Witch Slayer

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Witch Slayer
Witch Slayer.jpg
Legion.png Legion
Attributes
Strengthlogo.gif 16 Agilitylogo.gif 16 Intelligencelogo.gif 23
(+1.7) (+1.5) (+3.0)
Stats
Level 1 16 25
Health 454 967 1594
Mana 299 910 1495
Damage 42-48 89-95 134-140
Armor 2.58 5.94 10.42
Attack Speed 0.67 0.8 1
Movement Speed 290
Magic Armor 6
Base Health Regen 0.25
Attack Range 600 (Ranged)
Missile Speed 900
Base Attack Time 1.7
Attack Animation 0.43/0.57
Turn Rate 540


Info[edit | edit source]

Role:  
Ranged
5
Solo
3
Support
3
Ganker
3
Initiator
1
Lore:  
No city is more pious in its worship of Sol than Arasunia, and no man is more fervent among its zealous citizens than the Witch Slayer. Although he is viewed with uncertainty by the Beast shamans and human sorcerers in the Legion, his combat prowess and holy powers make him a mighty ally. Wielding a musket and a bladed icon of Sol, he not only can hold his own in battle, but also can sap his enemy's strength and turn any ground into sacred territory.

Abilities[edit | edit source]

Graveyard
[ Q ]
Witch Slayer Graveyard.jpg
Cast Time: 0.3 / 0.2 seconds
Target Dual Organic Enemy Units
Type - Magic
Most at home on holy ground, the Witch Slayer creates a temporary Graveyard in front of himself. Enemy units caught in its creation suffer the consequences.
Range: 500
Mana Cost: 100/120/140/160
Cooldown: 12 seconds
Creates a Graveyard for 700 units in the target direction. Any enemies hit will fly into the air for 0.5 seconds and are stunned for 0.8/1.2/1.6/2 seconds when they land, taking 80/140/200/260 Magic Damage.
It's your funeral.
 
Notes
  • Graveyard has a touch radius of 150, and can hit units up to 850 units away.
  • The initial 0.5 second knockup is a non-reducible stun.
  • Stuns for a total of 1.3/1.7/2.1/2.5 seconds.
  • Graveyard is the only Target Dual ability where the range does not match the maximum distance. This was done intentionally to compensate for the projectile speed.


Miniaturization
[ W ]
Witch Slayer Miniaturization.jpg
Cast Time: 0 / 0.85 seconds
Target Unit Enemy Units
Type - Magic
The Witch Slayer has mastered the use of the gem socketed into his glove, letting him shrink an enemy, rendering them useless for a short time.
Range: 500
Mana Cost: 100/140/170/200
Cooldown: 25/21/17/13 seconds
Applies Miniaturization to the target enemy for 2/2.5/3/3.5 seconds, settings its base Movement Speed to 100.
Mine's bigger!
 

Miniaturization Effects
Disarmed
Silenced
Perplexed
Smaller!
Base Movement Speed set to 100.

Notes
  • Disables Deflection and Evasion.
  • The Slow is actually a 100% Movement Slow, and can be reduced with Slow Resistance.
  • Kills illusions instead of transforming them.


Power Drain
[ E ]
Witch Slayer Power Drain.jpg
Cast Time: 0.3 / 0.55 seconds
Target Unit Enemy Units with Mana
Type - Magic
Over the years the Witch Slayer has learned how to drain the power of his enemies for his own use.
Range: 700
Mana Cost: 10
Cooldown: 25/20/15/10 seconds
Channeling Time: 4 seconds
Applies Power Drain to target for duration of the channel. The Witch Slayer gains mana equal to the mana drained.

Instantly kills illusions.

I'm just going to borrow this!
 

Power Drain Effects
25/50/75/100 mana drained per second

Notes
  • Power Drain is cancelled if target unit moves more than 900 units away from Witch Slayer.
  • Steals up to 100/200/300/400 Mana.


