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The mighty Salomon has been summoned by Ophelia to serve as magical guardian of the Legion, and to grant the Hellbourne's Last Wish.
Salomon is a strength melee hero that can easily accumulate gold at a very quick pace if left unaccounted for. He capitalizes on the early gold advantage to acquire high tier items faster than other heroes to secure a lead early/mid game.
Abilities
Wish for Power
[ Q ]
Cast Time: 0.15 / 0 seconds
Target Self
Enemy Units
Type - Magic
Mana Cost: 80/90/100/110 Cooldown: 15 seconds
Activate to summon 8 Orbs of Power that rotate around Salomon, dealing 30/40/50/60 Magic Damage per second for up to 10 seconds.
If the orbs collide with an enemy hero, they will explode, dealing 15/25/35/45 Magic Damage per Orb for a max of 120/200/280/360 Magic Damage.
Who needs training when you can just wish for it?
Notes
Orbs have a touch radius of 50.
Orbs rotate in a 100 radius circle around Salomon at a rate of 120 degrees per second, completing a full rotation after 3 seconds.
Each orb deals 11/15/19/23 Magic Damage when it touches a non-hero unit. It cannot deal damage to the same unit again until it completes a full rotation.
Avenging Leap
[ W ]
Cast Time: 0.1 / 0.1 seconds
Target Unit
Enemy Units
Type - Magic
Salomon leaps to a target with great ferocity.
Range: 450 Mana Cost: 50 Cooldown: 15 seconds
Target an enemy to leap to it, dealing 30/60/90/120 Magic Damage and applying a 20% Movement Speed Slow for 1.5/2/2.5/3 seconds.
Where do you think Runed Cleaver got its name?
Notes
Leaps to target over 0.5 seconds, regardless of distance.
Wish for Wealth
[ W ]
Target Unit
Type - Transmute
Range: 600 Cooldown: 60 seconds
Passively grants 4/8/12/16 bonus Gold for every enemy non-hero, non-boss unit you kill.
Activate to transmute a non-hero unit and grant a bonus 40/70/100/130 Gold.
"My best customer!" - Merrick
Notes
Active ability cannot be used on Ancient units.
Propagates to illusions. However, it will be disabled if the owner of the illusion is not Salomon (i.e. Circe with illusions of Salomon).
Wish for Revenge
[ R ]
Cast Time: 0 / 0.6 seconds
Target Self
Transforms you into an avatar, granting you massive combat bonuses.
Mana Cost: 50/100/150 Cooldown: 80/70/60 (40) seconds
Activate to transform you into an avatar for 30 seconds.
Avatar form gains a bonus 35/55/75 Health Regeneration, 4/8/12 Mana Regeneration.
Activate to summon 8 magic orbs that rotate around Salomon for 10 seconds, dealing 11/15/19/23 Magic Damage per orb to creeps they pass through, (about 30/40/50/60 Magic Damage per second).
If the orbs collide with an enemy hero, they will deal 15/30/45/60 Magic Damage each, to a max of 120/240/360/480 Magic Damage.
Now grants 60/120/180 bonus gold for killing enemy heroes.
Fixed the tooltip to clarify that the Movement Speed Slow is only applied through Salomon's auto-attacks (and not through an ability or other sources of damage).
Cosmic Cleave: Dual ability. Can be cast both Close (Q) and Far (W). On use, deals (50% of your Attack Damage + 30/60/90/120) Magic Damage in front of you and slows for 15%. If you quickly hit the same target with the other Cosmic Cleave, the slow is increased to 25%.
