Info
Lore: | No greater shame has the Beast Horde than the Demented Shaman: one of their holiest priests, an initiate into their deepest secrets and greatest lore, who betrayed his people and turned to join the Hellbourne. He is a force of corruption and outrage, draining the life of the land to heal those who would destroy it and defeat those who would defend it. |
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Abilities
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Alt Avatars
Demented Shaman Alt Avatars | ||||||||||||||||||
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[Edit] [Edit Info] |
Changelog
- Unbreakable
- No longer grants 20/40/60 Attack Damage.
- Magic Armor decreased from 7 to 6.
- Unbreakable
- If Unbreakable is Dispelled without its effects activating, Unbreakable goes on a 30 second cooldown.
- Unbreakable
- Mana Cost increased from 90/130/170 to 120/150/180.
- Health set value decreased from 300/500/700 to 200/400/600.
- Entangle
- Mana cost increased from 70 to 80/90/100/110.
- Healing Wave
- Max number of ally units affected decreased from 3/4/5/6 to 3/3/4/5.
- Unbreakable
- When placed on an ally and returned to Demented Shaman without triggering the effect, the skill goes on a 15 second cooldown.
- Storm Cloud
- Duration decreased from 15 seconds to 10 seconds.
- The maximum Armor & negative Armor values still remain the same.
- Cooldown decreased from 14 seconds to 10 seconds.
- Magic Armor increased from 5 to 7.
- Armor increased from 2.44 to 3.44.
- Entangle
- Cast range increased from 600 to 650.
- Mana cost decreased from 100/115/130/145 to 70 at all levels.
- Damage per second increased from 7/14/21/28 to 12/18/24/30.
- Total Physical Damage increased from 49/98/147/196 to 84/126/168/210.
- Base Movement Speed Slow magnitude increased from 33% to 40%.
- Max Movement Speed Slow magnitude changed from 33/66/100/100% to 40/60/80/100%.
- Average Movement Speed Slow changed from 33/49.5/66.5/66.5% to 40/52/64/76%.
- Ability 2: changed to Storm Cloud (reworked)
- Effect Type: Physical
- Range: 1200
- Radius: 550
- Mana Cost: {55/70/85/100}
- Cooldown: 14 seconds
- Target an ally or hero to spawn a Storm Cloud that follows the target around for 15 seconds.
- Armor gained/lost increases to 4/6/8/10 halfway through the state duration, and slowly decreases to 0 afterwards.
- If cast on an Ally Hero, then the Storm Cloud will increase the Armor of all Ally Heroes within radius.
- If cast on an Enemy Hero, then the Storm Cloud will lower the Armor of all Enemy Heroes within radius.
- Armor gain/loss updates at discrete intervals of 0.25 seconds.
- Healing Wave
- Cast range increased from 600 to 750.
- Max number of ally units affected increased from 3/3/4/5 to 3/4/5/6.
- Ability 4: changed to Unbreakable (reworked)
- Range: 600
- Mana Cost: 90/130/170
- Cooldown: 60 seconds
- Grants the target 20/40/60 bonus Attack Damage and protects them from fatal damage.
- Taking fatal damage sets the target's health to 300/500/700, dispels Unbreakable and places the skill on cooldown.
- When not on cooldown or not on another target, Unbreakable remains active indefinitely on Demented Shaman until fatal damage is received.
- Activate and target another ally hero to transfer Unbreakable's effects to them for 15 seconds.
- If the target does not receive fatal damage while Unbreakable is active on them, Demented Shaman will receive Unbreakable's effects indefinitely and Unbreakable's cooldown is reset.
- Unbreakable will expire on Demented Shaman if he casts this skill on another unit, the effect is procced, or if Unbreakable is purged.
- Unbreakable
- Cooldown lowered from 45/35/25/15 to 30/25/20/15 seconds
- No longer has an extra frame of delay if he casts it on himself
- Storm Cloud
- Radius increased from 600 to 700
- Base Armor increased by 0.5
- Entangle
- Now slows for 2 seconds at all levels
- Now stuns for 0/0.5/1/1.5 seconds instead of 0/0/1/1 seconds after the slow state expires
- Entangle
- [Undocumented change] Initial slow can now be dispelled
- Unbreakable
- Projectile Speed increased from 800 to 1200
- Cast time lowered from 300 to 150
- Healing Wave's allied bounce effect type changed from Magic to Physical
- Turn Rate increased from 360 to 450
- Strength Gain decreased from 1.85 to 1.8
- Unbreakable
- Cooldown increased from 15 to 45/35/25/15
- Unbreakable
- Health restored reduced from 150/250/350/450 to 125/200/275/350
- Arcane Hide removed and replaced with Unbreakable
- Target allied hero is affected with Unbreakable (state) for 6 seconds.
- Affected hero gains 15/30/45/60 Attack Damage and if he receives fatal damage while affected by Unbreakable, he does not die and is instead restored to 150/250/350/450 health
- Base Intelligence lowered from 27 to 24.
- Strength Gain lowered from 1.9 to 1.8
- Intelligence Gain lowered from 3.4 to 3.0
- Base Damage rescaled from 41-59 to 44-56
- Entangle
- Snare now gives assists.
- Attack Range reduced from 600 to 550.
- Storm Cloud
- Applies a charge instantly when used.
- Storm Cloud
- Radius now properly increased by Staff of the Master.
- Storm Cloud
- Now resets charges to 0 if it is refreshed on a target.
- Arcane Hide Reworked:
- Applies Arcane Hide to target for 15 seconds with 5 charges. Each time target is damaged by a Hero, Tower, or Boss, 1 charge is removed. Damage over time effects are not reduced and do not remove charges.
- Arcane Hide is removed when no charges remain or after 400 damage has been absorbed.
- Effects: Reduces incoming non-DOT damage from Heroes, Towers, or Bosses by 50%
- Storm Cloud
- Boosted by Staff of the Master
- Arcane Hide
- Cooldown reduced from 12s to 10s
- Duration of the buff improved from 20s to 30s.
- Healing Wave
- Damage typed as Splash and Physical.
- Arcane Hide Reworked
- Range: 600
- Mana cost: 85
- Cool down: 12s
- On use:
- Applies Arcane Hide to target for 20 seconds with 3/4/5/6 charges
- Each time target is attacked, 1 charge is removed. Arcane Hide expires when no charges remain
- Effects: Reduces incoming attack damage by 50%
Legacy Abilities
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