Silver Bullet (Heavenly Blast)
[ R ]
Witch Slayer Silver Bullet.jpg
Cast Time: 0.3 / 0.55 seconds
Target Unit Enemy Units
Type - Magic (Superior Magic)
With no other option left, the Witch Slayer fires a Silver Bullet (Heavenly Blast) from his gun at the target enemy. The impact usually leaves them in many small pieces.
Range: 700
Mana Cost: 200/360/520
Cooldown: 105/80/55 seconds
Deals 500/650/850 (600/800/1025) Superior Magic Damage to target.
Nothing can save her now except for Silver Bullets!
 
Notes
  • Silver Bullet cannot be disjointed.


Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.1.1

  • Base Armor increased from 1.5 to 2.5.
  • Witch Slayer Graveyard.jpg Graveyard
    • Mana Cost decreased from 100/120/145/170 to 100/120/140/160.
  • Witch Slayer Silver Bullet.jpg Silver Bullet
    • Cooldown decreased from 150/90/55 to 105/80/55.
    • Mana Cost decreased from 200/420/650 to 200/360/520.

Version 4.0.7

  • Witch Slayer Graveyard.jpg Graveyard
    • Stun duration from 0.5/1/1.5/2 seconds to 0.8/1.2/1.6/2 seconds.
      • Overall stun duration changed from 1/1.5/2/2.5 seconds to 1.3/1.7/2.1/2.5 seconds.
    • Magic Damage increased from 60/130/200/260 to 80/140/200/260.
  • Witch Slayer Miniaturization.jpg Miniaturization
    • Duration changed from 1.25/2/2.75/3.5 seconds to 2/2.5/3/3.5 seconds.
    • Cooldown changed from 13 seconds to 25/21/17/13 seconds.

Version 4.0.0

  • Magic Armor increased from 5.5 to 6.
  • Armor increased from 1.1 to 1.5.

Version 3.1.0

  • Witch Slayer Silver Bullet.jpg Silver Bullet - Staff of the Master effect updated
    • In addition to increasing the damage done, the upgrade also changes damage type from Magic to Superior Magic

Version 3.0.1

  • Witch Slayer Power Drain.jpg Power Drain
    • Range increased from 600/650/700/750 to 700 at all levels
    • Break Range increased from 800 to 900

Version 2.0.30

  • Witch Slayer Power Drain.jpg Power Drain
    • Rescaled drain from 20/40/60/100 mana per second to 25/50/75/100

Version 1.0.18

Version 1.0.13

  • Witch Slayer Power Drain.jpg Power Drain
    • Can now only cast Power Drain on units with mana

Version 0.3.6

  • Witch Slayer Miniaturization.jpg Miniaturization
    • Units under the effects of miniaturization can no longer evade or deflect attacks

Version 0.3.0.2

  • Base Agility increased from 15 to 16
  • Base Intelligence increased from 22 to 23

Version 0.1.66

Version 0.1.63

  • Witch Slayer Graveyard.jpg Graveyard
    • Can now target allied units (does not damage them).

Version 0.1.56

  • Witch Slayer Silver Bullet.jpg Silver Bullet
    • No longer be dodged by going invisible when the projectile is in midair.

Version 0.1.54

  • Witch Slayer Graveyard.jpg Graveyard
    • Targets in the "bounce" part of Graveyard are no longer attack immune.
    • Animation is shorter, easier to queue other abilities.
    • Speed increased from 1400 to 1600
    • Can target a player, not just a position on the ground.
  • Witch Slayer Miniaturization.jpg Miniaturization
    • Cast Time reduced from 300ms to 0ms.
  • Witch Slayer Power Drain.jpg Power Drain
    • Nothing happens anymore if you target a unit without a mana pool
  • Witch Slayer Silver Bullet.jpg Silver Bullet
    • Can no longer be avoided by disjointing the projectile.

Version 0.1.53

  • Hero Added


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