Once a hound keeper in the underworld, War Beast heeded the call to arms in order to feed the victims of Newerth to his pets. War Beast's allegiance was never questioned. His hunger for carnage remains unending, feeding the animal within.
War Beast Summons forth Hellhounds from the underworld to attack his enemies.
Mana Cost: 100 Cooldown: 30 seconds
Summons 2 Hellhounds. Only 2 can be active at a time.
Hellhounds have 400/425/450/475 Health, deal 30/38/46/54 Physical Damage per attack, 3 Armor, and have an attack cooldown time of 1.25 seconds. Their attacks have a 30% chance to do 1.5/1.6/1.7/1.8x normal damage.
If Hellhounds are summoned while Battle Cry is active, Hellhounds will receive the buff equal to the remaining duration.
Unlike most buff effects, Battle Cry does not count towards assists.
Primal Rage
[ E ]
Aura
Owned Units
War Beast builds his Primal Rage, increasing Attack Damage and Health Regeneration of himself and units under his control.
Radius: 9999
Passively adds 10/15/20/25% Base Damage and 2/4/6/8 Health Regeneration to yourself and units under your control.
Evil to the core!
Metamorphosis
[ R ]
Cast Time: 0 / 0 seconds
Self
War Beast transforms into a Hellhound Lieutenant, gaining a larger Health pool, a critical attack, a speed boost and unitwalking.
Cooldown: 115/90/65 seconds
Applies Metamorphosis to self for 16 seconds.
(Activate to gain maximum movement speed and unitwalking on self and all units you control for 16 seconds. Passively reduces base attack time, grants a 30% 1.5x critical strike chance and 100/200/300 bonus Health.)
I'm a real beast!
Metamorphosis Effects +100/200/300 Max Health 30% chance to 1.6/1.8/2x Critical Strike Reduces base attack time from 1.7 seconds to 1.4 seconds. Increases Movement Speed of self and all owned units to 522 and grants unitwalking. Increases sight range at night by 600/800/1000.
Notes
War Beast and his units have +10000% Movement Speed and 100% Slow Resistance during Metamorphosis.
With Staff of the Master, the BAT reduction, Critical Strike, Max Health bonus, bonus night sight range, and transformation effect are passive. Activating it grants max movespeed.
Added a new Staff of the Master effect: Now permanently turns you into a wolf and passively gives you all the bonuses of this ability except for the Movement Speed bonus. This includes a lower Base Attack Time (BAT), extra Health and Critical Strike.
Activating the ability grants you and your units Max Movement Speed and Unitwalking for the usual duration.