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XFire Video Contest! - S2 Games is giving away free Heroes of Newerth accounts to select testers who upload HoN related XFire videos. For more information, check the topic "Xfire Video Contest" on the Heroes of Newerth forums.

General: - Large amount of server stability fixes - Increased mana regeneration on stormspirit from 125% to 150% to match its base components

Corrupted Disciple - Range changed to 475 (from 550) - Projectile speed changed to 2000 (from 5000) - Electric Tide now grants clearvision around the Disciple for 4 seconds - Overload no longer hits units in the fog of war or stealth (or Kongor. That made him mad!) - Overload no longer instantly kills Arachna's Spiderling

Electrician - The Grip animation will now break if it is dispelled off his target

Glacius: - Movement speed increased to 290 (from 280)

Nymphora: - Staff of the Master effect removed for now

Ophelia: - Nature's Wrath now increases damage taken as it's dealt, rather than when the state expires

Torturer: - Fixed night time sight, increasing to 900 (from 800) - Torment is now marked as responsive

  • This means that it will add charges to power supply (when toggled on) and remove Vindicator's Sage's Lore buff

- Torment will ignore its cool down when toggled on, allowing players to toggle it off instantly without having to wait the 1 second.

  • Note: You won't be able to turn it back on until the full 1 second had elapsed

Rampage - Background story increased by 100%

Valkyrie: - Fixed night time sight, increasing to 1200 (from 800)

Vindicator: - Background story increased by 100%

Voodoo Jester: - Attack impact time set to 0.4 seconds (from 0.55)

Warbeast: - Cool down of BattleCry reduced to 25 seconds (from 35) - Added unit walking to Warbeast and his wolves while metamorphosis is active

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