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Heroes of Newerth Wiki
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{{Hero infobox |team = Legion |mainstat = agi |strength = 16 |strperlevel = 1.8 |agility = 23 |agiperlevel = 2.8 |intelligence = 21 |intperlevel = 2.0 |mindamage = 41 |maxdamage = 46 |basearmor = -0.5 |movespeed = 295 |magicarmor = 5.5 |attacktype = Ranged |attackrange = 475 |missilespeed = 1200 |attackpoint = 0.4 |backswing = 0.6 |bat = 1.7 |turnrate = 450 }} '''Silhouette''' is a [[ranged]] [[agility]] [[hero]] in ''Heroes of Newerth''. ==Info== {{Hero bio | melee = | ranged = 3 | solo = 3 | jungler = | carry = 4 | support = | ganker = 2 | initiator = | pusher = | lore = An orphaned child, Silhouette trained in the Hidden Village of the Scout, working hard towards her goal to become the greatest assassin in Newerth. Unlike her fellow scouts, she was loud, boisterous, and most of all, simply not stealthy. Yet what she lacked in subtlety was made up for with heart, attitude, and the ability to conjure a perfect mirror image of herself. Believe it! | role = Silhouette is a skill-shot based carry that is highly dependent on player finesse and control. Nevertheless, she is especially deadly to enemy melee and support, who she can pick off quickly with the burst damage from Relentless Salvo. Her hallmark ability Shadow allows her to create a nearly indistinguishable image of herself. }} ==Abilities== {{Ability infobox|Q |name = Death Lotus |image = Silhouette Death Lotus.jpg |action = Self |target = Enemy Units |type = Magic |castactiontime = 0 |castbackswing = 0.5 |range = |radius = 1000 |manacost = 85/90/95/100 |cooldown = 12 |description = Deadly blades orbit Silhouette like lotus petals. She may cause them to splinter outwards, scything through enemy ranks. |effects = Passively creates {{sc|1/2/3/4}} blades that orbit around Silhouette, that deal 45 Magic Damage to enemy units they pass through. Activate to shoot the blades outward, dealing {{sc|75/150/225/300}} Magic Damage to enemies they pass through. |status1 = |status1-effects = |status2 = |status2-effects = |flavortext = Every rose has its thorns. Some Lotuses have them too. |notes = * Blades rotate around Silhouette 135 degrees per second, and take 2.67 seconds to complete a full revolution. * A blade must complete a full revolution before a unit can take touch damage from the same blade again. }} {{Ability infobox|W |name = Tree Grapple |image = Silhouette Tree Grapple.jpg |action = Target Position |target = Trees |type = |castactiontime = 0.15 |castbackswing = 0.35 |range = 1000/1150/1300/1450 |manacost = 120/105/90/75 |cooldown = 16/13/10/7 |description = Silhouette's trusty grappling hook allows her to perform jaw-dropping combat feats, zipping from tree to tree and knocking enemies into stupor with tree trunks. |effects = Target a location to hook and create a chain to the first tree encountered. The chain lasts for 6 seconds or if it stretches to 1800 units. While Silhouette is chained to a tree, she gains 100 Movement Speed and Tree Grapple is replaced by two sub-abilities, [[#Sky Dance|Sky Dance]] and [[#Log Bolas|Log Bolas]]. Sky Dance and Log Bolas deal {{sc|80/130/180/230}} Magic damage and a 1 second Stun. |flavortext = I'm very good at hooking. |notes = * The grappling hook has a touch radius of 80. * Grants 400 vision around the tree that Silhouette hooked. }} {{Ability infobox|W |name = Sky Dance |image = Silhouette Sky Dance.jpg |subskill = y |action = |target = |type = |castactiontime = 0 |castbackswing = 0 |description = Silhouette's favorite dance is that in which she gets to dance on the heads of enemies she flies over. |effects = Activate to launch Silhouette to the tree that she's chained to. She deals {{sc|80/120/160/200}} Magic Damage and a 1 second Stun to enemy units she passes through. |status1 = |status1-effects = |status2 = |status2-effects = |flavortext = Watch out for that.. TREE! |notes = * Does not damage or stun NPC units (Neutrals and lane creeps). * Has a touch radius of 120. * Destroys trees around Silhouette. * Silhouette is not Disarmed during Sky Dance. }} {{Ability infobox|E |name = Log Bolas |image = Silhouette Log Bolas.jpg |subskill = y |action = |target = |type = |castactiontime = 0 |castbackswing = 0 |manacost = 25/50/75/100 |description = Silhouette completely uproots the tree, using the