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Heroes of Newerth Wiki
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== Bug Fixes and Optimizations == <big>'''[[Courier]]'''</big> *Fixed Couriers from obtaining the health regeneration state from [[Blight Stones]] so they won't become unkillable <big>'''[[Dust of Revelation]]'''</big> *Capped charges at 100 to prevent charge overflow errors <big>'''[[Artillery]]'''</big> *{{si|Artillery|LRM}}'s impact will no longer play through fog <big>'''[[Bubbles]]'''</big> *Fixed him not having his shell visual on his back if he doesn't issue any command after {{si|Bubbles|Shell Surf}} ends <big>'''[[Engineer]]'''</big> *{{si|Engineer|Spider Mines}} have been given a self active ability to destroy themselves <big>'''[[Kinesis]]'''</big> *{{si|Kinesis|Mass Control}} will now properly check for trees in the correct 1200 radius when using the second activation <big>'''[[Prophet]]'''</big> *Fixed {{si|Prophet|Persecution }} to not consume 2 charges on one attack when propagating attacks from Shared Fate <big>'''[[Ravenor]]'''</big> *Fixed Dominus Ravenor's HP bar so that it hovers a bit more over his head now <big>'''[[Revenant]]'''</big> *Fixed {{si|Revenant|Mortification}} from not damaging enemies with the enemy AoE affectors if cast on self with level 3 {{si|Revenant|Manifestation}}/level 2 Manifestation + {{ii|Staff of the Master|SotM}} or higher <big>'''[[Salomon]]'''</big> *Avatar form's HP calculation algorithm fixed so it won't divide by 0, resulting in an instant death *Illusions in the Avatar form will now properly die *[[Token of Life]] will no longer be consumed if killed while in the Avatar form <big>'''[[Succubus]]'''</big> *Fixed non player-controlled creeps from taking the {{si|Succubus|Mesmerize }}state from a target sometimes [[Category:Patch Notes]]
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