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Salomon
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{{Hero infobox |team = Legion |mainstat = str |strength = 22 |strperlevel = 2.7 |agility = 16 |agiperlevel = 2.2 |intelligence = 18 |intperlevel = 1.5 |mindamage = 52 |maxdamage = 60 |basearmor = -0.38 |movespeed = 300 |magicarmor = 4 |attacktype = Melee |attackpoint = 0.5 |backswing = 0.45 |bat = 1.7 |turnrate = 360 }} '''Salomon''' is a [[melee]] [[strength]] [[hero]] in ''Heroes of Newerth''. ==Info== {{Hero bio | melee = 5 | ranged = | solo = | jungler = | carry = 4 | support = | ganker = 1 | initiator = 1 | pusher = | lore = The mighty Salomon has been summoned by Ophelia to serve as magical guardian of the Legion, and to grant the Hellbourne's Last Wish. | role = Salomon is a strength melee hero that can easily accumulate gold at a very quick pace if left unaccounted for. He capitalizes on the early gold advantage to acquire high tier items faster than other heroes to secure a lead early/mid game. }} ==Abilities== {{Hero Ability|Q |name = Wish for Power |image = Salomon Wish for Power.jpg |action = Target Self |target = Enemy Units |type = Magic |castactiontime = 0.15 |castbackswing = 0 |range = |radius = |manacost = 80/90/100/110 |cooldown = 15 |description = |effects = Activate to summon 8 Orbs of Power that rotate around Salomon, dealing {{sc|30/40/50/60}} Magic Damage per second for up to 10 seconds. If the orbs collide with an enemy hero, they will explode, dealing {{sc|15/25/35/45}} Magic Damage per Orb for a max of {{sc|120/200/280/360}} Magic Damage. |flavortext = Who needs training when you can just wish for it? |notes = * Orbs have a touch radius of 50. * Orbs rotate in a 100 radius circle around Salomon at a rate of 120 degrees per second, completing a full rotation after 3 seconds. * Each orb deals 11/15/19/23 Magic Damage when it touches a non-hero unit. It cannot deal damage to the same unit again until it completes a full rotation. }} {{Hero Ability|W |name = Avenging Leap |image = Salomon Avenging Leap.jpg |action = Target Unit |target = Enemy Units |type = Magic |castactiontime = 0.1 |castbackswing = 0.1 |range = 450 |radius = |manacost = 50 |cooldown = 15 |description = Salomon leaps to a target with great ferocity. |effects = Target an enemy to leap to it, dealing {{sc|30/60/90/120}} Magic Damage and applying a 20% Movement Speed Slow for {{sc|1.5/2/2.5/3}} seconds. |flavortext = Where do you think Runed Cleaver got its name? |notes = * Leaps to target over 0.5 seconds, regardless of distance. }} {{Hero Ability|W |name = Wish for Wealth |image = Salomon Wish for Wealth.jpg |action = Target Unit |target = |type = Transmute |range = 600 |manacost = |cooldown = 60 |description = |effects = Passively grants {{sc|4/8/12/16}} bonus Gold for every enemy non-hero, non-boss unit you kill. Activate to transmute a non-hero unit and grant a bonus {{sc|40/70/100/130}} Gold. |flavortext = "My best customer!" - Merrick |notes = * Active ability cannot be used on Ancient units. * Propagates to illusions. However, it will be disabled if the owner of the illusion is not Salomon (i.e. {{hi|Circe}} with illusions of Salomon). }} {{Hero Ability|R |name = Wish for Revenge |sotmname = |image = Salomon Wish for Revenge.jpg |action = Target Self |type = |castactiontime = 0 |castbackswing = 0.6 |manacost = 50/100/150 |cooldown = 80/70/60 {{sotm|(40)}} |description = Transforms you into an avatar, granting you massive combat bonuses. |effects = Activate to transform you into an avatar for 30 seconds. Avatar form gains a bonus {{sc|35/55/75}} Health Regeneration, {{sc|4/8/12}} Mana Regeneration. The cooldowns of [[#Wish for Power|Wish for Power]] and [[#Avenging Leap|Avenging Leap]] lowered to 5 seconds for the duration. |flavortext = This is your last wish! |notes = }} ==Alt Avatars== {{Salomon Alt Avatars}} ==Changelog== {{Changelog| '''[[Version 4.8.5]]''' *{{si|Salomon|Wish for Power}} ** Cooldown reduced from 20 seconds to 15 seconds. *{{si|Salomon|Avenging Leap}} ** Cooldown