attached tree trunk as a weapon by pulling it to herself. |effects = Activate to destroy the tree Silhouette is chained to and pull it to her. The tree deals {{sc|80/120/160/200}} Magic Damage and a 1 second Stun to enemy units it passes through. |flavortext = Get over here! |notes = * Does not affect NPC units (Neutrals and lane creeps). * Has a touch radius of 120. * Destroys trees. * Casting Log Bolas costs a total 145/155/165/175 Mana. }} {{Ability infobox|E |name = Relentless Salvo |image = Silhouette Relentless Salvo.jpg |action = Passive |cooldown = 4/3/2/1 |description = Silhouette's attacks pepper the target, adding power with each consecutive attack. She will also take opportunities to throw out a burst of attacks after performing one of her abilities. |effects = Passively causes attacks to apply ''Relentless Salvo'' on the target, which lasts 10 seconds and stacks up to 15 times. Attacks deal {{sc|4/8/12/16}} bonus Physical Damage for each stack of Relentless Salvo on the target. After activating a skill, Silhouette gains 400 Attack Speed for 2 attacks or 4 seconds if the skill is off cooldown. Does not propagate to illusions. |flavortext = Boom boom pow! |notes = * Damage from Relentless Salvo is not affected by [[Critical Strike]] or [[Lifesteal]]. * Illusions can apply ''Relentless Salvo'' charges, but do not deal bonus damage. * Damage dealt from Relentless Salvo maxes out at 60/120/180/240 Physical Damage. }} {{Ability infobox|R |name = Shadow |image = Silhouette Shadow.jpg |action = |target = |type = |castactiontime = 0.25 |castbackswing = 0.55 |manacost = 150/100/50 |cooldown = 80 |description = Silhouette creates an illusion of herself that exactly replicates her. She may swap places with her illusion to even further throw her enemies off! |effects = Activate to disjoint, dispel all states on self, and create a Shadow. The Shadow is an illusion that lasts for {{sc|20/30/40}} seconds and takes {{sc|200/150/100%}} of normal damage and deals 100% of normal damage. Creates a sub-ability which allows Silhouette to swap locations with the Shadow. |status1 = |status1-effects = |flavortext = This is my Shadow. There are many like it, but this one is mine. |notes = * Silhouette's Shadow will copy Death Lotus, but its Death Lotus does not deal damage. * If Silhouette gains the [[#Relentless Salvo|Relentless Salvo]] Attack Speed buff, the Shadow will also receive the buff. }} {{Ability infobox|R |name = Like a Ninja |image = Silhouette Like a Ninja.jpg |subskill = y |castactiontime = 0 |castbackswing = 0 |manacost = 50/25/0 |cooldown = 10/8/6 |description = |effects = Swaps the locations of Silhouette and her Shadow. Cast time starts at 0 and increases by 0.1 seconds for every 1000 units between Silhouette and her Shadow. Max cast time of 0.5 seconds. |flavortext = Like a Ninja, poofing for the very first time. |notes = }} ==Alt Avatars== {{Silhouette Alt Avatars}} ==Changelog== {{changelog| '''[[Version 4.10.1]]''' * '''Base Strength''' increased from 15 to 16. '''[[Version 4.10.0]]''' *{{si|Silhouette|Shadow}} ** {{si|Silhouette|Like a Ninja}}'s cast action time for the first 1000 units of her {{si|Silhouette|Shadow}} illusion's distance away from her has been reduced from 0.15 seconds to 0.1 seconds. *** Overall, this reduces the cast action time of {{si|Silhouette|Like a Ninja}} by 0.05 seconds for each 1000 unit distance threshold between herself and her {{si|Silhouette|Shadow}} illusion. '''[[Version 4.9.3]]''' * '''Attack Range''' reduced from 500 to 475. '''[[Version 4.8.2]]''' * {{si|Silhouette|Like a Ninja}} ** Cast time and cast action time reduced from 0.15 seconds to 0 seconds. ** Cast time and cast action time increases by 0.1 seconds for every 1000 units between [[#Silhouette|Silhouette]] and her {{si|Silhouette|Shadow}} (0.15 seconds for the first 1000 units). ** Max cast time and cast action time of 0.55 seconds. '''[[Version 4.7.2]]''' * {{si|Silhouette|Death Lotus}} ** Magic Damage when shooting the blades out increased from 70/140/210/280 to 75/150/225/300. * {{si|Silhouette|Tree Grapple}} ** Cooldown reduced from 19/15/11/7 seconds to 16/13/10/7 seconds. * {{si|Silhouette|Relentless Salvo}} ** Cooldown for reapplying the Attack Speed buff to self reduced from 4.5/3.5/2.5/1.5 seconds to 4/3/2/1 seconds. '''[[Version 4.5.0]]''' * {{si|Silhouette|Tree Grapple}} ** Magic Damage increased