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Qi
Qi
Legion Legion
Attributes
Strengthlogo 18 Agilitylogo 16 Intelligencelogo 25
(+1.7) (+1.5) (+3)
Stats
Level 1 16 25
Health 492 1005 1632
Mana 325 936 1521
Damage 44-50 91-97 136-142
Armor 2.5 5.86 10.34
Attack Speed 0.67 0.8 1
Movement Speed 300
Magic Armor 5
Base Health Regen 0.25
Attack Range 600 (Ranged)
Missile Speed 1100
Base Attack Time 1.7
Attack Animation 0.43/0.57
Turn Rate 540

Qi is a ranged intelligence hero in Heroes of Newerth.

Info

Lore: Chi, the Exiled Master, was once a beloved brother to Warchief. Chi's embrace of meditation and non-violence caused him to be cast out from the Red Sand tribe, and in exile his meditative abilities became so advanced he no longer needed to use his body, for his spirit could manipulate the world around him. He was locked in a deep meditative state when Adrenaline and Apex's army massacred the entire Red Sand tribe and possessed Warchief, and it was in the spirit realm -- once scorned by Warchief -- where Chi battled the corruption and kept it from completely claiming his brother.

As Warchief's energy returned to normal, then beyond, Chi realized his brother was preparing himself for something epic: Battle. War.

And his own death, if that's what it took to vanquish the enemy who slaughtered the Red Sand tribe.

Chi expected to be conflicted -- should he abandon his beliefs completely, join the violence and chaos of the human world to save his brother?

But he felt no discord.

He was completely at peace with it.

For now he knew, energy was energy. It could be used to soothe, heal, and create, or to kill and destroy.

If his brother's enemies chose to use their energy to harm others, Chi would simply turn it back on them.

It would be their efforts that brought their demise, not his.

Now, still physically weak and seeking to enlighten others and soothe their rage with meditation, he and his spirit animal Soto join Warchief and the Legion in a last effort to bring peace to Newerth.

 
  A master of manipulating life forces, Qi can nuke down enemies by turning their own power against them. Crippling Puncture disables heroes who rely on auto-attacks, while Enlightenment increases the potency of his other spells, dealing extra damage to enemies based on the their Extra Autoattack DPS.

Abilities

Crippling Puncture
[ Q ]
Qi Crippling Puncture
Cast Time: 0.3 / 0.2 seconds
Target Unit Enemy Heroes
Type - Superior Magic
Qi shackles his foes, crippling them and preventing them from attacking your allies.
Range: 700
Mana Cost: 70/80/90/100
Cooldown: 24/20/16/12 seconds
Deals 90/160/180/200 Superior Magic Damage and applies Crippling Strikes to target for 1.6/2.4/3.2/4 seconds.
The bigger they are, the harder they fall!
 

Crippling Strikes Effects
35% Tapering Movement Slow
Disarm

Notes
  • Launches a projectile that travels at 2750 speed.
  • Movement Speed tapering midpoint is 50% of the total slow duration.


A Thousand Cuts
[ W ]
Qi A Thousand Cuts
Cast Time: 0.1 / 0.2 seconds
Target Position Enemy Units
Type - Superior Magic
Qi throws a Shredder to slice and dice his opposition!
Range: 800
Radius: 250
Mana Cost: 100
Cooldown: 3 seconds
Throws a Spirit Shredder at target location, dealing 45/70/95/120 Magic Damage per second in the radius, but costs 5/6/7/8 + 0.6/0.8/1/1.2% Max Mana of self per second while this effect is active.

Reactivation returns the Shredder to self.

 
Notes
  • The Spirit Shredder travels at 1500 speed.
  • The Spirit Shredder has a touch radius of 250 when first thrown, while deployed, and while returning.
  • The Spirit Shredder automatically returns to you if either you move more than 2000 units away from it or you are running out of mana.
  • Mana drained over time with this ability does not trigger effects that occur when mana is spent, such as Nome's Wisdom Nome's Wisdom.


