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Salomon
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==Legacy Abilities== {{Hero Ability|Q |name = Cosmic Cleave |image = Salomon Cosmic Cleave Near.jpg |action = Target Self |target = Enemy Units |type = Magic |range = 500 |manacost = 40/45/50/55 |cooldown = 12 |description = Learning Cosmic Cleave grants you Cosmic Cleave (Close) and Cosmic Cleave (Far), allowing you to cleave an area either near you or farther away. |effects = Activate to deal damage in a wide arc equal to {{sc|30/60/90/120}} + 50% of Salomon's Attack Damage and apply a 20% Movement Speed slow for 2.5 seconds, either 300 units in front of you or 300 units away from you. |flavortext = Where do you think Runed Cleaver got its name? |notes = * Removed in [[Version 4.2.2]]. * If you hit with another Cosmic Cleave during the slow, the original slow is removed and replaced with a 40% Movement Slow for 2.5 seconds. }} {{Hero Ability|Q |name = Cosmic Cleave (Near) |subskill = y |image = Salomon Cosmic Cleave Near.jpg |action = Target Self |target = Enemy Units |type = Magic |castactiontime = 0.1 |castbackswing = 0 |range = 300 |manacost = 40/45/50/55 |cooldown = 12 |description = Salomon powerfully cleaves the area in front of him, dealing damage to everything hit. |effects = Activate to deal 50% of Salomon's Attack Damage plus {{sc|30/60/90/120}} as Magic Damage to enemies up to 300 units in front of him, applying a 20% Movement Speed Slow. 120 Arc, 300 Radius. |flavortext = Where do you think Runed Cleaver got its name? |notes = * Tooltip error: has a 180 arc. }} {{Hero Ability|W |name = Cosmic Cleave (Far) |subskill = y |image = Salomon Cosmic Cleave Far.jpg |action = Target Self |target = Enemy Units |type = Magic |castactiontime = 0.1 |castbackswing = 0 |range = 450 |manacost = 40/45/50/55 |cooldown = 12 |description = Salomon powerfully cleaves an area away from him, dealing damage to everything hit. |effects = Activate to deal 50% of Salomon's Attack Damage plus {{sc|30/60/90/120}} as Magic Damage to enemies up to 300 units away from him, applying a 20% Movement Speed Slow. 120 Arc, 300 Radius inner-offset. |flavortext = Where do you think Runed Cleaver got its name? |notes = * Tooltip error: has a 180 arc. }} {{Hero Ability|E |name = Wish for Power |link = Wish for Power (Old) |image = Salomon Wish for Power old.jpg |action = Aura |target = Ally Units |type = |castactiontime = 0 |castbackswing = 0.3 |radius = 900 |manacost = 20/30/40/50 |cooldown = 25 |description = Passively grants attack speed to nearby allies. You may activate this skill to double the effect. |effects = Passively grants {{sc|10/15/20/25}} Attack Speed to you and nearby allies. Activate to double the Attack Speed boost for 10 seconds. |flavortext = Who needs training when you can just wish for it? |notes = * Removed in [[Version 4.2.2]]. * Aura is disabled while in [[#Wish for Revenge|Avatar of Revenge]] form. }} {{Hero Ability|R |name = Wish for Revenge (Pre-4.2.2) |image = Salomon Wish for Revenge.jpg |action = Target Self |type = Superior Magic |castactiontime = 0 |castbackswing = 0.6 |manacost = 100/125/150 |cooldown = 150 |description = Transforms you into an avatar granting all new abilities. |effects = Activate to transform you into an Avatar of Revenge. While transformed, you gain all new abilities and any damage taken will drain from the avatar instead of your life. Avatar has {{sc|1100/1700/2300}} Health but loses {{sc|55/85/115}} every second. |flavortext = This is your last wish! |notes = * All Avatar of Revenge abilities scales with your Wish for Revenge level. * All Health regeneration is blocked while in Avatar of Vengeance form. * Your health displayed reflects the percentage of health the Avatar of Revenge has. Any sources of additional Max Health does not affect the Avatar of Revenge. }} {{Hero Ability|Q |name = Flaming Cleave |subskill = y |image = Salomon Flaming Cleave.jpg |action = Target Self |target = Enemy Units |type = Magic |castactiontime = 0.15 |castbackswing = 0 |range = 500 |cooldown = 5 |description = Avatar swipes a small area in front of him dealing a large amount of damage. |effects = Activate to unleash a frontal cleave dealing damage to enemies 300 units in front of you. Deals {{sc|100/200/300}} + 50% of attack damage as Magic Damage. |notes = * Deals damage in a 300 radius, 120 degree arc. }} {{Hero Ability|W |name = Avenging Leap |link = Avenging Leap (Old) |subskill = y |image = Salomon Avenging Leap.jpg |action = Target Unit |target = Enemy Units |type = Magic |castactiontime = 0.1 |castbackswing = 0.1 |range = 600 |radius = 300 |manacost = |cooldown = 6 |description = Avatar leaps to target enemy dealing damage and stunning them briefly. |effects = Target an enemy to leap stunning enemies for 1.25 seconds in a 300 unit radius around the target. Deals {{sc|50/100/150}} Magic