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''For the current version of Nomad, see [[Nomad]].'' Nomad was originally a hidden hero that could only be selected by using the developer console. This version of Nomad was used to test art assets and was not intended to be implemented into the game officially. On [[Version 0.1.48]], this version of Nomad was removed from the game data. {{Hero infobox |nocat = y |hero = Nomad |team = Legion |mainstat = agi |strength = 18 |strperlevel = 1.9 |agility = 22 |agiperlevel = 2.6 |intelligence = 15 |intperlevel = 1.5 |mindamage = 46 |maxdamage = 50 |armor = 2.58 |movespeed = 320 |magicarmor = 5.5 |attacktype = Melee |attackpoint = 0.6 |backswing = 0.4 |bat = 1.7 |turnrate = 320 }} ==Abilities== {{Ability infobox|Q |name = Sand Form |image = Nomad Sandstorm.jpg |action = Self |type = Magic |castactiontime = ? |castbackswing = ? |radius = 150/200/250/300 |manacost = 60/70/80/90 |cooldown = 30/25/20/15 |description = The Nomad takes the form of sand, causing him to passively damage nearby enemies and have increased armor and movement speed. While in Sand Form, he can pass through units. Sand Form is removed when an attack is performed. |effects = Applies ''Sand Form'' to self for {{sc|4/5/6/7}} seconds. While ''Sand Form'' is active, ''Sand Blasted'' is applied to enemies in radius of self. ''Sand Form'' is removed when Nomad attacks or uses Blade Twist. |status1 = Sand Form |status1-effects = +10% Movement Speed<br />{{sc|+5/10/15/20}} Armor<br />Unitwalking |status2 = Sand Blasted |status2-effects = {{sc|16/24/32/40}} Magic damage per second |notes = }} {{Ability infobox|W |name = Blade Twist |image = Nomad True Strike.jpg |action = Target Unit |target = Organic Enemy Units |type = Physical |castactiontime = ? |castbackswing = ? |range = 125 |manacost = 100/135/165/220 |cooldown = 25 |description = Nomad strikes an opponent with his polearm, twisting the blade as he does it. The resulting wound stuns the opponent very briefly and causes the opponent's maximum Health to be temporarily lowered. The wound also causes damage over time to the opponent. |effects = Applies ''Wounded'' to target for 8 seconds. Applies ''Blade Twist'' to target for {{sc|15/20/25/30}} seconds. |status1 = Wounded |status1-effects = 8 ticks of {{sc|5/10/15/20}} Physical damage |status2 = Blade Twist |status2-effects = Maximum health lowered by {{sc|50/10/15/20%}}. |notes = * The health lowered for Level 1 Blade Twist is not a typo. }} {{Ability infobox|E |name = Sun Stroke / Night Strike |image = Nomad Sun Stroke Night Slash.jpg |action = Target Unit |manacost = 60/70/80/90 |cooldown = 24/22/20/18 |description = |effects = During the day, the Nomad can afflict a target enemy with Sun Stroke, causing them to move slower every time they attack, are attacked, or use a skill. At night time, the Nomad swiftly teleports to a target unit, attacking everything in an area around him. |notes = }} {{Ability infobox|E |name = Sun Stroke |image = Nomad Edge Counter.jpg |subskill = y |action = Target Unit |target = Enemy Units |type = Magic |castactiontime = ? |castbackswing = ? |range = 600 |manacost = 60/70/80/90 |cooldown = 24/22/20/18 |description = This ability changes to Night Strike at night. |effects = Applies ''Sun Stroke'' to target for {{sc|4/5/6/7}} seconds. Adds one charge to ''Sun Stroke'' every time target is attacked or issues an attack. Adds three charges to ''Sun Stroke'' for every skill or item target activates. |status1 = Sun Stroke |status1-effects = 9% Movement Slow + 5% Movement Slow per charge |notes = }} {{Ability infobox|E |name = Night Strike |image = Nomad Night Slash.jpg |subskill = y |action = Target Unit |target = All Other Units |type = Physical |castactiontime = ? |castbackswing = ? |range = 700 |radius = 200 |manacost = 60/70/80/90 |cooldown = 24/22/20/18 |description = This ability changes to Sun Stroke during the day. |effects = Teleports self to target and performs one attack on all enemies in radius, applying ''Night Strike'' to them for {{sc|1/2/3/4}} seconds. |status1 = Night Strike |status1-effects = 40% Movement Slow |notes = * This ability was not fully implemented and only teleported Nomad to the target. }} {{Ability infobox|R |name = Mastery |image = Nomad Wanderer.jpg |action = Passive |description = The Nomad continuously learns the weak spots of his opponent. Each attack on a target will do bonus damage. The bonus damage is a percentage of the previous damage that the Nomad dealt to the target. |effects = Applies ''Mastery'' to target for 5 seconds. Your attacks will renew the duration of ''Mastery'' on the target. ''Mastery'' will last a maximum of 30 seconds. |status1 = Mastery |status1-effects = Inflicter's attacks deal bonus damage equal to {{sc|5/7/9%}} of all damage dealt while Mastery was active. |notes = }} [[Category:Heroes]]
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