From one generation to the next, a reclusive order of hermits have guarded apocryphal writings said to come from the Prophet himself. Vindicator, still early in his lonely quest, is the last of these lonely sentinels, but he has left his exile behind in order to join the battle against the Hellbourne. Using the potent verses inscribed in the Great Book, he wields unique and powerful magic.
The Vindicator's power comes from proper clutch usage of Final Chapter as well as sustained damage from Master's Incantation. Intelligent usage of Glyph of Silence and Sage's Lore aids in teamfight and gank disruptions.
Abilities[ | ]
Sage's Lore
[ Q ]
Cast Time: 0.3 / 0.25 seconds
Target Position
Enemy Units
Type - Magic
The Vindicator unleashes forgotten lore from within The Book, causing enemy heroes to be impeded by the lore.
Range: 700 Radius: 350 Mana Cost: 80/100/120/140 Cooldown: 14/12/10/8 seconds
Target a position to deal 85/140/195/250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7/1/1.3/1.6 seconds.
School's for fools.
Master's Incantation
[ W ]
Cast Time: 0 / 0 seconds
Attack Targets
Enemy Units
Using the Master's Incantation inscribed within The Book, Vindicator enhances his attacks.
Range: 600 Mana Cost: 10
Deals 0/22/33/44/55%(0/33/44/55/66%) Intelligence of self as bonus True damage when attacking. Bonus True Damage is multiplied by 1.5 (2) against Silenced targets.
Passively grants 1 Intelligence to self permanently when killing a hero, or if an enemy hero dies within 925 radius of self. Also, passively grants 80 Attack Speed to self
The great big book of everything.
Notes
Jade Spire doesn't grant this ability a bonus cast range.
Inscribed Glyph of Silence
Stats
Duration
5 Seconds
Health
2 Hits
Sight Range
100/100
Gold
10
Experience
10
Notes
Gadget Immunity
Glyph of Silence
[ E ]
Cast Time: 0.15 / 0.2 seconds
Self Position
Enemy Heroes
Type - Magic
Inscribed into the binding of The Book, the Glyph of Silence quiets foes around it and simultaneously impedes their movement.
Range: 700 Radius: 300 Mana Cost: 90/105/120/135 Cooldown: 17 seconds
Summons an immobile Totem at the target position which lasts for up to 5 seconds or until it receives an attack.
Enemy units within radius of the Totem receive a 50% Movement Speed Slow which lingers for 0.5 second.
Enemy units within radius of the Totem are also Silenced for 1.3/1.7/2.1/2.5 seconds upon entering the radius. Only affects a target once per cast.
Totem gives 10 gold and experience to enemies when killed.
Can you read me a bedtime story?
Notes
Attacks dealt to the Glyph of Silence gain True Strike.
Final Chapter
[ R ]
Cast Time: 0.2 / 0.3 seconds
Global
Enemy Heroes
Type - Superior Magic
Releasing the power held within the final chapter of The Book, Vindicator prevents any spellcasting across the battlefield.
Mana Cost: 175/225/275 Cooldown: 125 seconds
Activate to Globally apply Final Chapter to all enemy heroes, Silencing them for (0.1 * Charges) seconds (max duration of 3/4/5 seconds). Enemy heroes also receive a 40% Movement Speed Slow for 1 second.
Final Chapter gains 20/25/30 charges when coming off cooldown and 1 charge every 4.5 seconds after that. Maximum of 30/40/50 charges.
Quiet I'm almost done!
Final Chapter Effects
Silenced
Notes
Affects invulnerable enemy heroes.
Final Chapter gains maximum charges after 155/177.5/200 seconds.
Brain Drain was replaced and had its name changed back to Sage's Lore; the skill is already better when comparing the difference in the skill names alone.
Target a position to deal 85/140/195/250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7/1/1.3/1.6 seconds.
For clarification, you can still manually cast the skill to "orbwalk" and not draw creep aggro. The only thing that changed is that the skill can stack with other Attack Modifiers.
Bonus True Damage is multiplied by 1.5 against silenced targets.
Bonus True Damage rescaled from 0/15/30/45/60% of Vindicator's Intelligence to 0/22/33/44/55% of Vindicator's Intelligence.
Passive: Vindicator now gains +1 Intelligence permanently when he kills an enemy hero, or if an enemy hero dies within 925 radius.
Enemies do not lose any Intelligence when they die.
Skill is automatically leveled at level 1, making this a 5-point skill. Active is disabled when the skill is at level 1.
Target a position to summon an immobile Totem that lasts for 5 seconds. The Totem will be destroyed when it receives 2 auto attacks.
Enemy units within 1000 radius of the Totem receive a Movement Speed Slow up to 30/34/38/42% the closer the target is to the Totem (minimum of 0/4/8/12% Movement Speed Slow). The Movement Speed Slow lingers for 1 second after leaving the radius, after the Totem expires, or is destroyed.
