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Heroes of Newerth Wiki
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== Design == * Added Extra [[Taunt]] Functionality ** Taunting yourself causes your hero to perform a sleeping animation with no cooldown. === Heroes === ;{{hi|Deadlift}} *{{si|Deadlift|Onslaught}} ** Range decreased from 1000 to 400/600/800/1000. ** Duration decreased from 8 seconds to 6 seconds. ;{{hi|Nymphora}} *{{si|Nymphora|Teleport|Mass Teleport}} **{{ii|Staff of the Master}}: {{si|Nymphora|Nymphora's Zeal}} projectiles spawned by Mass Teleport will no longer deal Magic Damage. ;{{hi|Succubus}} *{{si|Succubus|Cursed Embrace}} ** Change to the {{ii|Staff of the Master}} effect: now has a 1200 leash range between herself and the target. ;{{hi|Tempest}} *{{si|Tempest|Meteor}} no longer has a cast action time or cast time. == Matchmaking Maps & Modes == * Champions of Newerth (CoN) ** Map: Forests of Caldavar ** Mode: Counter Pick * [[Forests of Caldavar]] ** All Pick ** Single Draft ** Balanced Random * [[Mid Wars]] ** Blind Ban ** All Random * [[Capture the Flag]] ** Blind Ban == New Content == === Gold Collection === * New Gold Collection {{hi|Midas}} Avatar: {{hi|Circus Bear Goldie}} : ''Goldie the Circus Bear loves to share golden treats and surprises through the big top crowds, but the real amazement comes when the lovely lady inside the burly suit makes a quick appearance -- just long enough for a wink and a smile -- before unleashing a dazzling display of golden pyrotechnics and dancing away to spread more joy throughout Newerth.'' === General === * New {{hi|Night Hound}} Avatar: {{hi|Catnip Night Hound|Catnip}} : ''This fun furball recently stumbled upon a lush field of potent catnip in the Forests of Caldavar, and now he is ready to play with anything that dares to walk, move a finger, or even glance in his direction. Be forewarned, though, he's too jacked-up to worry about keeping his claws sheathed, so it's probably best to just stand still until his tail stops twitching. But that might make him even crazier, so it looks like we're all going to be scratching posts until the effect wears off and he passes out in a sunbeam.'' * New {{hi|Sir Benzington}} Avatar: {{hi|Big Top Benzi}} : ''Folks travel from miles around to see Big Top Benzi do her astounding tricks, like jousting crowns off petrified patrons' heads with her magical lance and stomping up a massive cloud of dust in the three rings. But the real show-stopper is when she leaps clear out of the big top tent, becomes a mere speck in the sky, then plummets back to Newerth with a hearty laugh and not a scratch upon her or her steed. Sometimes an unwary bystander gets crushed beneath the hooves, but that's the price of show business!'' * New {{hi|Wildsoul}} Avatar: {{hi|Lion Tamer Wildsoul}} : ''Controlling drunken, boisterous crowds is child's play compared to conquering the beast within for this mysterious Lion Tamer. Hailing from The Savannahs, this scarred and stoic performer joined the traveling troupe in order to keep moving and live among others who have a true wild side. A side that must be tamed at all costs, for unleashing it upon innocent bystanders can only result in tragedy and persecution--something this man and his beasts unfortunately know all too well.'' === Champions of Newerth === * New Champions of Newerth Avatar: {{hi|Emerald Warden}} : ''Earn this exclusive avatar through participating in the Champions of Newerth Season. There will be 3 different versions of the avatar -- Basic, Advanced, and Elite -- depending on your highest rank in CoN!'' == Bug Fixes & Optimizations == === General === * Awesomium is now disabled on Mac & Linux clients. ** Fixes a common crash bug on those Operating Systems. * The "Player Breakdown" page will now properly record and display its results. ** This fixes a bug where players were losing Silver Coins because of the missing results on that page. * A special animation will properly play upon finishing your placement matches in Champions of Newerth. * RAP icons now correspond to the correct type of offense when you report a player while in a game. * Clicking on Merrick in the HoN Store will now properly toggle between the Specials and the Bundles page. * Cyber Name Color will now display properly. * Mid Wars Blind Banning text will now display properly. * Switching between the PvP & Season tabs will no longer cause the server popularity bars to disappear. === Heroes === ;{{hi|Bushwack}} * {{si|Bushwack|Crippling Dart}} animation now plays properly for all avatars. ;{{hi|Deadlift}} * Disabling help from Deadlift will now properly prevent {{si|Deadlift|Onslaught}} from forcing an order on creeps you own. ;{{hi|Demented Shaman}} * {{si|Demented Shaman|Unbreakable}} will no longer apply to self when respawning if Unbreakable is not off cooldown yet. ;{{hi|Drunken Master}} * Cancelling your autoattacks repeatedly will no longer infinitely extend the duration of the evasion state on {{si|Drunken Master|Drunken Style}}. ;{{hi|Ichor}} * {{si|Ichor|Bloodrush}}'s effect indicator size will no longer be affected by {{hi|Witch Slayer}}'s {{si|Witch Slayer|Miniaturization}}. ;{{hi|Keeper of the Forest}} * {{ui|Animated Tree}}s will now properly count as valid units for neutral creep area-of-effect spells. ;{{hi|Klanx}} * {{si|Klanx|H.A.W.K.}} will no longer have infinite flight if you die while the skill is toggled off. * {{si|Klanx|Lackey}} will now respawn with its proper flight state if H.A.W.K. is toggled on when Klanx respawns. ;{{hi|Monarch}} * {{si|Monarch|Noxious Nightcrawler}} will now properly show the neutral camp block radius while selecting a target location to cast. ;{{hi|Night Hound}} * {{si|Night Hound|Pounce}} animation now plays properly for the default avatar, Classic avatar and POG Skin avatar. ;{{hi|Nymphora}} * {{hi|Luckphora}}'s 3D portrait is now properly centered. ;{{hi|Rampage}} * {{si|Rampage|Stampede}} will no longer grant permanent vision on a target if he dies after he enters the leap state * {{si|Rampage|Stampede}} will no longer rant permanent vision on a target if Stampede switches targets & the subsequent target becomes invulnerable at the time of impact. * {{si|Rampage|Stampede}} will now properly switch targets if another valid unit is within 1000 radius of Rampage if the target gets deleted for any reason. * {{si|Rampage|Stampede}}'s leap projectile now has a max lifetime of 1.5 seconds, so that in incredibly rare cases he will not follow the target from 1 end of the map to another without having any control (e.g. the leap projectile activating after {{hi|Draconis}}' {{si|Draconis|Draconic Defense}} flight activates and Draconis flies back to his fountain). ;{{hi|Soulstealer}} * All avatars now deal proper damage with {{si|Soulstealer|Demon Hand}}s. ;{{hi|Tarot}} * Killing one of the targets affected by {{si|Tarot|Bound by Fate}} with the other target dying from the damage instance of Bound by Fate will now properly give the kill credit to Tarot (rather than awarding it to the owner of that target). ;{{hi|Wretched Hag}} * {{si|Wretched Hag|Bat Blast}} no longer incorrectly applies {{si|Wretched Hag|Haunt}} if Haunt has not been leveled. === Items === ;{{ii|Homecoming Stone}} * You can no longer accidentally teleport behind your ally Well while on the Hellbourne team. [[Category:Patch Notes]]
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