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Design[edit | edit source]

Adrenaline.jpg Adrenaline
  • Adrenaline Ember Shard.jpg Ember Shard
    • Mana Regeneration decreased from {4.5/5.5/6/6.5/7% to 3/4/5/6/7%} of Adrenaline's Max Mana per second.
  • Adrenaline Death's Halo.jpg Death's Halo
    • Stun duration decreased from {2.5 seconds to 2 seconds}.
Bombardier.jpg Bombardier
  • Bombardier Sticky Bomb.jpg Sticky Bomb
    • Magic Damage decreased from {100/200/300/400 to 100/180/260/340}.
  • Bombardier Boom Dust.jpg Boom Dust
    • Magic Damage per instance of Boom Dust decreased from {15/30/45/60 to 15/25/35/45}.
Bushwack.jpg Bushwack
  • Bushwack Jungle Toxin.jpg Jungle Toxin
    • Attack Speed bonus on Bushwack is now capped at {20 charges}.
Demented Shaman.jpg Demented Shaman
  • Demented Shaman Storm Cloud.jpg Storm Cloud
    • Duration decreased from {15 seconds to 10 seconds}.
  • The maximum Armor & negative Armor values still remain the same.
    • Cooldown decreased from {14 seconds to 10 seconds}.
Grinex.jpg Grinex
  • Grinex Shadow Step.jpg Shadow Step
    • No longer able to be used while Immobilized or Restrained.
  • Grinex Rift Stalk.jpg Rift Stalk
    • Fade time increased from {0.5 seconds to 1 second}.
  • Grinex Illusory Assault.jpg Illusory Assault
    • Cooldown increased from {50/40/30 seconds to 70/60/50 seconds}.
    • Shadows no longer deal 100% of Grinex's Attack Damage on their first attack.
    • Total potential Physical Damage over the duration decreased from {240/420/640 to 200/300/400}.
Soulstealer.jpg Soulstealer
  • Agility gain per level decreased from {2.9 to 2.4}.
Zephyr.jpg Zephyr
  • Strength gain per level decreased from {2.2 to 2.0}.
  • Agility gain per level decreased from {2.7 to 2.4}.
  • Intelligence gain per level increased from {1.8 to 2.0}.
  • Zephyr Cyclones.jpg Cyclones
    • Magic Damage per Cyclone changed from {7/8/9/10 to 8} at all levels.

Bug Fixes & Optimizations[edit | edit source]

General[edit | edit source]

  • The "Mute" button in the HUDs will now function properly.
  • MsPudding Announcer's arcade text now has proper textures.
  • Fixed a crash if players tried to start a Practice Mode game without anyone in it.
  • Fixed background music while in the HoN Store.
  • Fixed the "Back" button in the HoN Store so it won't bug out under certain circumstances.
  • The Silver Coin price of bundles will now show properly on the detailed page of the bundle.
  • Fixed a crash where Linux users crash while browsing the HoN Store.

Heroes[edit | edit source]

Hellbringer.jpg Hellbringer
  • Fixed the attack animation for the base model
  • Model size between other avatars are now more consistent.
Keeper of the Forest.jpg Keeper of the Forest
  • Keeper of the Forest Strength in Numbers.jpg Strength in Numbers now only have 33% of the original proc chance to spawn an Animated Tree when attacking an enemy unit.
Master of Arms.jpg Master of Arms
Plague Rider.jpg Plague Rider
Rampage.jpg Rampage
  • Rampage Stampede.jpg Stampede will no longer grant permanent vision on a target if he dies after he enters the leap state, or if Stampede switches targets & the subsequent target becomes invulnerable at the time of impact.
  • Rampage Greater Rhino.jpg Greater Rhino will no longer bypass the target's invulnerability.
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