Enemy units within 300 radius of the Totem are also Silenced for 1.3/1.7/2.1/2.5 seconds upon entering this inner radius. Enemies already affected by this Silence will not be silenced if they re-enter this 300 radius within the same cast instance of Glyph of Silence.
Cooldown decreased from 160 seconds to 110 seconds.
Global Silence duration decreased from 3/4/5 seconds to (0.1 x charges) seconds.
Final Chapter gains 20/25/30 charges when coming off cooldown and gains 1 charge every 4.5 seconds.
Maximum of 30/40/50 charges.
Total time to reach maximum effectiveness (max charges) from after the skill is used is 145/167.5/200 seconds (adjusted from a static cooldown of 160 seconds).
Final Chapter also globally applies a 40% Movement Speed Slow to all enemy heroes for 1 second.
Mana cost decreased from 200/250/300 to 175/225/275.
Cast action time decreased from 300ms to 200ms.
When cast, the sound for the enemy team will be muted for the duration of ability. However, Taunts and certain other important sounds are still audible for gameplay reasons.
On use, drops a Totem at your feet that will Silence enemies within 800 units of it when they cast spells. Totem takes 2/2/3/3 hits to kill, lasts 8/12/16/20 seconds, and silences for 1.5/2/2/2.5 seconds
Vindicator still gets 10/20/30/40 Attack Speed passively when leveling this skill
The Vindicator unleashes forgotten lore from within The Book, damaging enemies and absorbing some Intelligence.
Range: 700 Radius: 350 Mana Cost: 70/95/120/145 Cooldown: 12/10/8/6 seconds
Applies Brain Drain to all enemies in the radius, dealing 50/100/150/200 Magic Damage. For each enemy hero hit, the Vindicator steals 3/4/5/6 Intelligence for 30 seconds.
Both total bonus Intelligence and Intelligence removed from a hero is capped at 127.
Inscribed Glyph of Silence
Stats
Duration
8/12/16/20 Seconds
Health
2/2/3/3 Hits
Movement Speed
100
Sight Range
100/100
Turn Rate
900
Gold
35
Experience
10
Notes
Gadget Immunity
Glyph of Silence (Pre-3.7.10)
[ E ]
Cast Time: 0.3 / 0.55 seconds
Self Position
Enemy Heroes
Type - Magic
Inscribes a Glyph of Silence onto a Totem, Silencing nearby enemies who dare cast.
Mana Cost: 60 Cooldown: 45 seconds
Passive Bonuses +10/20/30/40 Attack Speed
On use, summons a movable totem for 8/12/16/20 seconds. Enemies within 1000 range the totem that are inflicted by Final Chapter or cast a spell, are Silenced, Perplexed and Slowed for 1.5/2/2.5/3 seconds.
Can you read me a bedtime story?
Notes
Does not silence Magic Immune units.
Slows Movement Speed by 50%, tapering to 0% over duration.
Against channeling spells, Glyph of Silences silences after channeling ends.
Glyph of Silence (Pre-3.1.0)
[ E ]
Passive
Inscribed into the binding of The Book, the Glyph of Silence lashes out at nearby enemies that attack Vindicator while granting greatly increased Attack Speed
Passively grants 10/20/30/40 Attack Speed.
Enemies that attack you are Silenced for .5/1/1.5/2 seconds.
Can you read me a bedtime story?
Notes
Does not silence Magic Immune units.
Sage's Lore
[ Q ]
Cast Time: 0.3 / 0.551 seconds
Target Position
Enemy Heroes
Type - Magic
The Vindicator unleashes forgotten lore from within The Book, causing any enemy heroes to lose health and mana until they cast a spell.
Range: 700 Radius: 350 Mana Cost: 80/100/120/140 Cooldown: 15 seconds
Applies Sage's Lore to all enemy heroes in the radius for 7 seconds.
School's for fools.
Sage's Lore Effects 14/26/40/57 Magic Damage per second Drains 7/13/20/28.5 mana per second Removed when a spell is cast
If not dispelled early, Sage's Lore deals 98/182/280/399 Magic Damage and drains 49/91/140/199.5 Mana.
Glyph of Silence (Pre-2.5.14)
[ E ]
Aura
Enemy Heroes
scribed into the binding of The Book, the Glyph of Silence quiets the minds of those around it who cast a spell while stealing their power if they fall in battle.
Radius: 800
Any enemy hero the Vindicator can see and who casts a spell while in range of the Aura is Silenced for 1/1.75/2.5/3.25 seconds.
Any enemy hero who dies while in range of the Aura will permanently lose 1 Intelligence while Vindicator permanently gains 2 Intelligence.