A Thousand Cuts
[ W ]
Qi A Thousand Cuts2
Cast Time: 0 / 0 seconds
No Target Enemy Units
Type - Superior Magic
Qi reclaims his thrown Shredder for later use.
Radius: 250
Returns the Spirit Shredder to Qi, automatically returns to you if either you move more than 2000 units away from it or you are out of mana.
 
Notes
  • The Spirit Shredder automatically returns to you if either you move more than 2000 units away from it or you are running out of mana.


Enlightenment
[ E ]
Qi Enlightenment
Cast Time: 0 / 0 seconds
Target Position Enemy Units
Type - Superior Magic
Range: 700
Radius: 250
Mana Cost: 25
Cooldown: 4/3.5/3/2.5/2 seconds
passively deals 20/40/60/80/100% of an enemy hero's Extra Auto-attack DPS as Superior Magic Damage for each instance of Ability Damage dealt to them.

Auto-attacks bleed the enemy's Chi, dealing 1 Superior Magic Damage per second for 2 seconds. This counts as Ability Damage.

Activates to reposition the Spirit Shredder from A Thousand Cuts if it is out. Otherwise, the active is disabled.

 
Notes
  • This ability has 5 levels and starts at Level 1.
  • DoT effects apply the correct amount of bonus damage per game frame (0.05 seconds).
  • Extra Auto-attack Damage Per Second (DPS) means the difference between the target's Total Auto-attack DPS and their Base Auto-attack DPS.
  • Ancestral Assault only deals 0.4/0.7/1x Damage (based on Ancestral Assault's level) from this ability.
  • Damage-over-Time effects apply 0.75x the bonus damage per game frame (instead of 1x the bonus damage).
  • "Extra" Attack Speed considered by the damage calculation is capped at 250.


Ancestral Assault
[ R ]
Qi Ancestral Assault
Cast Time: 0.1 / 0 seconds
Target Position Enemy Units
Type - Superior Magic
Qi executes his justice at his foes by obliterating an area.
Range: 1200
Radius: 125
Mana Cost: 100/175/250
Cooldown: 80 seconds
Charges up Qi at targat linear area. After a 0.4 second delay, the Qi explodes, dealing 3 instances of 50/90/130 Superior Magic Damage and applying Disarm, Perplex, and 20% Movement Speed Slow by 0.5/0.75/1 second to enemies within the area.
Justice has been served!
 
Notes
  • Additional Qi waves have a delay of 0.3 seconds between each wave.


Alt Avatars

Chi Alt Avatars
Osho
Osho
Icon Debut Edition
EA Only
Master Ka
Master Ka

390 Gold coins
2500 Silver coins
[Edit] [Edit Info]

Changelog

Version 4.10.0

  • Qi A Thousand Cuts A Thousand Cuts
    • Mana spent over time on this ability no longer triggers effects that occur when mana is spent (e.g., Nome's Wisdom Nome's Wisdom).
      • Mana spent on initial cast still triggers these effects, as it is a static number.

Version 4.9.2.1

  • Qi Enlightenment Enlightenment
    • Damage-over-Time effects from Qi's abilities now apply the corrected amount of 0.75x the bonus damage per game frame (instead of 1x the bonus damage).
    • "Extra" Attack Speed considered by the damage calculation is now capped at 250.
      • These changes prevent  Qi from doing excessive amounts of damage to heroes who get a large burst of Attack Speed in short durations (e.g.  Silhouette Silhouette,  Scout Scout).
      • Note that  Qi will still do a lot of damage to these heroes, but they will not be unreasonably large damage values.

Version 4.9.2

  • Qi Crippling Puncture Crippling Puncture
    • Movement Speed tapering midpoint shifted from 15% to 50% of the total slow duration.
      • This is a small buff, as the tapering mechanic starts later in the slow duration.
  • Qi Ancestral Assault Ancestral Assault
    • Initial delay reduced from 0.6 seconds to 0.4 seconds.
    • Number of instances changed from 1/2/3 to 3.
    • Superior-Magic Damage reduced from 125 to 50/90/130.
    • Triggered damage from Qi Enlightenment Enlightenment caused by Ancestral Assault deals 0.4/0.7/1x Damage.
    • Disarm and Perplex duration changed from 1 second to 0.5/0.75/1 seconds.
    • Now also applies a 20% Movement Speed Slow.