Damage. |notes = * Leaps to target over 0.5 seconds, regardless of distance. }} {{Hero Ability|E |name = Golden Sword |subskill = y |image = Salomon Wish for Power old.jpg |action = Passive |cooldown = |description = |effects = Autoattacks and abilities passively apply a 20% Movement Speed slow to enemies for 3 seconds. Hero kills also grant {{sc|60/120/180}} bonus gold. |notes = }} {{Hero Ability|R |name = Phenomenal Cosmic Powers! |subskill = y |image = Salomon Wish for Power.jpg |action = Target Self |target = Enemy Units |type = Magic |castactiontime = 0.3 |castbackswing = 0.3 |range = |radius = |manacost = |cooldown = |description = Activate to immediately end your avatar but unleash a large explosion dealing magic damage to nearby enemies. Can only activated when the avatar is at low health. |effects = Can only be activated if at 385/595/805 Health or lower. Activate to release spheres orbiting outwards from you dealing up to {{sc|400/600/800}} Magic Damage. Each orb then explodes dealing an additional {{sc|75/112.5/150}} Magic Damage. |notes = * Releases 8 orbs in a spiral. Each orb deals 50/75/100 Magic damage. * Orbs have a touch radius of 60, and the orb explosions have a radius of 175. * Orbs rotate at a rate of 525 degrees per second. * The orbs spiral out centered around Salomon, even while he is moving. }} {{Hero Ability|Q |name = Djinn Blast |image = Salomon Djinn Blast.jpg |action = Target Position |target = Enemy Units |type = Magic |castactiontime = 0.3 |castbackswing = 0 |range = 1200 |radius = |manacost = 90/100/120/130 |cooldown = 8/7/6/5 |description = Salomon launches a spear of pure flames scorching enemies while soothing allies. |effects = Target a location to launch a spear in a line hitting all enemies and allies. Deals {{sc|70/125/180/235}} Magic Damage to enemies while healing allies for {{sc|60/90/120/150}}. |flavortext = Searing Spear. |notes = * Removed in [[Version 3.2.0]]. * The projectile has a touch radius of 125. }} {{Hero Ability|W |name = Sacred Grounds |image = Salomon Sacred Grounds.jpg |action = Target Self |type = Magic |castactiontime = 0 |castbackswing = 0 |manacost = 60 |cooldown = 18 |description = Salomon leaves a trail of magical dust behind him slowing enemies while hasting allies. |effects = Activate, leaves a trail behind you for 6 seconds applying ''Sacred Grounds'' to allies and enemies. |status1 = Sacred Ground (Ally) |status1-effects = {{sc|+50/100/150/200}} Movement Speed |status2 = Scared Ground (Enemy) |status2-effects = {{sc|11/14/17/20%}} Movement Slow |flavortext = This is my house! |notes = * Removed in [[Version 3.2.0]]. * The trail has a radius of 150, and lingers for 4 seconds. }} {{Hero Ability|E |name = Guardian Spirit |image = Salomon Guardian Spirit.jpg |action = Passive / Target Self |target = Ally Units |type = Superior Magic |castactiontime = 0.3 |castbackswing = 0 |radius = 600 |manacost = 50 |cooldown = 6 |description = Djinns can never sit still once they're free from their lamps. Salomon passively gains a damage absorbing shield whenever moving. The shield may be transferred to all nearby allies but will lose the passive effect for the cooldown. |effects = Passively grants a damage shield absorbing 1 plus {{sc|0.2/0.4/0.6/0.8}} per hero level Pre-mitigation Damage for every 100 units moved. Maximum of 50 plus {{sc|15/20/25/30}} per hero level. Activate to remove your current shield and transfer an equal amount to all nearby allies but lose the effect for the cooldown. |flavortext = Just keep swimming, just keep swimming... |notes = * Removed in [[Version 3.2.0]]. * A minimum of 10% of your maximum shield health will always be transferred. * The actual maximum shield health is rounded up to the nearest 100. For example, a Level 12 Salmon with Level 4 Guardian Spirit will have 500 maximum shield health. }} {{Hero Ability|R |name = Last Wish |image = Salomon Last Wish.jpg |action = Target Self |target = Enemy Units |type = Magic |castactiontime = 0 |castbackswing = 0.6 |radius = |manacost = 100/150/200 |cooldown = 85 |description = Salomon unleashes his rage built up over the years releasing spheres in all directions dealing damage to enemies. After a short delay, the spheres return to him dealing damage again. |effects = Activate, unleashes 8 spheres expanding and orbiting outwards around you, each dealing {{sc|50/75/100}} Magic Damage. After 2 seconds, spheres orbit inwards towards you, each dealing another {{sc|50/75/100}} Magic Damage. |flavortext = Genie, i wish for your freedom! |notes = * Removed in [[Version 3.2.0]]. * Orbs have a touch radius of 50. * Orbs rotate at a rate of 400 degrees per second. * Orbs do not return to Salomon if he is more than 3000 units away from the center. * Provides 600 day and night vision around the center of the orbs before returning. }} {{Heronav}}
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