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==Changelog== {{changelog| '''[[Version 4.10.0.1]]''' * '''Starting Attack Damage''' reduced from 46-53 to 45-50. *{{si|Nitro|Overdrive}} ** Initial Attack Speed bonus reduced from 200 to 100. '''[[Version 4.10.0]]''' * '''Starting Attack Damage''' increased from 43-50 to 46-53. *{{si|Nitro|Ballistic}} ** Magic Damage dealt per shrapnel increased from 6/12/18/24 to 7/14/21/28. *{{si|Nitro|Overdrive}} ** Initial Attack Speed bonus increased from 100 to 200. '''[[Version 4.9.3]]''' * '''Attack Range''' reduced from 600 to 575. '''[[Version 4.9.1]]''' * {{si|Nitro|Ballistic}} ** Mana Cost reduced from 15 to 12. * {{si|Nitro|HEAT Round|Blast Off}} ** Mana Cost reduced from 100/110/120/130 to 95/105/115/125. '''[[Version 4.9.0]]''' * {{si|Nitro|Ballistic}} ** Shrapnel damage reduced from 10/16/22/28 to 6/12/18/24. ** Mana Cost increased from 10 to 15. * {{si|Nitro|HEAT Round|Blast Off}} ** Mana Cost increased from 90/100/110/120 to 100/110/120/130. '''[[Version 4.8.6]]''' * {{si|Nitro|Divide & Conquer|Overdrive}} ** Initial Bonus Attack Speed is no longer set to 400. ** Instead, the Initial Bonus Attack Speed is set to 100 and gradually ramps up to 500 over 2 seconds. '''[[Version 4.8.5]]''' * '''Strength Growth''' increased from 1.5 to 2.0. * '''Base Agility''' increased from 22 to 25. * {{si|Nitro|Ballistic}} ** No longer has cooldown. * {{si|Nitro|HEAT Round|Blast Off}} ** Mana Cost reduced from 110/120/130/140 to 90/100/110/120. * {{si|Nitro|Runaround|Three's a Crowd}} ** Now grants 50% Evasion to self if there is an enemy units within 300 radius to self while active. * {{si|Nitro|Divide & Conquer|Overdrive}} ** Sight duration on the target now lasts for the full duration. ** Damage penalty against the main target on auto-attacks while active reduced from 65/55/45% to 60/50/40%. ** Cooldown reduced from 90/75/60 seconds to 70/60/50 seconds. '''[[Version 4.8.4.1]]''' * Base Movement Speed increased from 290 to 295. * {{si|Nitro|Ballistic}} ** Trigger radius for the shrapnel increased from 100 to 110. ** Explosion radius increased from 100 to 175. ** Mana Cost is halved while {{si|Nitro|Divide & Conquer|Overdrive}} is active. ** Cooldown reduced from 3/2/1/0 seconds to 2/1/0/0 seconds. * {{si|Nitro|HEAT Round|Blast Off}} ** Cast Range reduced from 600 to 500. ** Max Effective Range increased from 600 to 700. ** Max distance targets are pushed from self increased from 625 to 725. * {{si|Nitro|Runaround|Three's a Crowd}} ** Bonus Movement Speed while active increased from 20/40/60/80 to 30/60/90/120. ** Grants unit-walking while active. * {{si|Nitro|Divide & Conquer|Overdrive}} ** Cooldown reduced from 100/80/60 seconds to 90/75/60 seconds. ** Affected target is now Sighted for the first 3 seconds of the ability. '''[[Version 4.8.4]]''' * Stats: ** '''Strength''' changed from 19 +1.8 per level to 18 +1.5 per level. ** '''Agility''' changed from 25 +3.5 per level to 22 +3.5 per level. ** '''Intelligence''' changed from 14 +2.4 per level to 18 +2.2 per level. ** Now has 600 Attack Range and default auto-attack behavior. ** '''Base Movement Speed''' reduced from 290 to 295. ** '''Starting Armor''' reduced from 2.5 to 2.08. ** '''Starting Attack Damage''' increased from 32-38 to 40-47. * Ability 1: {{si|Nitro|Ballistic}} *: Attack Targets - Enemy Units (Right-click to enable auto-casting of this ability on auto-attack to enemy unit) *: Range: 600 *: Mana Cost: 10 *: Cooldown: 3/2/1/0 second(s) ** Causes attacks to spawn 3 shrapnel behind the target for up to 8 seconds (Max of 21 shrapnel can be out at once). Shrapnel explodes by the touch of an enemy unit in 