Version 4.9.0

  • Qi Enlightenment Enlightenment
    • Mana Cost to reposition his Qi A Thousand Cuts Spirit Shredder reduced from 50 to 25.
    • Superior Magic Damage per second dealt increased from 20/35/50/65/80% to 20/40/60/80/100% of an enemy hero's Extra Auto-attack Damage per Second (DPS).
    • Placement cooldown while Qi A Thousand Cuts Spirit Shredder is active reduced from 4 seconds to 4/3.5/3/2.5/2 seconds.

Version 4.8.6

  • Chi Crippling Puncture Crippling Puncture
    • Cooldown increased from 12 seconds to 24/20/16/12 seconds.
    • Movement Speed Slow and Disarm duration increased from 1/2/3/4 seconds to 1.6/2.4/3.2/4 seconds.
    • Superior Magic Damage changed from 100/120/140/160 to 90/160/180/200.
  • Chi A Thousand Cuts A Thousand Cuts
    • No longer applies an instance of non-Damage-over-Time (DoT) Ability Damage while the Spirit Shredder is travelling.
    • The Spirit Shredder now has its DoT effect active starting from its initial launch (rather than only after reaching its initial destination).
    • Initial Mana Cost changed from 90/100/110/120 to 100.
    • Upkeep Mana Cost per second changed from 3/6/9/12 to (5/6/7/8 + 0.6/0.8/1/1.2% of your Max Mana).
    • Magic Damage per second increased from 30/50/70/90 to 45/70/95/120.
  • Chi Enlightenment Enlightenment
    • This ability has 5 levels & starts at level 1 at the start of the game, passively deals 20/35/50/65/80% of an enemy hero's Extra Auto-attack DpS (difference between the target's Total Auto-attack DpS and their Base Auto-attack DpS) as Superior Magic Damage for each instance of Ability Damage dealt to them (includes ultimate, unlike before).
    • DoT effects apply the correct amount of bonus damage per game frame (0.05 seconds).
    • New Staff of the Master Staff of the Master effect: Auto-attacks bleed the enemy's Chi, dealing 1 Superior Magic Damage per second for 2 seconds. This counts as Ability Damage.
    • Active: Target a position to reposition the Spirit Shredder from A Thousand Cuts (if it is out).
    Cast Range: 700
    Cooldown: 4 seconds
    Mana Cost: 50
  • Chi Ancestral Assault Ancestral Assault
    • Mana Cost changed from 150/200/250 to 100/175/250.
    • Number of instances reduced from 3/4/5 to 1/2/3.
    • Impact interval between each instance increased from 0.1 seconds to 0.3 seconds.

Superior Magic Damage changed from (20 + 60/67.5/75% of the target's Attack Damage) to 125.

    • Also applies a 1 second Disarm and Perplex to affected enemies upon impact.
    • Damage no longer tapers based on the target's distance from your original cast location.

Version 4.8.5

  • Chi Ancestral Assault Ancestral Assault
    • Percentage of Superior Magic Damage dealt based on the target's Attack Damage increased from 60% to 60/67.5/75%.

Version 4.8.4

  • Chi Crippling Puncture Crippling Puncture
    • Duration reduced from 2.1/2.9/3.7/4.5 seconds to 1/2/3/4 seconds.
    • Movement Slow is a tapering Movement Slow.
    • Mana Cost changed from 70/80/90/100 to 100.
  • Chi Ancestral Assault Ancestral Assault
    • Base Superior Magic Damage reduced from 25 to 20.
    • Percentage of Superior Magic Damage dealt based on the target's Attack Damage reduced from 60/70/80% to 60%.

