General Atrox is the Boss Neutral of Grimm's Crossing starting from Version 3.5.10. He is not present in Rift Wars and The Grimm Hunt.
On death, General Atrox drops Bananas and the killer's enemy team will have their buildings' armor reduced by half for 3 minutes.
Abilities[ | ]
In addition to these abilities, every 30 seconds, General Atrox gains 1 Damage, 50 Health, 0.1 Armor, and 10 bonus damage to both his abilities. General Atrox stops gaining bonus stats after 60 minutes. General Atrox is also immune to Armor reduction effects (but not Magic Armor reductions).
When attacked, General Atrox's aggro will trigger until he has not been attacked for 5 seconds. While his aggro is active, every 4 seconds General Atrox will cast one of his abilities. Both abilities have a 50% chance to cast.
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Mechanics[ | ]
Spawning[ | ]
Unlike other Neutrals, General Atrox will spawn as soon as the game starts.
When General Atrox is killed, he will respawn exactly 10 minutes after his death. It is impossible to prevent General Atrox from spawning.
Lair[ | ]
General Atrox cannot be attacked from outside his lair. Any attacks attempted from outside his lair will show a pop-up as a Miss, but True Strike will not allow you to damage General Atrox from outside his lair. However, abilities will damage General Atrox, regardless damage type or whether the user is inside or outside the lair.
AI[ | ]
If General Atrox is lured outside of his lair for more than 3 seconds, he will be forced to return to his lair. When this happens, any debuffs are dispelled from General Atrox, and General Atrox gains Invulnerability, Cliffwalking and Buildingwalking until he returns to his lair.
General Atrox will never attack Towers.
Bounty[ | ]
When General Atrox is killed, the killer and its teammates will receive 275 gold. If a non-player controlled unit lands the killing blow on General Atrox, it gives 100 gold to their team instead.
In addition, General Atrox will drop Bananas on death and applies the General's Demise debuff to the killer's enemy team's buildings, reducing each buildings' Armor by 50% for 3 minutes.
Changelog[ | ]
- Added to Grimm's Crossing.
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