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Heroes of Newerth Wiki
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Martyr
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Martyr
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==Legacy Abilities== {{Ability infobox|Q |name = Retribution |image = Martyr Retribution.jpg |action = Target Unit |target = Enemy Units |type = Magic |castactiontime = 0.3 |castbackswing = 0.3 |range = 600 |manacost = 90/100/110/120 |cooldown = 10 |description = |effects = Target an enemy to deal {{sc|75/100/125/150}} plus {{sc|1/2/3/4}} times the percent of Health you are missing in Magic Damage in an area around the target, up to a maximum of {{sc|175/300/425/550}} Magic Damage. Also applies a Movement Speed Slow to all targets hit for 3 seconds equal to the percentage of Health you're missing plus 15%, up to 50%. |status1 = |status1-effects = |flavortext = Apply cold water to burned area. |notes = * Reworked on [[Version 4.7.0]] * Movement Slow is increased by 1% per 1% Health missing. Damage is calculated by multiplying damage by % Health missing, and accounts for decimal places. * Movement Slow maxes out at 65% of Health remaining. }} {{Ability infobox|W |name = Guardian Angel |image = Martyr Guardian Angel.jpg |action = Target Hero |target = Other Ally Heroes |type = Magic |castactiontime = 0.3 |castbackswing = 0.3 |range = 700 |manacost = 75/80/85/90 |cooldown = 8 |description = |effects = <u>Passive Bonuses</u><br />Passively reduces the damage Martyr takes by {{sc|.2/.3/.4/.5}} times the percentage of Health he is missing. Target an allied hero to apply ''Guardian Angel'' for 8 seconds. While affected, {{sc|35/40/45/50%}} of the damage that the target takes is redirected to Martyr. Cannot take the Martyr below 10% Health. If Martyr dies while Guardian Angel is active, he gains the same experience that the target does for 30 seconds. |flavortext = Martyr gives you wings! |notes = * Reworked on [[Version 3.6.0]] * Martyr takes absorbed damage equal to post-mitigation damage. * Passive damage reduction does not decrease the absorbed damage Martyr takes. * The targeted hero will still take reduced damage even if Martyr is below 10% Health or is taken to under 10% Health. }} {{Ability infobox|E |name = Sol's Conviction |image = Martyr Sol's Conviction.jpg |action = Self |target = Other Ally Heroes |type = Magic |castactiontime = 0.2 |castbackswing = 0.3 |radius = 500 |manacost = 100 |cooldown = 6 |description = |effects = While Martyr is alive, he applies {{sc|0.2/0.4/0.6/0.8}} Attack Speed and {{sc|0.2/0.4/0.6/0.8}} Movement Speed to allied heroes in a 500 radius per % of health he is missing. Activate to spend 20% of your current Health and heal nearby allies for {{sc|35/40/45/50%}} of that amount plus an additional {{sc|40/60/80/100}} HP. |flavortext = Gonna need more painkillers for this one... |notes = * Reworked on [[Version 3.6.0]] * Bonus Attack and Movement Speed does not apply to Martyr. * Can be used at <20% Health. Self-damage is non-lethal. * Provides up to 19.8/39.6/59.4/79.2 Attack and Movement Speed at 99% of Health missing. }} {{Ability infobox|E |name = Sacrificial Lamb |image = Martyr Sol's Conviction.jpg |action = Self |target = Other Ally Heroes |type = Magic |castactiontime = 0.2 |castbackswing = 0.3 |radius = 500 |manacost = 100 |cooldown = 18/14/10/6 |description = |effects = When Martyr dies, he applies {{sc|15/30/45/60}} Attack Speed and {{sc|50/75/100/125}} Movement Speed to allied heroes in a 700 radius for 10 seconds. Activate to spend 20% of your current Health and heal nearby allies for {{sc|20/30/40/50%}} of that amount plus an additional {{sc|40/60/80/100}} HP. |flavortext = |notes = * Reworked in [[Version 2.5.8]] and renamed to [[#Sol's Conviction|Sol's Conviction]]. * Can be used at <20% Health. Self-damage is non-lethal. }} {{Heronav}}
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