Wish for Wealth: Passively gain 3/4/5/6 bonus gold for a creep kill. Killing creeps builds stacking charges that gives a bonus 1/2/3/4 gold per charge. Charges last 30 seconds. Max of 30 bonus gold
Wish for Revenge: On use, transforms you into an Avatar of Revenge. Avatar has 1100/1700/2300 Health and all new abilities. 30/50/70 Health is drained per second while active. When Avatar's health reaches 0, Salomon reverts back to his normal self
Avatar of Revenge
Flaming Cleave: On use, instantly does a cleaving attack in front of you that deals (50% of your Attack Damage + 150/250/350) Physical Damage
Golden Sword: Passively grants nearby allies 10/15/20/25 Attack Speed and applies a 20% Movement Speed Slow to Enemies you attack
Avenging Leap: Target an enemy unit to leap to them, dealing 50/100/150 Magic Damage and stunning them for 1.25 seconds
Phenomenal Cosmic Powers!: Can only be used when the Avatar of Revenge is under 30% health. Activate to unleashes 8 Spheres of Phenomenal Cosmic Power for 3 seconds that spiral out from you, dealing Magic Damage as they pass through Enemies and then exploding. On use the Avatar of Revenge returns to his itty-bitty living space, reverting Salomon back to his normal self
Learning Cosmic Cleave grants you Cosmic Cleave (Close) and Cosmic Cleave (Far), allowing you to cleave an area either near you or farther away.
Range: 500 Mana Cost: 40/45/50/55 Cooldown: 12 seconds
Activate to deal damage in a wide arc equal to 30/60/90/120 + 50% of Salomon's Attack Damage and apply a 20% Movement Speed slow for 2.5 seconds, either 300 units in front of you or 300 units away from you.
If you hit with another Cosmic Cleave during the slow, the original slow is removed and replaced with a 40% Movement Slow for 2.5 seconds.
Cosmic Cleave (Near)
[ Q ]
Cast Time: 0.1 / 0 seconds
Target Self
Enemy Units
Type - Magic
Salomon powerfully cleaves the area in front of him, dealing damage to everything hit.
Range: 300 Mana Cost: 40/45/50/55 Cooldown: 12 seconds
Activate to deal 50% of Salomon's Attack Damage plus 30/60/90/120 as Magic Damage to enemies up to 300 units in front of him, applying a 20% Movement Speed Slow.
120 Arc, 300 Radius.
Where do you think Runed Cleaver got its name?
Notes
Tooltip error: has a 180 arc.
Cosmic Cleave (Far)
[ W ]
Cast Time: 0.1 / 0 seconds
Target Self
Enemy Units
Type - Magic
Salomon powerfully cleaves an area away from him, dealing damage to everything hit.
Range: 450 Mana Cost: 40/45/50/55 Cooldown: 12 seconds
Activate to deal 50% of Salomon's Attack Damage plus 30/60/90/120 as Magic Damage to enemies up to 300 units away from him, applying a 20% Movement Speed Slow.
120 Arc, 300 Radius inner-offset.
Where do you think Runed Cleaver got its name?
Notes
Tooltip error: has a 180 arc.
Wish for Power
[ E ]
Cast Time: 0 / 0.3 seconds
Aura
Ally Units
Passively grants attack speed to nearby allies. You may activate this skill to double the effect.
Radius: 900 Mana Cost: 20/30/40/50 Cooldown: 25 seconds
Passively grants 10/15/20/25 Attack Speed to you and nearby allies.
Activate to double the Attack Speed boost for 10 seconds.
Transforms you into an avatar granting all new abilities.
Mana Cost: 100/125/150 Cooldown: 150 seconds
Activate to transform you into an Avatar of Revenge. While transformed, you gain all new abilities and any damage taken will drain from the avatar instead of your life. Avatar has 1100/1700/2300 Health but loses 55/85/115 every second.
This is your last wish!
Notes
All Avatar of Revenge abilities scales with your Wish for Revenge level.
All Health regeneration is blocked while in Avatar of Vengeance form.
Your health displayed reflects the percentage of health the Avatar of Revenge has. Any sources of additional Max Health does not affect the Avatar of Revenge.