reduced from 20 seconds to 15 seconds. '''[[Version 4.7.3]]''' *{{si|Salomon|Wish for Power}} ** Magic Damage dealt when an orb collides with an enemy hero increased from 10/20/30/40 to 15/25/35/45. '''[[Version 4.7.2]]''' *{{si|Salomon|Wish for Power}} ** Mana Cost increased from 70/80/90/100 to 80/90/100/110. ** Magic Damage dealt when an orb collides with an enemy hero reduced from 15/30/45/60 to 10/20/30/40. *{{si|Salomon|Avenging Leap}} ** Magic Damage reduced from 40/80/120/160 to 30/60/90/120. '''[[Version 4.7.1]]''' * Agility growth per level reduced from 2.7 to 2.2. *{{si|Salomon|Wish for Revenge}} ** Health Regeneration per second reduced from 50/75/100 to 35/55/75. '''[[Version 4.5.1]]''' * '''Strength gain per level''' reduced from 3 to 2.7. * '''Agility gain per level''' increased from 2.3 to 2.7. * {{si|Salomon|Wish for Wealth}} ** Bonus Gold per kill reduced from 5/10/15/20 to 4/8/12/16. ** Active effect bonus gold increased from 30/60/90/120 to 40/70/100/130. '''[[Version 4.4.0]]''' *{{si|Salomon|Wish for Wealth}} ** Gold bonus per kill lowered from 6/12/18/24 to 5/10/15/20. *{{si|Salomon|Wish for Revenge}} ** {{ii|Staff of the Master}} change only: *** Cooldown increased from 30 seconds to 40 seconds. '''[[Version 4.3.0]]''' * {{si|Salomon|Wish for Wealth}} ** Active ability can no longer target Ancients. '''[[Version 4.2.3]]''' * '''Strength gain per level''' increased from 2.5 to 3.0. * {{si|Salomon|Wish for Power}} ** Mana Cost lowered from 130 to 70/80/90/100. * {{si|Salomon|Avenging Leap}} ** Mana Cost lowered to a flat 50 (from 70/80/90/100). * {{si|Salomon|Wish for Wealth}} ** Gold per non-hero & non-boss kill increased from 4/8/12/16 to 6/12/18/24. ** Transmute gold increased from 25/50/75/100 to 30/60/90/120. ** Mana Cost lowered from 50 to 0. '''[[Version 4.2.2]]''' * '''Strength''': 22 + 2.5 per level * '''Agility''': 16 + 2.3 per level * '''Intelligence''': 18 + 1.5 per level * {{si|Salomon|Wish for Power}} (Reworked) ** Radius: 200 ** Mana Cost: 130 ** Cooldown: 20 seconds ** Activate to summon 8 magic orbs that rotate around Salomon for 10 seconds, dealing 11/15/19/23 Magic Damage per orb to creeps they pass through, (about 30/40/50/60 Magic Damage per second). ** If the orbs collide with an enemy hero, they will deal 15/30/45/60 Magic Damage each, to a max of 120/240/360/480 Magic Damage. * {{si|Salomon|Avenging Leap}} (Reworked) ** Range: 450 ** Mana Cost: 70/80/90/100 ** Cooldown: 20 seconds ** Target an enemy unit to leap to his location, dealing 40/80/120/160 Magic Damage and applying a 20% Movement Speed Slow for 1.5/2/2.5/3 seconds. * {{si|Salomon|Wish for Wealth}} (Reworked) ** Range: 600 ** Mana Cost: 50 ** Cooldown: 60 seconds * Passively increases Gold from non-hero kills by {{gold|4/8/12/16}}. * Activate to transmute a non-hero unit and grant a bonus {{gold|25/50/75/100}}. * Works on ancients, but does not work on ElitePets (Malphas, Booboo, etc.) * {{si|Salomon|Wish for Revenge}} ** Mana Cost: 50/100/150 ** Cooldown: 80/70/60 seconds * Activate to gain a bonus 50/75/100 Health Regeneration and 4/8/12 Mana Regeneration for 30 seconds. * Lowers the cooldowns of {{si|Salomon|Wish for Power}} and {{si|Salomon|Avenging Leap}} to 5 seconds for the duration. * New {{ii|Staff of the Master}} effect: Reduces the cooldown from 80/70/60 to 30 seconds. '''[[Version 4.0.2]]''' * '''Magic Armor''' increased from 3 to 4. '''[[Version 4.0.0/Hero Balance|Version 4.0.0]]''' * '''Magic Armor''' decreased from 5.5 to 3. * '''Armor''' decreased from 3.38 to 2.0. '''[[Version 3.8.7]]''' * {{si|Salomon|Wish for Wealth}} ** Gold per enemy unit killed changed from 3/4/5/6 + 1/2/3/4 * Charges to 4/7/10/13 + Charges. ** Max gold per enemy unit killed decreased from 30 to 10/15/20/25. ** Timer per individually timed charge increased from 30 seconds to 40 seconds. * {{si|Salomon|Flaming Cleave}} ** Cooldown increased from 3 to 5 seconds. ** Damage type changed from Physical to Magic. * {{si|Salomon|Golden Sword}} ** Now grants 60/120/180 bonus gold for killing enemy heroes. ** Fixed