100 radius to it, dealing 10/16/22/28 Magic Damage. * Ability 2: {{si|Nitro|HEAT Round|Blast Off}} *: Target Position - Enemy Units *: Mana Cost: 110/120/130/140 *: Range: 600 ** Target a cone area to blast all enemy units backwards with an explosive shell over 1 second, Stunning & displacing them 600 units away from [[#Nitro|Nitro]], dealing 70/140/210/280 Magic Damage and applying 25% Movement Slow for 1/1.5/2/2.5 seconds after. * Ability 3: {{si|Nitro|Runaround|Three's a Crowd}} *: Mana Cost: 50 *: Cooldown: 16 seconds ** [[#Nitro|Nitro]] passively gains 5/10/15/20 Movement Speed. Activate to gain [[#Nitro|Nitro]] Bonus Movement Speed by 20/40/60/80 for 4 seconds, the bonus is halved if there is an enemy unit within 300 radius of [[#Nitro|Nitro]]. * Ability 4: {{si|Nitro|Divide & Conquer|Overdrive}} *: Target Unit - Enemy Units *: Range: 600 *: Mana Cost: 100/125/150 *: Cooldown: 100/80/60 seconds ** Target an enemy to focus on them for up to 5 seconds, continuously attacking the target with 400 bonus Attack Speed, even while moving, but deal 65/55/45% less Damage to it. *** Activate the ability again during the effect to stop shooting. '''[[Version 4.8.2]]''' * {{si|Nitro|Ballistic}} ** Projectile's fixed lifetime reduced from 350ms to 250ms (unchanged while detached from [[#Mauser|Mauser]]). '''[[Version 4.8.1.2]]''' * {{si|Nitro|Ballistic}} ** Range increased from 700 to 850. ** Projectile's fixed lifetime reduced from 500ms to 350ms (400ms while detached from [[#Mauser|Mauser]]). ** Touch Radius increased from 65 to 70. '''[[Version 4.8.1]]''' * {{si|Nitro|Ballistic}} ** Range reduced from 800/900/1000/1100/1200 to 700. * {{si|Nitro|Divide & Conquer}} ** Base Attack Time for [[#Mauser|Mauser]] increased from 1.2 to 1.7. ** Attack Action Time for [[#Mauser|Mauser]] reduced from 0.4 seconds to 0.2 seconds. ** Bonus Attack Damage multiplier for [[#Mauser|Mauser]] reduced from 1.2x to 1.1x. ** Movement Speed and Attack Speed bonus when hitting an enemy hero with {{si|Nitro|Ballistic}} reduced from to 0/10/20/30/40 to 0/10/15/20/25. '''[[Version 4.8.0]]''' * {{si|Nitro|Ballistic}} ** Base Mana Cost reduced from 9 to 4. ** Becomes disabled if either [[#Nitro|Nitro]] or [[#Mauser|Mauser]] gets [[Disarm]] effect applied. ** No longer becomes disabled if either [[#Nitro|Nitro]] or [[#Mauser|Mauser]] gets [[Silence]] effect applied. '''[[Version 4.7.7]]''' * {{si|Nitro|Ballistic}} ** Base Mana Cost increased from 4 to 9. * {{si|Nitro|Divide & Conquer}} ** Movement Speed and Attack Speed bonus when hitting an enemy hero with {{si|Nitro|Ballistic}} reduced from 0/15/30/45/60 to 0/10/20/30/40. * {{si|Nitro|HEAT Round}} ** Percentage of Attack Damage added to the Physical Damage dealt changed from 30/65/100% to 30/55/80%. '''[[Version 4.7.2]]''' * {{si|Nitro|Ballistic}} ** Physical Damage on subsequent targets hit increased from 10/20/30/40/50% to 20/30/40/50/60%. * {{si|Nitro|HEAT Round}} ** Detonation damage increased from [80/160/240 + 30/60/90% of Attack Damage] to [90/170/250 + 30/65/100% of Attack Damage]. '''[[Version 4.5.0]]''' * '''Agility gain per level''' increased from 3 to 3.5. * {{si|Nitro|HEAT Round}} ** Detonation damage increased from [80/160/240 + 20/40/60% of Attack Damage] to [80/160/240 + 30/60/90% of Attack Damage]. '''[[Version 4.4.3]]''' * '''Turn rate''' increased from 200 to 900. *{{si|Nitro|Ballistic}} ** Base Mana Cost reduced from 9 to 4. *** Starting Mana Cost is reduced from 10 to 5. Maximum Mana Cost reduced from 34 to 29. ** Added auto-cast feature: right-clicking the ability will allow it to automatically fire towards your cursor when available to use. ** Range rescaled from 