Portal Key | |||||||
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Portal Keys tear asunder the already tenuous barriers between the dimensions of Newerth and enable one to instantly teleport a modest distance. Because of the volatile energies released, however, a Portal Key can never be used by one who has recently been injured, lest he be torn asunder himself. | |||||||
Information | |||||||
Location | Relics Outpost | ||||||
Type | Mobility Activatable | ||||||
Notes | Can double-activate | ||||||
Cost | 2250 | ||||||
Recipe | |||||||
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Description[ | ]
When activated, teleports user a short distance to a targeted location.
Effects[ | ]
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Notes |
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Changelog[ | ]
- Cost increased from 2150 to 2250 .
- Cooldown increased from 14 to 15 seconds.
- Now starts a 3s cooldown when picked up.
- Removed trail effect.
- Removed minimum Cast Range of 200.
- Double-activating now blink towards your base.
- Cooldown lowered from 17 seconds to 14 seconds.
- Can no longer be used while Immobilized
- Tweaked so DoTs will now trigger the cooldown
- Cooldown on damage will not trigger from self-inflicted damage.
- Will only trigger the cooldown on damage if damaged by a player controlled unit
Items | |||||
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Basic Items | Supplies | Accessories | Weapons | Relics | Legendary |
Recipe Items | Initiation | Supportive | Protective | Combative | Morph Attack |
Other Items | Boss Drops | Removed Items | Obsolete Items | Debug Item | |