Vagabond Assassin
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Stats
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Combat Type |
Neutral
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Health
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350
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Health Regen |
0.5
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Mana |
200
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Mana Regen |
0
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Damage |
20
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Armor |
0
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Magic Armor |
0
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Movement Speed |
325
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Sight Range |
800/800
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Attack Range |
100 (Melee)
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Missile Speed |
Instant
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Base Attack Time |
1.8
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Attack Animation |
0.3/0.3
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Turn Rate |
320
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Gold |
15-18
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Experience |
20
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The Vagabond Assassin is a Neutral creep.
This creeps spawn in a Small camp, in a group containing a Vagabond Assassin and 2 Vagabonds.
It also spawns in a Large camp, in a group containing a Vagabond Assassin, a Vagabond, and a Vagabond Leader.
Abilities[ | ]
The Assassin's Touch [ Q ]
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Cast Time: 0.5 / 0.5 seconds
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Target Unit
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All Units
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Being an Assassin comes with many benefits. One of those benefits includes the ability to cleanse an enemy of all buffs or an ally of debuffs.
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Range: 200 Mana Cost: 75 Cooldown: 5 seconds
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Removes debuffs from target allied unit, or removes buffs from target enemy unit. Applies Assassin's Touch to enemies for 5 seconds.
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Assassin's Touch Effects
-80% Movement Speed initially, decreases over 5 seconds.
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Notes
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- Instantly kills illusions, and deals 400 Magic Damage to summoned units.
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Changelog[ | ]
Version 4.8.6
- Experience bounty reduced from 25 to 20.
Version 4.4.4
- Neutral Creeps' Movement Speed normalized to 325.
Version 4.2.3
- Base values changed:
- Gold Bounty: 10-19 -> 15-18
- Max Health: 300 -> 350
- Attack Damage: 10 -> 20
- Experience: 26 -> 25
Version 3.6.0
- No longer casts its abilities while asleep during night time if not player-controlled
Version 3.4.0
- Vagabonds have been moved from the medium camp to the small camp
Version 2.6.24
- Experience value reduced from 41 to 31
- Damage increased from 7 to 10
Version 2.0.13
- Vagabond Assasins will not longer automatically purge nearby players
Version 0.1.62
Neutrals |
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| Small Camp | | | Medium Camp | | | Large Camp | | | Ancients | | | Bosses | | | Mid Wars Seasonal | |
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