Version 3.8.7

From Heroes of Newerth Wiki
Jump to: navigation, search

Design[edit | edit source]

New Hero[edit | edit source]

  • New Legion Strength Hero: Shellshock.jpg Shellshock: Guardian of the Sanctuary Stone
    • Shellshock is a mobile support hero who thrives on initiating small skirmishes with his teammates. He is able to bring allies with him into battle using Rolling Thunder and makes escaping difficult for his enemies.
The young, naive Shellshock is the lone Quantula Guardian of the Sanctuary Stone, a relic of immense power that creates a perfect equilibrium of life and death, darkness and light. Forced to flee his sheltered homeland of The Luminary in order to protect the Sanctuary Stone, Shellshock is constantly bewildered by the bizarre, violent actions of man, beast, and daemon. Even more astonishing, however, is the ongoing discovery of his own tremendous power.
Shellshock Abilities
Shellshock Fireflies.jpg Fireflies
  • Shellshock never travels alone, and can exhume these bioluminescent stowaways from the Luminary to light his path.
  • Target a location to spawn a line of fireflies that lasts for {8 seconds}. Each firefly provides vision in a small area around itself.
  • Enemy units hit by the initial blast are dealt {60/90/120/150} Magic Damage. Enemy heroes who touch fireflies will be sighted.
    • Range: {1600}
    • Radius: {250}
    • Manacost: {40}
    • Cooldown: {11/10/9/8} seconds
Shellshock Rolling Thunder.jpg Rolling Thunder
  • Curling into his shell, Shellshock rolls directly toward his enemy, picking up allies on the way.
  • Target an enemy unit to roll toward them. Shellshock can pick up {1/2/3/4} ally heroes and {4/6/8/10} small allied units on the way, including Fireflies.
  • Upon collision with an enemy hero, applies a {1/1.25/1.5/1.75} second Stun and {80/120/160/200} Magic Damage in a small area. Deals an extra {30} Magic Damage for each ally hero and {10} Magic Damage for each small ally unit picked up.
    • Range: {1200}
    • Impact Radius: {300}
    • Manacost: {120}
    • Cooldown: {16} seconds
Shellshock Sanctuary Stone.jpg Sanctuary Stone
  • The sacred stone from the Luminary imbues Shellshock with both the protective and destructive forces of Newerth.
  • Passively grants {2/3/4/5} Magic Armor to yourself and nearby allies, and applies {-2/-3/-4/-5} Magic Armor to nearby enemies.
  • On death, drops a Sanctuary Stone which can be picked up, granting the owner the current power of this ability for {30} seconds.
    • Aura Radius: {600}
Shellshock Luminous Tether.jpg Luminous Tether
  • Shellshock's shell generates a viscous fluid that can contain his enemies in a single location. Should they stretch this fluid too far, it will snap, damaging them and any units around them.
  • Activate to deal {120/180/240} Magic Damage to nearby enemy units and cover them in luminescent slime.Luminous Tether will slowly pull enemies back to their starting position.
  • If an enemy pulls the tether too far, it will snap, dealing {120/180/240} Magic Damage to them and applying a tapering {80%} Movement Speed Slow. Deals {60/90/120} Magic Damage to enemies by the affected target.
    • Radius: {400}
    • Manacost: {100150/200}
    • Cooldown: {100/90/80} seconds
This soft and snuggly snail was made for young Prince Jeraziah by the monks of the Shao Temple to console the homesick lad, and now the incredible power of the Sanctuary Stone has infused it with a life force brimming with love and compassion for her Prince and his Legion. She is more than happy to share a hug, but if anyone tries to harm her friends they will quickly find out her stuffed, enchanted shell can bring a sharp and thunderous punishment.
The Ol' Packsnail has been wandering Newerth for centuries, gathering damaged trinkets, seedlings, and critters to take back to his home in The Luminary so they can benefit from the power of the Sanctuary Stone. As he travels he spreads his salvaged collectibles across the map wherever they are needed to restore the ecosystem's natural balance, and though some may lament his seemingly lackadaisical pace, the Ol' Packsnail knows whenever he arrives, it's just in time.

