Sapphire Paragon Revenant Upgrades:
  • Revenant Defile.jpg Defile Upgrade:
    • Allies and self gain an extra ring of crystal pieces that glow and rotate around the character.
    • Wisps of energy float off of the character.
    • On hitting an enemy, extra crystal pieces fly off of the enemy.
    • When slowed, extra wisps of energy float off and crystals pierce the ground underneath the character.
  • Revenant Mortification.jpg Mortification Upgrade:
    • A crystal ring expands from the center of the afflicted target and grows to the outer regions of the area of effect.
  • Revenant Essence Shroud.jpg Essence Shroud Upgrade:
    • The target the spell is cast upon gains a dazzling glow and extra crystals growing out of them.
  • Revenant Manifestation.jpg Manifestation Upgrade:
    • Crystals rise up from the ground and float skyward around Revenant.
  • Carnage Counter Upgrade: Dazzle all of Newerth with a running display of your all-time kills and assists with your Paragon avatars!

Gold Collection[edit | edit source]

After millennia of loathing and hatred for the treacherous swine Odysseus for plunging a wooden stake into his eye and blinding him, the gigantic cyclops Polyphemus has had his sight restored to him by his mother, Thoosa. His father Poseidon also equipped him with an incredibly powerful weapon known as the ‘God-Hand,’ a device built with infernal wrath in mind. Odysseus may be long dead, but humankind will answer for his malefaction. Polyphemus has left his lonely island to seek vengeance, and although his sight has returned, he is fueled by pure blind rage.

The War Effort[edit | edit source]

This rare and auspicious avatar can be obtained by being ranked among The War Effort's top 50 at the end of the 28-day cycle. In addition to the Quest Ladder, Trophy Avatars will also be given to the Top 25 players on the Ranked MMR Ladder! Whether it be Quests or MMR, keep climbing that ladder because you don't want to miss out! Even the staff can't get the Trophy avatars!

General[edit | edit source]

When a brave sailor of the Hollow Sea is lost to the cold, black waters, tradition demands that his widow -- or her widower -- must wrap their body in chains and anchors and join their drowned loved one at the bottom of sea. When these distraught souls cannot find each other, the Hollow Sea resurrects them as mermaids and mermen and compels them to ask of every ship passing by, "Have you seen my beloved?" Wise sailors offer gifts of rum and silver and point to the east, while the foolish whisper prayers to their gods or ignore the pleading spirits. These poor sods get to witness the wrathful side of the mermaids and men, and their spouses soon don the chains and anchors to join them.
Abducted by Hades and imprisoned within his underworld kingdom, Persephone initially tried to break free like the spring shoots and blossoms she adored and tended as a young daughter of Zeus and Demeter. But as the years passed and she witnessed the violence of gods and men, the afflictions they set upon each other as they squandered the precious life and freedom that had been stolen from her, she became disillusioned with the mortal world and no longer sought to be among the living. Instead, she grew obsessed with punishing those who were condemned to the underworld by their own fell deeds. She became an embodiment of misfortune and carried the curses of men among their shades, harvesting hope with a terrible swiftness, and when Hades learned of this he knew she was finally ready to be unleashed upon the living. For the flocks need culling, and the underworld always needs more souls.
Beelzebub is a fallen angel who, during the War in Heaven, was cast into Hell where she became Chief Lieutenant to Lucifer and Queen of The Order of the Fly. She is known to use her daemonic powers of compulsion to make men worship her, to excite priests to lust, to cause chaos on a city-wide scale, and to foment war between nations. In battle she uses her endless swarms of ravenous flies to surround and drag her prey ever closer for the kill.
Every autumn, as the cold winds of the Frost Fields begin to sigh over the Iron Mountains, the Forests of Caldavar become an open pantry for those seeking food and fuel for the winter. Of course Nature is bountiful and generous and welcomes this gathering of her gifts, but to ensure she has enough left to begin anew the following spring, she summons the Keeper of the Harvest. This sage guardian keeps a constant vigil among the changing foliage and scurrying chiprels, and any who try to reap beyond what Nature can spare will quickly find themselves condemned to a cold, dark afterlife - a winter from which they will never wake.
  • New Taunt: Slap the Troll
Don’t feed the trolls - smack them down with this epic troll-slapping taunt!

POGs[edit | edit source]

These high-definition skins will be released one-per-patch and will be available via the store, Plinko, or both, depending upon the region.

Bug Fixes & Optimizations[edit | edit source]

General[edit | edit source]

  • The 10th player is now visible in the "Game" channel without having to scroll down.
  • Slightly reduced client memory usage.
  • A prompt to "please insert a disk" will no longer appear.
  • Closing UI elements such as the shop or Skrap's ultimate popup can now be rebound in the keybindings options.
    • The keybinding is called "Cancel" and defaults to Escape.

Courier[edit | edit source]

  • An upgradeable item in transit will no longer be upgradeable if you purchase the upgrade recipe during this time.
  • Items on the courier can no longer be moved.

Maps[edit | edit source]

All Maps

  • The map help tip at the start of a match can now be disabled.
    • Help tips are disabled on a per-map basis.

Grimm's Crossing

  • Added a bit more visual grass to the hills to properly depict vision blocker zones.

Heroes[edit | edit source]

Empath.jpg Empath

  • Empath's Empath As One.jpg As One silhouette no longer abnormally enlarges when Santa Midas.jpg Santa Midas uses Midas Lion's Pride.jpg Lion's Pride.
  • Now inherits stealth from her host while As One is active.
    • Prevents Empath from cancelling out enemy Veiled Rot.jpg Veiled Rot stealth if her host is invisible.

Flint Beastwood.jpg Flint Beastwood

  • Flint Beastwood's Flint Beastwood Dead Eye.jpg Dead Eye stealth will no longer be active if he is Silenced or Stunned.

Forsaken Archer.jpg Forsaken Archer

Nitro.jpg Nitro

  • Mauser.jpg Mauser no longer uses up mana and fails to cast a skill if Mauser has less than 2x the mana requirement of that skill.
  • Nitro's Kuldra's Sheepstick.jpg Sheepsticked model will no longer have overlapping denture models that make the dentures appear to be closed at all times.

Parasite.jpg Parasite

Rhapsody.jpg Rhapsody

Skrap.jpg Skrap

Tarot.jpg Tarot