the tooltip to clarify that the Movement Speed Slow is only applied through Salomon's auto-attacks (and not through an ability or other sources of damage). '''[[Version 3.5.0]]''' * {{si|Salomon|Cosmic Cleave}} ** Cast Action Time decreased from 0.3 seconds to 0.1 seconds '''[[Version 3.2.0]]''' * {{si|Salomon|Djinn Blast}}: Completely reworked. Now called {{si|Salomon|Cosmic Cleave}} ** {{si|Salomon|Cosmic Cleave}}: Dual ability. Can be cast both Close (Q) and Far (W). On use, deals (50% of your Attack Damage + 30/60/90/120) Magic Damage in front of you and slows for 15%. If you quickly hit the same target with the other Cosmic Cleave, the slow is increased to 25%. * {{si|Salomon|Sacred Grounds}}: Completely reworked. Now called {{si|Salomon|Wish for Power}} ** {{si|Salomon|Wish for Power}}: Passively increases nearby allies Attack Speed by 10/15/20/25. Activate to grant nearby Allies 20/30/40/50 Attack Speed for 10 seconds * {{si|Salomon|Guardian Spirit}}: Completely reworked. Now called {{si|Salomon|Wish for Wealth}} ** {{si|Salomon|Wish for Wealth}}: Passively gain 3/4/5/6 bonus gold for a creep kill. Killing creeps builds stacking charges that gives a bonus 1/2/3/4 gold per charge. Charges last 30 seconds. Max of 30 bonus gold * {{si|Salomon|Last Wish}}: Completely reworked. Now called {{si|Salomon|Wish for Revenge}} ** {{si|Salomon|Wish for Revenge}}: On use, transforms you into an Avatar of Revenge. Avatar has 1100/1700/2300 Health and all new abilities. 30/50/70 Health is drained per second while active. When Avatar's health reaches 0, Salomon reverts back to his normal self * Avatar of Revenge ** {{si|Salomon|Flaming Cleave}}: On use, instantly does a cleaving attack in front of you that deals (50% of your Attack Damage + 150/250/350) Physical Damage ** {{si|Salomon|Golden Sword}}: Passively grants nearby allies 10/15/20/25 Attack Speed and applies a 20% Movement Speed Slow to Enemies you attack ** {{si|Salomon|Avenging Leap}}: Target an enemy unit to leap to them, dealing 50/100/150 Magic Damage and stunning them for 1.25 seconds ** {{si|Salomon|Phenomenal Cosmic Powers!}}: Can only be used when the Avatar of Revenge is under 30% health. Activate to unleashes 8 Spheres of Phenomenal Cosmic Power for 3 seconds that spiral out from you, dealing Magic Damage as they pass through Enemies and then exploding. On use the Avatar of Revenge returns to his itty-bitty living space, reverting Salomon back to his normal self '''[[Version 3.0.3]]''' *Hero Added }} ==Legacy Abilities== {{Hero Ability|Q |name = Cosmic Cleave |image = Salomon Cosmic Cleave Near.jpg |action = Target Self |target = Enemy Units |type = Magic |range = 500 |manacost = 40/45/50/55 |cooldown = 12 |description = Learning Cosmic Cleave grants you Cosmic Cleave (Close) and Cosmic Cleave (Far), allowing you to cleave an area either near you or farther away. |effects = Activate to deal damage in a wide arc equal to {{sc|30/60/90/120}} + 50% of Salomon's Attack Damage and apply a 20% Movement Speed slow for 2.5 seconds, either 300 units in front of you or 300 units away from you. |flavortext = Where do you think Runed Cleaver got its name? |notes = * Removed in [[Version 4.2.2]]. * If you hit with another Cosmic Cleave during the slow, the original slow is removed and replaced with a 40% Movement Slow for 2.5 seconds. }} {{Hero Ability|Q |name = Cosmic Cleave (Near) |subskill = y |image = Salomon Cosmic Cleave Near.jpg |action = Target Self |target = Enemy Units |type = Magic |castactiontime = 0.1 |castbackswing = 0 |range = 300 |manacost = 40/45/50/55 |cooldown = 12 |description = Salomon powerfully cleaves the area in front of him, dealing damage to everything hit. |effects = Activate to deal 50% of Salomon's Attack Damage plus {{sc|30/60/90/120}} as Magic Damage to enemies up to 300 units in front of him, applying a 20% Movement Speed Slow. 120 Arc, 300 Radius. |flavortext = Where do you think Runed Cleaver got its name? |notes = * Tooltip error: has a 180 arc. }} {{Hero Ability|W |name = Cosmic Cleave (Far) |subskill = y |image = Salomon Cosmic Cleave Far.jpg |action = Target Self |target = Enemy Units |type = Magic |castactiontime = 0.1 |castbackswing = 0 |range = 450 |manacost = 40/45/50/55 |cooldown = 12 |description = Salomon powerfully cleaves an area away from him, dealing damage to everything hit. |effects = Activate to deal 50% of Salomon's Attack Damage plus {{sc|30/60/90/120}} as Magic Damage to enemies up to 300 units away from him, applying a 20% Movement Speed Slow. 120 Arc, 300 Radius inner-offset. |flavortext = Where do you think Runed Cleaver got its name? |notes = * Tooltip error: has a 180 arc. }} {{Hero Ability|E |name = Wish for Power |link = Wish for Power (Old) |image = Salomon Wish for Power old.jpg |action = Aura |target = Ally Units |type = |castactiontime = 0 |castbackswing = 0.3 |radius = 900 |manacost = 20/30/40/50 |cooldown = 25 |description = Passively grants attack speed to nearby allies. You may activate this skill to double the effect. |effects = Passively grants {{sc|10/15/20/25}} Attack Speed to you and nearby allies. Activate to double the Attack Speed boost for 10 seconds. |flavortext = Who needs training when you can just wish for it? |notes = * Removed in [[Version 4.2.2]]. * Aura is disabled while in [[#Wish for Revenge|Avatar of Revenge]] form. }} {{Hero Ability|R |name = Wish for Revenge (Pre-4.2.2) |image = Salomon Wish for Revenge.jpg |action = Target Self |type = Superior Magic |castactiontime = 0 |castbackswing = 0.6 |manacost = 100/125/150 |cooldown = 150 |description = Transforms you into an avatar granting all new abilities. |effects = Activate to transform you into an Avatar of Revenge. While transformed, you gain all new abilities and any damage taken will drain from the avatar instead of your life. Avatar has {{sc|1100/1700/2300}} Health but loses {{sc|55/85/115}} every second. |flavortext = This is your last wish! |notes = * All Avatar of Revenge abilities scales with your Wish for Revenge level. * All Health regeneration is blocked while in Avatar of Vengeance form. * Your health displayed reflects the percentage of health the Avatar of Revenge has. Any sources of additional Max Health does not affect the Avatar of Revenge. }} {{Hero Ability|Q |name = Flaming Cleave |subskill = y |image = Salomon Flaming Cleave.jpg |action = Target Self |target = Enemy Units |type = Magic |castactiontime = 0.15 |castbackswing = 0 |range = 500 |cooldown = 5 |description = Avatar swipes a small area in front of him dealing a large amount of damage. |effects = Activate to unleash a frontal cleave dealing damage to enemies 300 units in front of you. Deals {{sc|100/200/300}} + 50% of attack damage as Magic Damage. |notes = * Deals damage in a 300 radius, 120 degree arc. }} {{Hero Ability|W |name = Avenging Leap |link = Avenging Leap (Old) |subskill = y |image = Salomon Avenging Leap.jpg |action = Target Unit |target = Enemy Units |type = Magic |castactiontime = 0.1 |castbackswing = 0.1 |range = 600 |radius = 300 |manacost = |cooldown = 6 |description = Avatar leaps to target enemy dealing damage and stunning them briefly. |effects = Target an enemy to leap stunning enemies for 1.25 seconds in a 300 unit radius around the target. Deals {{sc|50/100/150}} Magic Damage. |notes = * Leaps to target over 0.5 seconds, regardless of distance. }} {{Hero Ability|E |name = Golden Sword |subskill = y |image = Salomon Wish for Power old.jpg |action = Passive |cooldown = |description = |effects = Autoattacks and abilities passively apply a 20% Movement Speed slow to enemies for 3 seconds. Hero kills also grant {{sc|60/120/180}} bonus gold. |notes = }} {{Hero Ability|R |name = Phenomenal Cosmic Powers! |subskill = y |image = Salomon Wish for Power.jpg |action = Target Self |target = Enemy Units |type = Magic |castactiontime = 0.3 |castbackswing = 0.3 |range = |radius = |manacost = |cooldown = |description = Activate to immediately end your avatar but unleash a large explosion dealing magic damage to nearby enemies. Can only activated when the avatar is at low health. |effects = Can only be