Version 4.8.3

  • Chi Ancestral Assault Ancestral Assault
    • Deals less damage as the distance above 300 units becomes larger between the target and the ability's original cast location, scaling down to 40% Damage at Max Range.

Version 4.8.2

  • Attack Projectile Speed increased from 900 to 1100 units per second.

Version 4.8.1

  • Chi Crippling Puncture Crippling Puncture
    • Superior Magic Damage increased from 60/85/110/135 to 100/120/140/160.
  • Chi A Thousand Cuts A Thousand Cuts
    • Mana Cost reduced from 90/110/130/150 to 90/100/110/120.
    • Projectile Speed increased from 1200 to 1500 units per second.
    • Return projectile touch radius increased from 115 to 250.
    • Mana upkeep per second reduced from 4/8/12/16 to 3/6/9/12.

Version 4.7.7

Version 4.7.6

  • Chi Crippling Puncture Crippling Puncture
    • Movement Slow reduced from 40% to 30%.
  • Chi A Thousand Cuts A Thousand Cuts
    • Mana Cost increased from 70/80/90/100 to 90/110/130/150.
    • Mana Upkeep per second increased from 5 to 5/10/15/20.
    • Cooldown increased from 2.5 seconds to 3 seconds.
    • Initial touch radius for proccing the non-DoT Superior Magic Damage increased from 100 units to 115 units.
    • Return touch radius for proccing the non-DoT Superior Magic Damage reduced from 250 units to 115 units.
  • Chi Enlightenment Enlightenment
    • Superior Magic Damage dealt by Ability Damage of self reduced from 20/30/40/50% to 16/24/32/40% of the target's Attack Damage.
    • Ability DoT sources only proc Enlightenment's effects for 0.7x effectiveness (as opposed to 1x effectiveness) against enemy heroes.
    • Only applies for non-ultimate Ability damage sources.
  • Chi Ancestral Assault Ancestral Assault
    • Cooldown increased from 60 seconds to 80 seconds.
    • Number of explosions increased from 1/2/3 to 3/4/5.
    • Time interval between explosions reduced from 200ms to 100ms.
    • Ability no longer procs Chi Enlightenment Enlightenment effects.
    • Each of explosions deal Superior Magic Damage equal to 25 + 60/70/80% of the affected enemy's Attack Damage (changed from 150 Superior Magic Damage per explosion).

Version 4.7.4

  • Hero renamed from "Chi"

Version 4.7.3

  • Chi Enlightenment Enlightenment
    • Superior Magic Damage increased from 15/25/35/45% to 20/30/40/50% of the target's Attack Damage.

Version 4.7.2

  • Chi Crippling Puncture Crippling Puncture
    • Superior Magic Damage increased from 30/60/90/120 to 60/85/110/135.
    • Movement Speed Slow and Disarm duration increased from 1.5/2.5/3.5/4.5 seconds to 2.1/2.9/3.7/4.5 seconds.

Version 4.5.4

  • Qi Enlightenment Enlightenment
    • Superior Magic Damage increased from 10/20/30/40% to 15/25/35/45% of the target's Attack Damage.

Version 4.5.3

  • Qi Crippling Puncture Crippling Puncture
    • Superior Magic Damage decreased from 75/100/125/150 to 30/60/90/120.
    • Movement Speed Slow increased from 30% to 40%.
    • Cooldown decreased from 14 to 12 seconds.
    • Duration rescaled from 2.5/3/3.5/4 seconds to 1.5/2.5/3.5/4.5 seconds.
    • Mana Cost increased from 75 to 70/80/90/100.
  • Qi Enlightenment Enlightenment
    • Charges removed. Now always triggers on ability casts.
    • Superior Magic Damage reduced from 60% to 10/20/30/40% of the targets Attack Damage.
    • Now also triggers every second of a DoT effect.

Version 4.4.6

  • Qi A Thousand Cuts A Thousand Cuts
    • Magic Damage per second changed from 40 to 30/50/70/90.
    • Mana Cost per second reduced from 15 to 5.