1100 to 800/900/1000/1100/1200. *{{si|Nitro|Divide & Conquer}} ** Bonus Movement and Attack speed on buff increased from 10/20/30/40 to 15/30/45/60. '''[[Version 4.4.0]]''' *{{si|Nitro|Ballistic}} ** Attack Damage multiplier reduced from 100/105/110/115/120% to 100% at all levels. '''[[Version 4.3.3]]''' ** Damage dealt to the initial target decreased from 120% to 100/105/110/115/120%. ** Physical Damage on subsequent targets hit reduced from 15/30/45/60/75% to 10/20/30/40/50%. '''[[Version 4.1.0]]''' *{{si|Nitro|Ballistic}} ** Damage to subsequently hit targets changed from 12/30/48/66/84% to 15/30/45/60/75%. *{{si|Nitro|Divide & Conquer}} ** Movement Speed bonus for Nitro reduced from 0/20/30/40/50 to 0/10/20/30/40. ** {{ui|Mauser}}: bonus Attack Damage received based on Nitro's level decreased from 1.5x Nitro's Level to 1.2x Nitro's Level. '''[[Version 4.0.7]]''' *{{si|Nitro|HEAT Round}} ** Physical Damage reduced from [85/170/255 + 25/50/75% of Nitro's Attack Damage] to [80/160/240 + 20/40/60% of Nitro's Attack Damage]. '''[[Version 4.0.5]]''' *{{si|Nitro|Lock & Load}} * {{ui|Mauser}}'s Magic Armor decreased from 7 to 5. '''[[Version 4.0.4]]''' *{{si|Nitro|Divide & Conquer}} ** {{ui|Mauser}}: bonus Attack Damage received based on Nitro's level decreased from 2x Nitro's Level to 1.5x Nitro's Level. '''[[Version 4.0.0]]''' * '''Base Attack Time''' decreased from 1.85 to 1.7. *{{si|Nitro|Ballistic}} ** Illusions now fire when Ballistic is activated. ** No longer grants Attack Speed. ** Now pierces through all targets hit (changed from piercing up to {2/3/4/5} targets) ** Damage dealt by Ballistic is increased by 1.2x. ** Damage pierce scaling changed from 75% to 10/25/40/55/70% of Nitro's Attack Damage. *{{si|Nitro|Divide & Conquer}} ** Grants Nitro & Mauser 20/30/40/50 Movement Speed and Attack Speed for 3 seconds when hitting an enemy hero with Ballistic. ** No longer deals bonus Attack Damage based on distance travelled. ** '''[Undocumented]''' Mauser's Magic Armor decreased from 10 to 7. *{{si|Nitro|Runaround}} ** Duration changed from 1.3/2.2/3.1/4 seconds to 4 seconds at all levels. ** Evasion rescaled from 100% to 40/60/80/100%. '''[[Version 3.8.3]]''' * '''Base Attack Time''' increased from 1.7 to 1.85. * '''Movespeed''' decreased from 305 to 295. * {{si|Nitro|Ballistic}} ** Range decreased from 1100 to 1000. ** Damage received by all targets hit after the first target decreased from 100% to 75% of Nitro's Attack Damage. * {{si|Nitro|Divide & Conquer}} ** No longer deals 0/1/2.5/4/5.5% of the distance travelled by Ballistic. ** Now deals up to 5/15/25/35% of Nitroโs Attack Damage based on the distance travelled by Ballistic. * {{si|Nitro|Runaround}} ** Evasion duration decreased from 2.5/3.25/4/4.75 seconds to 1.3/2.2/3.1/4 seconds. ** Movement Speed Slow applied to nearby enemy units changed from 20/25/30/35% to 30% at all levels. * {{si|Nitro|HEAT Round}} ** Physical Damage after inflicting 3 shots on a target changed from 150/250/350 to 85/170/255 + 25/50/75% of Nitro's Attack Damage. '''[[Version 3.7.13]]''' * {{si|Nitro|Divide & Conquer}} ** {{si|Nitro|Lock & Load}} can no longer be used if Nitro and Mauser are more than 2000 units apart. ** {{ui|Mauser}}'s base Movement Speed decreased from 380 to 340 ** Now grants Mauser 0/10/20/30/40 bonus Movement Speed '''[[Version 3.7.11]]''' * '''Starting Agility''' increased from 20 to 25. * {{si|Nitro|Ballistic}} ** Ballistic's projectile touch radius increased from 75 to 100 * {{si|Nitro|Divide & Conquer}} ** {{ui|Mauser}} Magic Armor increased from 5 to 10 '''[[Version 3.7.10]]''' * Added. }}
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