Hero Balance[edit | edit source]

Behemoth.jpg Behemoth
  • Behemoth Enrage.jpg Enrage
    • Bonus damage decreased from {100/175/250/325% to 75/150/225/300%}.
  • Behemoth Shockwave.jpg Shockwave
    • Superior Magic Damage from the main shock wave decreased from {200/275/350 to 100/130/160}.
    • Magic Damage from the extra shock waves increased from {25/35/45 to 35/45/55}.
    • Extra shock waves spawned from heroes deal {50/65/80 Magic Damage} instead.
      • These shock waves deal the {50/65/80 Magic Damage} to the hero it spawns from, and to all valid enemy units around it.
Gunblade.jpg Gunblade
  • Gunblade Grappling Shot.jpg Grappling Shot
    • Cast range decreased from {600/650/700 to 500/575/650}.
    • Cooldown increased from {70/50/30 seconds to 80/60/40 seconds}.
Jeraziah.jpg Jeraziah
  • Jeraziah Protective Charm.jpg Protective Charm
    • Duration rescaled from {5/8/11/14 seconds to 6/8/10/12 seconds}.
King Klout.jpg King Klout
  • King Klout Conscription.jpg Conscription
    • Disable duration decreased from {3 seconds to 1.5/2/2.5/3 seconds}.
    • Magic Armor reduction per charge increased from {0.2/0.4/0.6/0.8 to 0.4/0.6/0.8/1}.
Salomon.jpg Salomon
  • Salomon Wish for Wealth.jpg Wish for Wealth
    • Gold per enemy unit killed changed from {3/4/5/6 + 1/2/3/4 * Charges to 4/7/10/13 + Charges}.
    • Max gold per enemy unit killed decreased from {30 to 10/15/20/25}.
    • Timer per individually timed charge increased from {30 seconds to 40 seconds}.
  • Salomon Flaming Cleave.jpg Flaming Cleave (ultimate form's Ability 1)
    • Cooldown increased from {3 to 5 seconds}.
    • Damage type changed from {Physical to Magic}.
  • Salomon Wish for Power old.jpg Golden Sword (ultimate form's Ability 3)
    • Now grants {60/120/180 bonus gold} for killing enemy heroes.
    • Fixed the tooltip to clarify that the Movement Speed Slow is only applied through Salomon's auto-attacks (and not through an ability or other sources of damage).

Community[edit | edit source]

Ranked MMR Ladder[edit | edit source]

  • MMR Ladder rewards will be given out by April 8th.
    • The reward will be the Champion of Newerth name color.

HoN Tour Season 4[edit | edit source]

  • The fourth edition of the official competitive circuit for Heroes of Newerth has finished! With the regular season over, look forward to some off-season content before the epic conclusion at HoN Tour Season 4 World Finals. Head over to www.hontour.com for more information.

Dragon Wars[edit | edit source]

  • Dragon Wars is a global HoN community event challenging the entire community to achieve goals and handsomely rewarding them when they are completed. Find out more about Dragon Wars here: www.heroesofnewerth.com/dragonwars/en
  • Dragon Wars lasts until April 19th.

Riptide's Waterfest[edit | edit source]

  • Join HoN in celebrating this year's Songkran Festival!
    • Stay tuned on the forums and social media to find out all the details of the event!

Community Event Team[edit | edit source]

  • Here to bring you HoN-related events with huge prizes!
  • The following heroes were in dire need of flavor tooltips. Below you can find a list of winners. Those who have won have earned 750 GC per ability and an avatar of their choice for the hero they submitted for.
  • Want to earn prizes as well? Visit us at http://forums.heroesofnewerth.com/forumdisplay.php?321-Community-Events

Gravekeeper.jpg Gravekeeper

Gravekeeper Corpse Toss.jpg Corpse Toss: Take this back. [Spastard]
Gravekeeper Corpse Explosion.jpg Corpse Explosion: Talk about going out with a BANG! [Faust14]
Gravekeeper Defiling Touch.jpg Defiling Touch: This is my ghoulfriend! [LordMonokuma]
Gravekeeper Zombie Apocalypse.jpg Zombie Apocalypse: Now you're in grave danger! [PhoenixHawk]