Version 4.4.4

  • Qi Crippling Puncture Crippling Puncture
    • Effect Type and Damage Type changed from Magic to Superior Magic.
    • Damage changed from 80 to 75/100/125/150.
  • Qi A Thousand Cuts A Thousand Cuts
    • Effect Type and Damage Type of the on-touch effects changed from Magic to Superior Magic.
    • The return on-touch effects now use the large radius (250) rather than reverting to the small radius (80).
    • Projectile speed increased from 950 to 1200 units per second.
    • Mana Cost reduced from 100/110/120/130 to 70/80/90/100.
    • Cooldown reduced from 4 seconds to 2.5 seconds.
  • Qi Enlightenment Enlightenment
    • Effect Type and Damage Type changed from Magic to Superior Magic.
    • Charge refresh time decreased from 19/16/13/10 seconds to 12/10/8/6 seconds.
  • Qi Ancestral Assault Ancestral Assault
    • Cooldown reduced from 100/80/60 seconds to 60 seconds.
    • Effect Type and Damage Type changed from Magic to Superior Magic.

Version 4.4.3

  • Hero Added


Legacy Abilities

A Thousand Cuts
[ W ]
Qi A Thousand Cuts
Cast Time: 0.1 / 0.2 seconds
Target Position Enemy Units
Type - Superior Magic
Qi throws a Shredder to slice and dice his opposition!
Range: 800
Radius: 250
Mana Cost: 90/100/110/120
Cooldown: 3 seconds
Throws a Spirit Shredder at target location, dealing 40/60/80/100 Superior Magic Damage to enemies it passes through. Upon reaching the location, it deals 30/50/70/90 Magic Damage per second in the radius, but costs 3/6/9/12 Mana per second while this effect is active.

Reactivation returns the Shredder to Qi, dealing another 40/60/80/100 Superior Magic Damage to anyone who it passes through.

 
Notes
  • Reworked in Version 4.8.6
  • The Spirit Shredder travels at 1500 speed.
  • The Spirit Shredder has a touch radius of 250 when first thrown, when deployed and when returning.
  • The Spirit Shredder automatically returns either you move more than 2000 units away from it or you are out of mana.


A Thousand Cuts
[ W ]
Qi A Thousand Cuts2
Cast Time: 0 / 0 seconds
No Target Enemy Units
Type - Magic
Qi throws a Shredder to slice and dice his opposition!
Radius: 250
Returns the Spirit Shredder to Qi, dealing 40/60/80/100 Superior Magic Damage to enemies it passes through.
 
Notes
  • Reworked in Version 4.8.6
  • The Spirit Shredder automatically returns to you if you move more than 2000 units away from it.


Enlightenment
[ E ]
Qi Enlightenment
Passive
Passively adds 16/24/32/40% of an enemy hero's Attack Damage as Superior Magic Damage to each instance of Ability Damage you deal to them, ability DoT sources only proc the effects for 0.7x effectiveness.

Only applies for non-ultimate Ability damage sources.

DoT effects trigger this once every second.

 
Notes


Ancestral Assault
[ R ]
Qi Ancestral Assault
Cast Time: 0.1 / 0 seconds
Target Position Enemy Units
Type - Superior Magic
Qi executes his justice at his foes by obliterating an area.
Range: 1200
Radius: 125
Mana Cost: 150/200/250
Cooldown: 80 seconds
Charges up Qi at targat linear area. After a 0.6 second delay, the Qi explodes, dealing 3/4/5 instances of 20 Superior Magic Damage + 60/67.5/75% of affected enemy's Attack Damage as Superior Magic Damage to enemy units within the area. Deals less damage as the distance above 300 units becomes larger between the target and the ability's original cast location, scaling down to 40% Damage at Max Range.
Justice has been served!
 
Notes
  • Reworked in Version 4.8.6
  • Additional Qi waves have a delay of 0.1 seconds between each wave.


No Filters Melee All Solo Jungle Carry Support Initiator Ganker Pusher
Low Resolution Ranged All Solo Jungle Carry Support Initiator Ganker Pusher
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