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-New Alternate Avatar for Rampage: Unicorn Rampage!
- Community Alt Avatar Contest Winner, suggested by Kalium.
- Added a Channeling Bar for heroes with channeling abilities - Ancient creeps now have 5.5 Magic Armor
- The large Dragon is no longer Magic Immune, but has 10 Magic Armor
- Fixed shop item tooltips not showing bonuses from modifiers (e.g. hatchet, mystic vestments) - Changed the logic of neutral creeps to only use their abilities when there are a number of visible enemy player controlled units instead of just enemy units around them
- This means that they will not use their abilities on lane creeps
- Added order disjoint to creeps that Ophelia (and Whispering Helm) gains control of so they dont mess with other controlled units actions - Fixed up some of the stringtables - Fixed an issue that could cause creeps to skip towers very occasionally (when dragged away from the lane at strange angles)
Kongor - Can no longer be attacked from outside of his lair even with Savage Mace - Fixed his lair to clean up the places you could attack him from outside
Items[ | ]
- The following items' Attack effects will no longer propagate to illusions
- Icebrand
- Frostburn
- Shieldbreaker
- Frostwolf's Skull
- Nullfire Blade
Assassin's Shroud - Fixed it so that it procs when other projectile-based attack modifiers (Harkon's Blade/Arachna/Vindicator) are used
Brutalizer - Fixed Brutalizer so that it doesn't waste Bubbles' Take Cover and optimized some script
Doombringer - Cleaned up some scripting
Frostwolf Skull - Optimized scripting - Fixed it so it won't make buildings glow blue
Geometer's Bane - Recipe cost reduced from 1200 to 800
Halberd - Optimized scripting - Fixed it so the damage popup shows above the target, not the attacking hero - Made it nonlethal against allied units when Puppet Show'd
Homecoming Stone - Optimized some scripting - Fixed an issue where if you sold your Homecoming Stone while channeling, it'll leave a state that lasts until you die/next teleport is used
Post Haste - Optimized the scripting
Ring of the Teacher - Made its toggle not interrupt channeling
Savage Mace - Fixed Savage Mace to not own Bubbles' Take Cover
Striders - Optimized scripting slightly
Void Talisman - Anyone under the effect of Void Talisman can now be attacked and all attacks except for Magic-based ones are negated
Heroes[ | ]
Aluna - Deja Vu
- Unitwalking & shadow slow moved to regular form
- Boosted Deja Vu will now cause Aluna to slow any units she runs through (in addition to shadow also slowing)
- Emerald Red
- Manacost lowered from 150 to 75/100/125
- Now uses only 1 charge on use instead of all charges
- Added 0.5 sec cd to skill
Andromeda - Units hit by her stun will now animate properly after it wears off - Made her Aura toggle not interrupt channeling and work on invulnerable units
Arachna - Made her Aura toggle not interrupt channeling and work on invulnerable units
Armadon - Touched up the scripting on his Armordillo
Chipper - Sawblades cooldown increased from 50 to 65 seconds
Chronos - Fixed his Curse of Ages to work with Bubbles' Take Cover - Fixed enemy units play idle animation after being Stunned
Dampeer - Optimized scripting slightly - Made his Vampiric Flight impact the main target when he is 60 units away instead of on top of them
- This stops him being inside of someone when he has unitwalking
- His aura will now affect invulnerable allies correctly
Deadwood - Optimized the scripting in his skills
Devourer - Hook will no longer grab people on the way back
Empath - Fixed her Essence Link so it successfully heals someone you are inside if they are moving quickly (Magmus stun, etc)
Fayde - Fixed the interation between Reflection and things like Harkon's Blade - Tweaked the scripting slightly
Flint Beastwood - Fixed his Hollowpoint Shells to work with Bubbles' Take Cover
Gauntlet - Optimized his Grapple and Enfeeble - Optimized his Gauntlet Blast and fixed a spelling derp - Gauntlet Blast will now dispel targets before the damage is dealt
Gladiator - Call to Arms will no longer deal damage to dead (or just rezzed) people who died under it's effects
Hammerstorm - Made his Aura toggle not interrupt channeling
Jeraziah - Made his Aura toggle not interrupt channeling - Changed Aura to a Debuff
Kraken - Fixed his Splash to interact with Unbreakable correctly
Legionnaire - Charge bonus speed from 100/150/200/250 to 100/150/200/500 - Fixed a projectile was only for art affecting gameplay in corner cases - Fixed Taunt so that if enemies are taunted in fog, they will attack Legionnaire - Optimized his Charge and Decapitate
Madman - +1 second to the cooldown of all levels of Stalk - Fixed rare super long Barrel Roll
Magebane - Made his Aura toggle not interrupt channeling - Fixed a damage popup bug with Mana Rift
- Now shows the correct popup value on the target
Moon Queen - Made her Aura toggle not interrupt channeling and working on invulnerable allies - Optimized her bounce attack's scripting
Myrmidon - Int growth lowered from 3.2 to 2.9 - Wave Form range lowered from 1000 to 850
Ophelia - Optimized her Judgment and fixed the state application time to be accurate in time length before the port - Optimized Ophelia's Touch tags
Pandamonium - Fixed enemy units play idle animation after being smashed on
Pebbles - Fixed his Toss to interact with Unbreakable correctly
Pestilence - Fixed his bash from triggering Bubbles' Take Cover
Pharaoh - Fixed Hellfire so it does the correct number of pulses
- Was doing one too few
- Range of the Mummies pushback/manaburn lowered from 200 to 150
Puppet Master - Optimized Puppet Show scripting - Optimized Whiplash; now uses a timer instead of onframe condition
Rampage - Optimized some tags of the Charge - Fixed the charge to prevent it from bugging out sometimes and not pushing the enemy - Fixed his bash from triggering Bubbles' Take Cover - Optimized some tags in The Chains That Bind
Scout - Fixed Marksman Shot to have a correct buffer range (was 100 too short) - Optimized his stealth
Soul Reaper - Made his Aura toggle not interrupt channeling and a Debuff
Swiftblade - Can no longer crit from Way of the Sword while spinning
Torturer - Chain Reaction stun from 2s flat to 1.25/1.5/1.75/2s - Cleaned up Torment's scripting
Tundra - Optimized Piercing Shards and Call of Winter - Made his Cold Shoulder not sometimes put him in a random position relative to the enemy - Made his Avalanche speed faster to speed up when the push happens
Vindicator - Optimized his Aura - Made Final Chapter go through invulnerability
Wildsoul - Optimized a tag in Bear Root - Made Booboo's deniable percent to 10% from 50%
Witch Slayer - Fixed a bug that caused him to gain mana even if he had none
Zephyr - Cyclones will heal the same amount (30) if they expire or are used - Fixed Zephyr spawning Cyclones on enemy corpses if he kills stuff while dead