Draconis.jpg Draconis

Draconis Dragonflame.jpg Dragonflame: I wish I could keep them medium-rare. [PhoenixHawk]
Draconis Draconic Defense.jpg Draconic Defense: Beacons were lit. Newerth calls for aid! [Tartalacame]
Draconis Fiery Barrage.jpg Fiery Barrage: I can set fire to the rain! [CraZ_Killa]
Draconis Cataclysm.jpg Cataclysm: It will int-erupt the team fight! [NippleRaider]

Gemini.jpg Gemini

Gemini Twin Breath.jpg Twin Breath: You're going to get Frostburned! [Repugnance]
Gemini Twin Fangs.jpg Twin Fangs: Make like bananas and split. [CriticalW]
Gemini Elemental Force.jpg Elemental Force: Why put boots on a puppy? [LOLsmiles]
Gemini Fire and Ice.jpg Fire & Ice: I've got split personalities. [Repugnance]

Berzerker.jpg Berzerker

Berzerker Chain Spike.jpg Chain Spike: How's the Chain Reaction? [CriticalW]
Berzerker Strength Sap.jpg Strength Sap: Vindi had brain drain, I have muscle drain. [Kel_Ebek]
Berzerker Mark for Death.jpg Mark for Death: You and I have unfinished business. [Jrk]
Berzerker Carnage.jpg Carnage: This is SPARTA! [CriticalW]

Geomancer.jpg Geomancer

Geomancer Dig.jpg Dig: Keep digging... we gotta find the joke. [Tartalacame]
Geomancer Quicksand.jpg Quicksand: I still wonder how this works on water. [LOLsmiles]
Geomancer Earth's Grasp.jpg Earth's Grasp: May the crystal be with you. [NippleRaider]
Geomancer Crystal Field.jpg Crystal Field: This is going to be a BLAST! Eventually... [LordMonokuma]

Artillery.jpg Artillery

Artillery LRM.jpg LRM: Shoot first, aim later! [PhoenixHawk]
Artillery Mortar Strike.jpg Mortar Shot: Fireworks went wrong. [CuysauruS]
Artillery Special Ammunition.jpg Special Ammunition: The secret to slowing you down? Lots of glue. [LOLsmiles]
Artillery Homing Missile.jpg Homing Missile: I think this one likes you! [Kel_Ebek]

Matchmaking Maps & Modes[edit | edit source]

New Content[edit | edit source]

Songkran[edit | edit source]

Songkran Blitz is ready to celebrate the new year by bringing the water festival to everyone in Newerth – and we mean everyone! She's a blur of pure joy and merit-making as she dashes from town to town, cleansing away the bad luck and spreading blessings for a great year. Please join in the celebration and help her fling the pure waters and spirit of renewal across the map! Happy Songkran Newerth!
Songkran Disciple is out to show all of the other Disciples out there (particularly those obsessed with corruption and evil) that now is the perfect time to renew themselves with the cleansing waters of this joyous holiday! Join him in bringing in the purifying tide to wash away the sins and bad luck of the past with water balloons and soaking splashes! Even the most devoted Corrupted Disciples will have a good time!
Even though Athena is a goddess, the constant application of wisdom, courage, and war strategy amidst all these dense mortals can be exhausting. It's time for a vacation! For centuries, she has heard about the joyous celebration of Songkran, and the idea of cleansing away the bad luck and burdens of the previous year sounds like exactly what she needs before diving back into her work of fighting for justice across Newerth. Everyone at the festival had better be prepared, because the goddess of war is on her way with a vast arsenal of water and the ability to summon an entire storm!
In a land that has been forsaken for far too long, Songkran Archer is thrilled and honored to zip around the map on her personal watercraft through the cleansing waters of the Songkran Festival, spreading celebration of the new year. She carries with her a sincere respect for every elder she encounters (especially those who are waaaay elder, like Athena and Hestia) and a high-powered squirtgun that is powerful enough to blast even the most stubborn bad luck back into last year.
While Hestia is traditionally the recipient of the first offerings during celebrations, when she joins the Songkran Festival she is honored to prepare food for the elders and pour water over their hands to show respect. She also helps people clean their houses, for an orderly home and hearth is an excellent way to enter the new year. When that is done and the festival moves into the streets, however, she is more than happy to douse her fellow celebrants with copious amounts of water to help them wash themselves of their sins and bad luck!

