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Heroes of Newerth Wiki
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==Changelog== {{changelog| '''[[Version 4.4.0]]''' * Gold per minute received passively reduced from 100 to 69. '''[[Version 4.1.4]]''' * Removed the Bounty Loss Reduction (of 25 Gold per kill in the streak) when your Kill Streak ends. ** This means that the person who had the Kill Streak will no longer lose less Gold upon dying, i.e. the person with the Kill Streak lose more Gold upon dying. '''[[Version 4.1.2]]''' * Base Hero Kill Gold Reduced from 250 to 200. '''[[Version 4.1.0]]''' * Gold per minute changed from 69 to 100. * Starting Gold decreased from 603 to 600. '''[[Version 3.7.10]]''' * Hero bounties can now be reduced by up to 50% based on that hero's GPM versus the game's average GPM. * Hero bounties proximity gold per level decreased from 7 to 5. * Hero gold base bounties increased from 200 to 250. * Gold given for ending kill streaks increased from 25 to 50. * Gold loss on death can now be reduced by up to 50% based on that hero's GPM versus the game's average GPM. * Gold loss on death per level decreased from 25 to 20. '''[[Version 3.6.0]]''' * Players now receive assist credit and assist gold for providing active buffs, abilities or healing to their friendly combatants. '''[[Version 3.1.0]]''' * Increased the gold given per level of a Hero from 5 to 10 * Decreased the amount of gold given for kill streaks from 50 to 25 * Decreased the gold loss for dying from 30 to 25 per level * Heroes will now be worth more gold depending on their GPM compared to the average GPM of the game. A Hero can be worth up to 50% more. Kill streak and first blood are not affected. * Solo Hero kills will now grant the absence of assist gold to the team (split four ways) }} {{Mechanicsnav}}
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