Flaming Cleave
[ Q ]
Cast Time: 0.15 / 0 seconds
Target Self
Enemy Units
Type - Magic
Avatar swipes a small area in front of him dealing a large amount of damage.
Range: 500 Cooldown: 5 seconds
Activate to unleash a frontal cleave dealing damage to enemies 300 units in front of you.
Deals 100/200/300 + 50% of attack damage as Magic Damage.
Notes
Deals damage in a 300 radius, 120 degree arc.
Avenging Leap
[ W ]
Cast Time: 0.1 / 0.1 seconds
Target Unit
Enemy Units
Type - Magic
Avatar leaps to target enemy dealing damage and stunning them briefly.
Range: 600 Radius: 300 Cooldown: 6 seconds
Target an enemy to leap stunning enemies for 1.25 seconds in a 300 unit radius around the target. Deals 50/100/150 Magic Damage.
Notes
Leaps to target over 0.5 seconds, regardless of distance.
Golden Sword
[ E ]
Passive
Autoattacks and abilities passively apply a 20% Movement Speed slow to enemies for 3 seconds.
Hero kills also grant 60/120/180 bonus gold.
Phenomenal Cosmic Powers!
[ R ]
Cast Time: 0.3 / 0.3 seconds
Target Self
Enemy Units
Type - Magic
Activate to immediately end your avatar but unleash a large explosion dealing magic damage to nearby enemies. Can only activated when the avatar is at low health.
Can only be activated if at 385/595/805 Health or lower.
Activate to release spheres orbiting outwards from you dealing up to 400/600/800 Magic Damage. Each orb then explodes dealing an additional 75/112.5/150 Magic Damage.
Notes
Releases 8 orbs in a spiral. Each orb deals 50/75/100 Magic damage.
Orbs have a touch radius of 60, and the orb explosions have a radius of 175.
Orbs rotate at a rate of 525 degrees per second.
The orbs spiral out centered around Salomon, even while he is moving.
Djinn Blast
[ Q ]
Cast Time: 0.3 / 0 seconds
Target Position
Enemy Units
Type - Magic
Salomon launches a spear of pure flames scorching enemies while soothing allies.
Range: 1200 Mana Cost: 90/100/120/130 Cooldown: 8/7/6/5 seconds
Target a location to launch a spear in a line hitting all enemies and allies. Deals 70/125/180/235 Magic Damage to enemies while healing allies for 60/90/120/150.
The trail has a radius of 150, and lingers for 4 seconds.
Guardian Spirit
[ E ]
Cast Time: 0.3 / 0 seconds
Passive / Target Self
Ally Units
Type - Superior Magic
Djinns can never sit still once they're free from their lamps. Salomon passively gains a damage absorbing shield whenever moving. The shield may be transferred to all nearby allies but will lose the passive effect for the cooldown.
Radius: 600 Mana Cost: 50 Cooldown: 6 seconds
Passively grants a damage shield absorbing 1 plus 0.2/0.4/0.6/0.8 per hero level Pre-mitigation Damage for every 100 units moved. Maximum of 50 plus 15/20/25/30 per hero level.
Activate to remove your current shield and transfer an equal amount to all nearby allies but lose the effect for the cooldown.
A minimum of 10% of your maximum shield health will always be transferred.
The actual maximum shield health is rounded up to the nearest 100. For example, a Level 12 Salmon with Level 4 Guardian Spirit will have 500 maximum shield health.
Last Wish
[ R ]
Cast Time: 0 / 0.6 seconds
Target Self
Enemy Units
Type - Magic
Salomon unleashes his rage built up over the years releasing spheres in all directions dealing damage to enemies. After a short delay, the spheres return to him dealing damage again.
Mana Cost: 100/150/200 Cooldown: 85 seconds
Activate, unleashes 8 spheres expanding and orbiting outwards around you, each dealing 50/75/100 Magic Damage. After 2 seconds, spheres orbit inwards towards you, each dealing another 50/75/100 Magic Damage.