activated if at 385/595/805 Health or lower. Activate to release spheres orbiting outwards from you dealing up to {{sc|400/600/800}} Magic Damage. Each orb then explodes dealing an additional {{sc|75/112.5/150}} Magic Damage. |notes = * Releases 8 orbs in a spiral. Each orb deals 50/75/100 Magic damage. * Orbs have a touch radius of 60, and the orb explosions have a radius of 175. * Orbs rotate at a rate of 525 degrees per second. * The orbs spiral out centered around Salomon, even while he is moving. }} {{Hero Ability|Q |name = Djinn Blast |image = Salomon Djinn Blast.jpg |action = Target Position |target = Enemy Units |type = Magic |castactiontime = 0.3 |castbackswing = 0 |range = 1200 |radius = |manacost = 90/100/120/130 |cooldown = 8/7/6/5 |description = Salomon launches a spear of pure flames scorching enemies while soothing allies. |effects = Target a location to launch a spear in a line hitting all enemies and allies. Deals {{sc|70/125/180/235}} Magic Damage to enemies while healing allies for {{sc|60/90/120/150}}. |flavortext = Searing Spear. |notes = * Removed in [[Version 3.2.0]]. * The projectile has a touch radius of 125. }} {{Hero Ability|W |name = Sacred Grounds |image = Salomon Sacred Grounds.jpg |action = Target Self |type = Magic |castactiontime = 0 |castbackswing = 0 |manacost = 60 |cooldown = 18 |description = Salomon leaves a trail of magical dust behind him slowing enemies while hasting allies. |effects = Activate, leaves a trail behind you for 6 seconds applying ''Sacred Grounds'' to allies and enemies. |status1 = Sacred Ground (Ally) |status1-effects = {{sc|+50/100/150/200}} Movement Speed |status2 = Scared Ground (Enemy) |status2-effects = {{sc|11/14/17/20%}} Movement Slow |flavortext = This is my house! |notes = * Removed in [[Version 3.2.0]]. * The trail has a radius of 150, and lingers for 4 seconds. }} {{Hero Ability|E |name = Guardian Spirit |image = Salomon Guardian Spirit.jpg |action = Passive / Target Self |target = Ally Units |type = Superior Magic |castactiontime = 0.3 |castbackswing = 0 |radius = 600 |manacost = 50 |cooldown = 6 |description = Djinns can never sit still once they're free from their lamps. Salomon passively gains a damage absorbing shield whenever moving. The shield may be transferred to all nearby allies but will lose the passive effect for the cooldown. |effects = Passively grants a damage shield absorbing 1 plus {{sc|0.2/0.4/0.6/0.8}} per hero level Pre-mitigation Damage for every 100 units moved. Maximum of 50 plus {{sc|15/20/25/30}} per hero level. Activate to remove your current shield and transfer an equal amount to all nearby allies but lose the effect for the cooldown. |flavortext = Just keep swimming, just keep swimming... |notes = * Removed in [[Version 3.2.0]]. * A minimum of 10% of your maximum shield health will always be transferred. * The actual maximum shield health is rounded up to the nearest 100. For example, a Level 12 Salmon with Level 4 Guardian Spirit will have 500 maximum shield health. }} {{Hero Ability|R |name = Last Wish |image = Salomon Last Wish.jpg |action = Target Self |target = Enemy Units |type = Magic |castactiontime = 0 |castbackswing = 0.6 |radius = |manacost = 100/150/200 |cooldown = 85 |description = Salomon unleashes his rage built up over the years releasing spheres in all directions dealing damage to enemies. After a short delay, the spheres return to him dealing damage again. |effects = Activate, unleashes 8 spheres expanding and orbiting outwards around you, each dealing {{sc|50/75/100}} Magic Damage. After 2 seconds, spheres orbit inwards towards you, each dealing another {{sc|50/75/100}} Magic Damage. |flavortext = Genie, i wish for your freedom! |notes = * Removed in [[Version 3.2.0]]. * Orbs have a touch radius of 50. * Orbs rotate at a rate of 400 degrees per second. * Orbs do not return to Salomon if he is more than 3000 units away from the center. * Provides 600 day and night vision around the center of the orbs before returning. }} {{Heronav}}
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