Zodiac[edit | edit source]

Hercules was rightfully wary when Leo the Nemean Lion descended from the heavens with a supposed desire to help the Legion, but after countless battles in which the ferocious beast decimated Hellbourne daemons and helped turn the tide against the forces of corruption, Hercules was more than convinced. He commissioned the elite City of Iron blacksmiths to forge a set of weapons and armor worthy of Leo's bravery and commitment, then presented the new kit himself, honoring his new comrade as a true hero and friend.

Bug Fixes & Optimizations[edit | edit source]

General[edit | edit source]

  • The "Disable Auto Aggro" now functions properly in non-Practice Mode games.
  • The "Limit Map Pings" option will now function properly if disabled.
  • The delay between the max number of pings has been reduced from 2 seconds to 0.35 seconds when the "Limit Map Pings" option is disabled.
  • Long names no longer get truncated in the Match Stats window.
Store
  • Users will now be able to properly purchase an avatar after a discount by a Hero Mastery Coupon if they have enough coins for the discounted price.

Fluffylumps.jpg Fluffylumps

  • Fluffylumps Apocalyptic Breath.jpg Apocalyptic Breath's fireball now flies more towards the center of the map (instead of being fired more towards the Hellbourne side).
  • Reduced scaling from {10 Damage and 500 Health per minute to 6 Damage and 300 Health per minute}.
  • Being attacked no longer stops the treasure chest channel.
  • Heroes will no longer attack nearby enemies during the treasure chest channel.
  • Mimics and heropets will no longer be able to obtain gold by right-clicking on the treasure chest.

Heroes[edit | edit source]

Bubbles.jpg Bubbles
Defiler.jpg Defiler
  • Defiler Unholy Expulsion.jpg Unholy Expatriation's (Unholy Expulsion, boosted by Staff of the Master) secondary activation is no longer usable if Defiler is Stunned or Silenced.
Keeper of the Forest.jpg Keeper of the Forest
King Klout.jpg King Klout
  • Clarified the King Klout Conscription.jpg Conscription tooltip to state that King Klout cannot build Conscription charges on a target that has been Transformed within the last 5 seconds.
    • Previously stated that King Klout cannot build Conscription charges on any target that has been Transformed within the last 5 seconds.
Moraxus.jpg Moraxus
  • Now visually holds a shield regardless of Moraxus Arcane Shield.jpg Arcane Shield's level.
  • Now shows the level 1 visuals of Moraxus More Axes.jpg More Axes on his model if More Axes is not leveled.
Parallax.jpg Parallax
  • The Parallax Fulcrum Shift.jpg Fulcrum no longer persists if Parallax is terminated from the game.
Salomon.jpg Salomon
  • Salomon Cosmic Cleave Near.jpg Cosmic Cleave no longer has a linger time (previously had a linger time of 2 seconds).
  • Salomon Flaming Cleave.jpg Flaming Cleave no longer has a linger time (previously had a linger time of 2 seconds).
The Dark Lady.jpg The Dark Lady
War Beast.jpg War Beast
  • Skullcrusher.jpg Skullcrusher War Beast now properly starts with blue skill icons. When War Beast Metamorphosis.jpg Metamorphosis is skilled up, the skill icons become red.
Witch Slayer.jpg Witch Slayer
  • Witch Slayer Silver Bullet.jpg Heavenly Blast (Silver Bullet, boosted by Staff of the Master): cooldown and mana cost values properly adjusted to not change at level 3 of the skill.
    • Previously, Heavenly Blast had 5 seconds less cooldown and 25 less mana cost compared to Silver Bullet when the skill was level 3.