Version 4.4.6

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Public Beta Test (PBT)[edit | edit source]

  • All heroes from the regular modes are now available in the PBT Hero Pool.
    • Exception: CirceHero.jpg Circe (due to the potential of undesirable bugs being produced with her ultimate).

Design[edit | edit source]

Feature Additions[edit | edit source]

  • Ally illusions now have a green tint on the minimap, and their unit circles are 50% smaller on the minimap.
  • Holding the "Alt" button down now displays the neutral creep respawn zones.

Hero Reworks (Regular Modes)[edit | edit source]

King Klout.jpg King Klout (Reworked)
  • King Klout Goblin Toss.jpg Goblin Toss
    • No longer takes a target to activate. Now automatically throws a goblin towards the closest visible enemy within 600 range, prioritising heroes.
      • Cannot be activated if no valid targets are within range.
    • Max number of charges (goblins) reduced from 7 to 1/2/3/4.
    • Goblins are no longer upgradeable.
      • No more green/red goblins, they all remain blue.
    • Goblins deal 70/90/110/130 Magic Damage and apply a 10/15/20/25% Movement Speed Slow for 2 seconds when thrown.
    • Projectile speed decreased from 1000 to 700.
    • Charge refresh time decreased from 8 to 5 seconds.
  • King Klout Parade of Power.jpg Parade of Power (Reworked)
    Cast Range: 1200
    Radius: 450
    Mana Cost: 100/150/200
    Cooldown: 120/100/80 seconds
    • Upon use, rushes to the target location at 800 speed and explodes the area, dealing 360/520/680 Magic Damage to enemies within range and applying 4 stacks of King Klout Conscription.jpg Conscription to each enemy if you have it leveled.

Heroes (Regular Modes)[edit | edit source]

Qi.jpg Chi
  • Qi A Thousand Cuts.jpg A Thousand Cuts
    • Magic Damage per second changed from 40 to 30/50/70/90.
    • Mana Cost per second reduced from 15 to 5.
Draconis.jpg Draconis
  • Draconis Draconic Defense.jpg Draconic Defense
    • Cooldown increased from 30 seconds to 60/55/50/45 seconds.
    • Mana Cost increased from 60 to 80.
  • Draconis Fiery Barrage.jpg Fiery Barrage
    • Magic Damage per second reduced from [4/8/12/16 + 30% of Attack Damage] to [4/8/12/16 + 25% of Attack Damage].
Hammerstorm.jpg Hammerstorm
  • Base Strength reduced from 25 to 22.
  • Base Armor reduced from 5.5 to 3.5.
  • Hammerstorm Hammer Throw.jpg Hammer Throw
    • Staff of the Master.jpg Staff of the Master effect only: Fixed the ability to go on cooldown the moment the hammer is thrown (i.e. not when Hammerstorm teleports to the target).

Matchmaking Maps & Modes[edit | edit source]

New Content[edit | edit source]

Icon Four Symbols.pngThe Four Symbols[edit | edit source]

The Four Symbols were thought to be mythological creatures who dwelled among the constellations, but as the future of Newerth teeters on the brink of disaster, these honorable beings reveal themselves to be not only real, but also incredibly powerful.
The frozen climate of the North may be endless and unwelcoming to some, but the lovely Black Tortoise of the North adores it. The time spent indoors allows her to gather much wisdom and spend countless hours studying the gorgeous, powerful crystals she finds buried beneath the snow with the help of her snake companion. The two of them make a formidable pair in battle, with the Tortoise providing a very somber, studied approach to any who threaten her people or seek to steal her gems, while the snake prefers to be much more of a...well...snake.
The Vermilion Bird of the South embodies the full beauty of peak summer, when the scorching heat and dry conditions offer ample opportunities for a good cleansing fire to sweep through and rid the land of undesirable inhabitants. Now that she has set foot upon Newerth, this includes the corrupted Hellbourne, who cannot help but admire the elegance of the Vermilion Bird and her graceful flames, even as they are engulfed by them.

General[edit | edit source]

The Plume Riders of Fuathmoor bring a dazzling display of color and flair to an otherwise dreary landscape of fog, bogs and hummocks. The village children and offspring of the Poison-Plumed Harriers are paired at a young age to foster trust and an uncanny, unspoken communication that allows them to fly in perfect, graceful harmony. Originally used only for ceremonies to honor warriors heading off to battle and welcome back the lucky survivors, they were forced to evolve into warriors themselves when the Hellbourne rose and no survivors returned from the slaughter. Now, the riders and harriers use both spear and poison feathers to drive the corrupted out of their land, and they sing of the day when they can be part of the ceremony celebrating the end of this terrible war.

Bug Fixes & Optimizations[edit | edit source]

General[edit | edit source]

  • The Exit icon on the login page is now more distinguishable from the background.
  • Heroes that become unselectable (e.g. Fayde.jpg Fayde's Fayde Shadow Walk.jpg Shadow Walk ability in PBT) will no longer be de-selected if you're the owner of that hero and have multiple units selected in a group that includes that specific hero.

Heroes[edit | edit source]

Geomancer.jpg Geomancer
  • Fixed the Geojuice.jpg Geojuice avatar to have correct sight range while burrowed.
Hammerstorm.jpg Hammerstorm
Legionnaire.jpg Legionnaire
  • Legionnaire Taunt.jpg Taunt is now considered a StatusDisable to allow its residual Silenced/Perplexed debilitating effects to be properly removed by Berzerker.jpg Berzerker's Berzerker Carnage.jpg Carnage.
Predator.jpg Predator
  • Preda Tori.jpg Preda Tori avatar's attack animation is now properly synchronized with the actual attack impact time.
Prisoner 945.jpg Prisoner 945
Tremble.jpg Tremble
  • Tremble Ensnare.jpg Ensnare now has proper cast mechanics (as opposed to having the non-interrupting & inherit-movement cast mechanics).
Zephyr.jpg Zephyr
  • Zephyr Typhoon.jpg Typhoon's auxiliary (non-damaging) effects are now properly set to Superior Magic.

Items[edit | edit source]

Tablet of Command.jpg Tablet of Command (PBT)
  • Now properly allows out of range casts if targeting a position.