from 80/120/160/200 to 80/130/180/230. * {{si|Silhouette|Relentless Salvo}} ** Damage per stack increased from 4/7/10/13 to 4/8/12/16. '''[[Version 4.2.1]]''' * '''Base Strength''' reduced from 17 to 15. * '''Base Intelligence''' reduced from 23 to 21. *{{si|Silhouette|Death Lotus}} ** Magic Damage when shooting the blades out changed from 100/160/220/280 to 70/140/210/280. '''[[Version 4.1.3]]''' * '''Attack Range''' increased from 400 to 500. '''[[Version 3.8.0]]''' * '''Movement Speed''' decreased from 300 to 295. '''[[Version 3.7.10]]''' *{{si|Silhouette|Shadow}} ** {{si|Silhouette|Like a Ninja}}'s(swap sub-ability) cast action time increased from 0ms to 150ms. '''[[Version 3.6.2]]''' *{{si|Silhouette|Shadow}} **{{si|Silhouette|Like a Ninja|Swap}} cooldown increased from 8/6/4 seconds to 10/8/6 seconds '''[[Version 3.5.0]]''' * '''Attack Range''' increased from 350 to 400 '''[[Version 3.4.0]]''' * '''Attack Range''' lowered from 600 to 350 * '''Intelligence''' increased from 18 to 23 * '''Intelligence per level''' increased from 1.7 to 2 * '''Turn Rate''' increased from 360 to 450 * {{si|Silhouette|Death Lotus}} ** Mana cost lowered from 85/95/105/115 to 85/90/95/100 ** Blade rotation speed increased from 90 degrees/second to 135 degrees/second * {{si|Silhouette|Tree Grapple}} ** Cast range rescaled from 1200 to 1000/1150/1300/1450 ** Cast Action Time lowered from 0.2s to 0.15s ** Cooldown decreased from 16 seconds to 19/15/11/7 seconds ** Mana cost from 120 to 120/105/90/75 ** Stun duration decreased from 1/1.5/2/2.5 seconds to 1 second ** Log Bolas now costs 25/50/75/100 mana to cast ** Silhouette is no longer disarmed while traveling in Sky Dance * {{si|Silhouette|Relentless Salvo}} ** Cooldown decreased from 4 seconds to 4.5/3.5/2.5/1.5 seconds ** Attack speed bonus increased from 150/200/250/300 to 400 ** Damage increased to 4/7/10/13 per stack ** Relentless Salvo enemy state duration increased from 3 seconds to 10 seconds ** Charge limit on the Relentless Salvo enemy state increased from 5 to 15 *** Translates to an increase in damage cap from 15/30/45/60 to 60/105/150/195 physical damage at max charges ** Illusions add charges onto enemies with the Relentless Salvo state, but will not deal bonus physical damage based on the charges * {{si|Silhouette|Shadow}} ** Cast Action Time decreased from 0.3s to 0.25s ** Cooldown decreased from 120/110/100 seconds to 80 seconds ** Mana cost decreased from 150 to 150/100/50 ** Duration of illusion increased from 15/25/35 seconds to 20/30/40 seconds ** Illusion's damage received multiplier decreased from 200% to 200/150/100% ** Illusion's damage dealt multiplier increased from 66% to 100% ** Swap sub ability cooldown decreased from 10 seconds to 8/6/4 seconds ** Swap sub ability mana cost decreased from 50 to 50/25/0 '''[[Version 3.1.0]]''' *{{Si|Silhouette|Relentless Salvo}} ** Attack Speed bonus decreased from 250/300/350/400% to 150/200/250/300% '''[[Version 2.6.24]]''' *{{Si|Silhouette|Death Lotus}} ** Passive damage from the blades reduced from 60 to 45 '''[[Version 2.6.18]]''' *{{Si|Silhouette|Tree Grapple}} ** When pulling a tree to Silhouette the tree will no longer hit targets behind her '''[[Version 2.6.8]]''' *{{Si|Silhouette|Tree Grapple}} ** Now only stuns and damages units controlled by players *** This includes Heroes and all hero pets *** Neutral/lane creeps are unaffected '''[[Version 2.2.0]]''' *{{Si|Silhouette|Tree Grapple}} ** Can no longer grapple to a tree or swap to illusion while immobilized *{{Si|Silhouette|Relentless Salvo}} ** Cooldown from 9/7/5/3 to 10/8/6/4 seconds *{{Si|Silhouette|Shadow}} ** Cooldown changed from 120/105/90 to 120/110/100 seconds '''[[Version 2.0.34]]''' * '''Damage''' lowered by 3 *{{Si|Silhouette|Tree Grapple}} ** Mana cost from 95/105/115/125 to 120/120/120/120 flat ** Stun from Physical to Magical *{{Si|Silhouette|Relentless Salvo}} ** Damage per stack from 6/9/12/15 to 3/6/9/12 *{{Si|Silhouette|Shadow}} **Cooldown from 90/75/60 to 120/105/90 seconds **Duration from 30 to 15/25/35 seconds **Damage ratio from 33/66/100% to flat 66/66/66% '''[[Version 2.0.29]]''' *Fixed Silhouette stacking neutrals when using a [[Homecoming Stone]] '''[[Version 2.0.26]]''' *Hero Added }} ==Trivia== * Silhouette's lore is a parody of the eponymous protagonist of ''Naruto''. {{Heronav}}
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