Lifesteal causes the user's attacks to heal themselves. Abilities that deal Physical Damage (except Attack Abilities) are not affected by Lifesteal. Various items and abilities provide lifesteal.
The amount of health healed by lifesteal is proportional to post-mitigation damage.
Multiple sources of lifesteal can be stacked additively, except for the Attack Modifier lifesteal sources.
Sources
Lifesteal Modifier
These lifesteal sources are considered Exclusive Modifiers, so only one of these sources can be used at a time.
Item | Lifesteal % |
---|---|
Symbol of Rage | 25% |
Whispering Helm | 15% |
Elder Parasite | 10% |
Hungry Spirit | 10% |
Other sources
Unit/Item | Source | Target | Lifesteal % | Duration | Notes |
---|---|---|---|---|---|
Abyssal Skull | Aura | Ally Units/Heroes | 12% | N/A | Melee units only |
Dampeer | Bloodthirst | Ally Units/Heroes (Aura) | 10/15/20/25% (Melee) 2.5/5/7.5/10% (Ranged) |
N/A | |
Elder Parasite | Activation | Self | 20% | 12 seconds | |
Lord Salforis | Life Tap | Self | 70/80/90/100% | 1 attack or 5 seconds | |
Solstice | Graceful Strikes | Passive | 10/15/20/25% | N/A | Triggers every 3 strikes; applies to both Day and Night versions |
Symbol of Rage | Activation | Self | 200% | 3.5 seconds | |
Wildsoul | Natural Attunement | Passive | 10/15/20/25% | N/A | Applies to owned units; only applies to Wildsoul while in Bear Form |
Pseudo-Lifesteal
These abilities heal the user on attack, but are not considered lifesteal, as they gain health based on a factor besides damage dealt.
Unit | Source | Target | Amount healed | Duration | Notes |
---|---|---|---|---|---|
Ichor | Life Leech | Ally Units | 15/25/35/45 + 2% missing Health | 5 seconds | Applies when allies deal non-DoT damage to target enemy unit |
Maliken | Life Essence | Self | 10/20/30/40 + 5% Attack Damage | Toggle | |
Predator | Carnivorous | Passive | 2/4/6/8% of target's current Health | N/A | Deals Physical damage and heals equal to post-mitigation damage |
Magic Damage Lifesteal
Magic Damage Lifesteal heals the user by a percentage based on how much Magic Damage they dealt. Mixed Damage benefits from Magic Damage Lifesteal, but not True Damage.
Unit | Source | Target | Amount healed | Duration | Notes |
---|---|---|---|---|---|
Jade Spire | Activation | Self | 100% | 4 seconds |
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